Paradox Game Engine  v1.0.0 beta06
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Class Hierarchy
This inheritance list is sorted roughly, but not completely, alphabetically:
[detail level 12345678]
 C__AppendStructuredBuffer< T >
 C__Buffer< T >
 C__ByteAddressBuffer
 C__ConsumeStructuredBuffer< T >
 C__InputPatch< T, N >
 C__LineStream< T >
 C__OutputPatch< T, N >
 C__PointStream< T >
 C__RWBuffer< T >
 C__RWByteAddressBuffer
 C__RWStructuredBuffer< T >
 C__RWTexture1D< T >
 C__RWTexture1DArray< T >
 C__RWTexture2D< T >
 C__RWTexture2DArray< T >
 C__RWTexture3D< T >
 C__StructuredBuffer< T >
 C__Texture1D< T >
 C__Texture1DArray< T >
 C__Texture2D< T >
 C__Texture2DArray< T >
 C__Texture2DMS< T >
 C__Texture2DMSArray< T >
 C__Texture3D< T >
 C__TextureCube< T >
 C__TextureCubeArray< T >
 C__TriangleStream< T >
 C_U16_S
 C_U32_S
 C_U64_S
 CSiliconStudio.Paradox.Games.Time.AbsoluteStopwatchRepresent an absolute time measurement stopwatch. (with as few internal overhead as possible) It measures elapsed time in seconds between calls to Start method and Elapsed property.
 CActivity
 CSiliconStudio.Paradox.Assets.Model.AnimationAssetCompiler.AdditiveAnimationParameters
 CAdorner
 Caligned_deleter
 CSiliconStudio.Paradox.Effects.Modules.AmbientLightShadingKeys
 CParadox.BuildEngine.AndroidAdbUtilities
 CSiliconStudio.AndroidDeviceEnumerator.AndroidDeviceDescription
 CSiliconStudio.AndroidDeviceEnumerator
 CSiliconStudio.Paradox.DataModel.AnimationBlenderPerforms animation blending. For now, all AnimationClip must target the same skeleton.
 CSiliconStudio.Paradox.DataModel.AnimationChannelList of float key frame data applying to a specific property in a node.
 CSiliconStudio.Paradox.DataModel.AnimationClipAn aggregation of AnimationCurve with their channel names.
 CSiliconStudio.Paradox.DataModel.AnimationClipEvaluatorEvaluates AnimationClip to a AnimationClipResult at a given time.
 CSiliconStudio.Paradox.DataModel.AnimationClipResult
 CSiliconStudio.Paradox.DataModel.AnimationCurveUntyped base class for animation curves.
 CSiliconStudio.Paradox.DataModel.AnimationCurveEvaluatorGroup
 CSiliconStudio.Paradox.DataModel.AnimationData
 CSiliconStudio.Paradox.DataModel.AnimationInitialValues< T >
 CSiliconStudio.Paradox.DataModel.AnimationKeyValuePair< T >
 CSiliconStudio.Paradox.Engine.AnimationOperationA single animation operation (push or blend).
 CSiliconStudio.Paradox.DataModel.AnimationTargetProperty
 CScriptTest2.AnimScript
 CSiliconStudio.Presentation.Core.AnonymousEventHandler
 CSiliconStudio.Paradox.PublicApiCheck.ApiCheckHelper class to check public API consistency between assemblies.
 CSystem.IO.Compression.Zip.ApkExpansionSupportThe apk expansion support.
 CSiliconStudio.Core.Windows.AppHelper
 CSiliconStudio.Tests.Application
 CApplication
 CApplicationException
 CSiliconStudio.Paradox.Graphics.Buffer.ArgumentArgument buffer helper methods.
 CSiliconStudio.TextureConverter.Requests.ArrayCreationRequestRequest to create a texture array from a texture list.
 CSiliconStudio.TextureConverter.Requests.ArrayElementRemovalRequestRequest to remove the texture at a specified position from a texture array.
 CSiliconStudio.Core.Extensions.ArrayExtensions
 CSiliconStudio.TextureConverter.Requests.ArrayExtractionRequestRequest to extract one or every textures from a texture array
 CSiliconStudio.TextureConverter.Requests.ArrayInsertionRequestRequest to insert a specific texture in a texture array.
 CSiliconStudio.TextureConverter.TexLibraries.ArrayTexLibAllows the creation and manipulation of texture arrays.
 CSiliconStudio.TextureConverter.Requests.ArrayUpdateRequestRequest to update a specific texture in a texture array.
 CSiliconStudio.Core.Reflection.AssemblyCommonCategoriesCommon categories that can be used with AssemblyRegistry
 CSiliconStudio.Core.Reflection.AssemblyContainer
 CSiliconStudio.Paradox.Games.AssemblyDocThe A:SiliconStudio.Paradox.Games assembly provides a high level Game API.
 CSiliconStudio.AssemblyProcessor.AssemblyProcessorApp
 CSiliconStudio.AssemblyProcessor.AssemblyProcessorContext
 CSiliconStudio.Core.Reflection.AssemblyRegistryProvides a basic infrastructure to associate an assembly with some categories and to query and register on new registered assembly event.
 CSiliconStudio.Assets.AssetBase class for Asset.
 CAsset< TestAsset, AssetReference >
 CSiliconStudio.Assets.Analysis.AssetAnalysisAnalysis for AssetItem.
 CSiliconStudio.Assets.Analysis.AssetAnalysisParametersParameters for asset analysis.
 CScriptTest.AssetBrowser
 CSiliconStudio.Assets.AssetClonerAllows to clone an asset or values stored in an asset.
 CSiliconStudio.Assets.Analysis.AssetCollision
 CAssetCommand< AdditiveAnimationParameters >
 CAssetCommand< ColliderShapeAsset >
 CAssetCommand< EffectCompositorAsset >
 CAssetCommand< EntityAsset >
 CAssetCommand< ImageGroupParameters< TGroupAsset >>
 CAssetCommand< LightingAsset >
 CAssetCommand< MaterialAsset >
 CAssetCommand< SpriteFontAsset >
 CAssetCommand< TextureConvertParameters >
 CAssetCompilerBase< AnimationAsset >
 CAssetCompilerBase< ColliderShapeAsset >
 CAssetCompilerBase< EffectCompositorAsset >
 CAssetCompilerBase< EffectLibraryAsset >
 CAssetCompilerBase< EffectShaderAsset >
 CAssetCompilerBase< EntityAsset >
 CAssetCompilerBase< LightingAsset >
 CAssetCompilerBase< MaterialAsset >
 CAssetCompilerBase< ModelAsset >
 CAssetCompilerBase< SoundAsset >
 CAssetCompilerBase< SpriteFontAsset >
 CAssetCompilerBase< TextureAsset >
 CAssetCompilerBase< TGroupAsset >
 CSiliconStudio.Assets.Analysis.AssetDependencyManagerExtensionsExtensions for the AssetDependencyManager
 CSiliconStudio.Assets.AssetDescriptionContains user-friendly names and descriptions of an asset type.
 CSiliconStudio.Assets.Diff.AssetDiffClass AssetDiff. This class cannot be inherited.
 CSiliconStudio.Assets.AssetFolderA location relative to a package from where assets will be loaded
 CSiliconStudio.Assets.AssetImporterParametersParameters used by IAssetImporter.Import
 CSiliconStudio.Assets.AssetImportExtensions
 CSiliconStudio.Assets.AssetImportSessionThis class is handling importItem of assets into a session. See remarks for usage.
 CSiliconStudio.Assets.AssetItemAccessorAn AssetItem accessor to get member value and overrides.
 CSiliconStudio.Assets.Diagnostics.AssetLoggerExtensionsExtension to Logger for loggin specific error with assets.
 CSiliconStudio.Core.Serialization.Assets.AssetManagerLoaderSettingsSpecifies settings for AssetManager.Load{T} operations.
 CSiliconStudio.Assets.AssetMemberValueContains the value of an asset member returned by AssetItemAccessor.TryGetMemberValue
 CSiliconStudio.Assets.Diff.AssetMergeMerges asset differences.
 CSiliconStudio.Assets.Diff.AssetMergePoliciesContains different default merge policies to use with AssetMerge.
 CSiliconStudio.Assets.AssetMigrationHelper for migrating asset to newer versions.
 CSiliconStudio.Core.Serialization.Assets.AssetOperationParameters
 CSiliconStudio.Core.Serialization.Assets.AssetProfilingKeysKeys used for profiling the game class.
 CSiliconStudio.Assets.AssetPropertyKeyNameResolver
 CSiliconStudio.Assets.Analysis.AssetReferenceAnalysisThis analysis provides a method for visiting asset and file references (IContentReference or UFile or UDirectory)
 CSiliconStudio.Assets.AssetReferenceExtensionsExtension methods for AssetReference
 CSiliconStudio.Assets.Analysis.AssetReferenceLinkUpdateable reference link returned by AssetReferenceAnalysis.Visit.
 CSiliconStudio.Assets.AssetRegistryA registry for file extensions, IAssetImporter, IAssetFactory and aliases associated with assets.
 CSiliconStudio.Assets.Analysis.AssetResolverHelper to find available new asset locations and identifiers.
 CSiliconStudio.Assets.AssetSelectorAn asset selector
 CSiliconStudio.Core.Serialization.Assets.AssetSerializer
 CSiliconStudio.Assets.AssetSerializerMain entry point for serializing/deserializing Asset.
 CSiliconStudio.Assets.AssetToImportA raw asset being imported that will generate possibly multiple AssetItem
 CSiliconStudio.Assets.AssetToImportByImporterDescribes the importer that will import an AssetToImport and the generated list of assets to import.
 CSiliconStudio.Assets.AssetToImportMergeDescribes a mergeable previous item. The item as a MatchingFactor and IsMergeable is true if the AssetToImportMergeGroup.Item can be merged into PreviousItem.
 CSiliconStudio.Assets.AssetToImportMergeGroupDescribes an asset to import associated with possible existing assets, mergeable or not.
 CSiliconStudio.Shaders.Ast.AssignmentOperatorHelperHelper for AssignmentOperator.
 CSiliconStudio.Paradox.Physics.PhysicsProcessor.AssociatedData
 CScriptShader.Effects.LightProcessor.AssociatedData
 CScriptShader.Effects.LightReceiverProcessor.AssociatedData
 CScriptShader.Effects.LightShaftsProcessor.AssociatedData
 CSiliconStudio.Paradox.Engine.AnimationProcessor.AssociatedData
 CSiliconStudio.Paradox.Engine.AudioEmitterProcessor.AssociatedDataData associated to each Entity instances of the system having an AudioEmitterComponent and an TransformationComponent.
 CSiliconStudio.Paradox.Engine.AudioListenerProcessor.AssociatedData
 CSiliconStudio.Paradox.Engine.MeshProcessor.AssociatedData
 CSiliconStudio.Paradox.Engine.SpriteProcessor.AssociatedData
 CSiliconStudio.Paradox.Engine.TransformationProcessor.AssociatedData
 CSiliconStudio.Core.MicroThreading.AsyncAutoResetEvent
 CSiliconStudio.Core.MicroThreading.AsyncSignal
 CSiliconStudio.TextureConverter.Requests.AtlasCreationRequestRequest to create an atlas from a texture list.
 CSiliconStudio.TextureConverter.Requests.AtlasExtractionRequestRequest to extract one or every textures from an atlas.
 CSiliconStudio.TextureConverter.Requests.AtlasUpdateRequestRequest to update a texture from an atlas
 CSiliconStudio.Paradox.Resource.Attribute
 CAttribute
 CAttribute
 CSiliconStudio.Core.Reflection.AttributeRegistryExtensionsExtension methods for attribute registry.
 CSiliconStudio.Paradox.Audio.AudioEmitterRepresents a 3D audio emitter in the audio scene. This object, used in combination with an AudioListener, can simulate 3D audio localization effects for a given sound implementing the IPositionableSound interface. For more details take a look at the IPositionableSound.Apply3D function.
 CSiliconStudio.Paradox.Audio.AudioListenerRepresents a 3D audio listener in the audio scene. This object, used in combination with an AudioEmitter, can simulate 3D audio localization effects for a sound implemention the IPositionableSound interface. For more details take a look at the IPositionableSound.Apply3D function.
 CAuthoringScope
 CBaseAdapter< Element >
 CBaseAdapter< Section >
 CDirectX::BC4_SNORM
 CDirectX::BC4_UNORM
 CBehavior< DependencyObject >
 CBehavior< FrameworkElement >
 CBehavior< ItemsControl >
 CBehavior< ScaleBar >
 CBehavior< Slider >
 CBehavior< T >
 CBehavior< TextBox >
 CBehavior< Thumb >
 CSiliconStudio.Presentation.Behaviors.BehaviorPropertiesThis static class contains attached dependency properties that can be used as behavior to add or change features of controls.
 CSiliconStudio.Shaders.Ast.BinaryOperatorHelperHelper for BinaryOperator.
 CSiliconStudio.Core.Serialization.BinarySerializationBinary serialization method helpers to easily read/write data from a stream.
 CSiliconStudio.Presentation.Extensions.BindingExtensions
 CFreeImageAPI.BITMAPThe BITMAP structure defines the type, width, height, color format, and bit values of a bitmap.
 CSiliconStudio.Paradox.Graphics.BlendStateDescriptionDescribes a blend state.
 CSiliconStudio.Paradox.Graphics.BlendStateRenderTargetDescriptionDescribes the blend state for a render target.
 CDirectX::Blob
 CIrony.Parsing.BnfTerm
 CSiliconStudio.Shaders.Grammar.BnfTermExtensionsExtensions to BnfTerm.
 CSiliconStudio.Paradox.Extensions.BoundingBoxExtensions
 CSiliconStudio.Core.Mathematics.BoundingFrustum
 CSiliconStudio.Paradox.Graphics.Data.BufferDataContent of a GPU buffer (vertex buffer, index buffer, etc...).
 CSiliconStudio.Paradox.Graphics.BufferDescriptionDescribes a buffer.
 CSiliconStudio.BuildEngine.BuildConfiguration
 CSiliconStudio.BuildEngine.BuildEngineCommands
 CSiliconStudio.BuildEngine.Builder
 CSiliconStudio.BuildEngine.BuilderContext
 CSiliconStudio.BuildEngine.BuilderOptions
 CSiliconStudio.Paradox.VisualStudio.BuildLogPipeGenerator
 CSiliconStudio.Paradox::Importer::FBX::MeshConverter::BuildMesh
 CSiliconStudio.BuildEngine.BuildParameter
 CSiliconStudio.BuildEngine.BuildScript
 CSiliconStudio.BuildEngine.BuildStep
 CSiliconStudio.Paradox.VisualStudio.BuildSubmissionAwaitExtensions
 CScriptTest.BulletEmitterDescription
 CSiliconStudio.Assets.BundleDescription of an asset bundle.
 CSiliconStudio.Core.Storage.BundleDescriptionDescription of a bundle: header, dependencies, objects and assets.
 CSiliconStudio.Assets.CompilerApp.BundlePackerClass that will help generate package bundles.
 CSiliconStudio.Core.Diagnostics.CallerInfoA class to store Caller Information attributes.
 CScriptTest2.CameraCamera component.
 CSiliconStudio.Paradox.Engine.CameraComponentExtensions
 CSiliconStudio.Paradox.Effects.Modules.CameraCubeKeys
 CSiliconStudio.Paradox::Importer::Common::CameraInfo
 CSiliconStudio.Paradox.Effects.Modules.CameraKeysKeys used by transformations.
 CParadox.Effects.Modules.CameraKeysKeys used by transformations.
 CSiliconStudio.Paradox.Graphics.GeometricPrimitive.CapsuleA sphere primitive.
 CDirectX::CBits< SizeInBytes >
 CDirectX::CBits< 16 >
 CSiliconStudio.AssemblyProcessor.CecilExtensions
 CSiliconStudio.AssemblyProcessor.CecilTypeReferenceVisitorVisit Cecil types recursively, and replace them if requested.
 CSiliconStudio.Paradox.DataModel.AnimationBlender.Channel
 CSiliconStudio.Paradox.DataModel.AnimationClip.Channel
 CSiliconStudio.Paradox.DataModel.AnimationCurveEvaluatorDirectGroup< T >.Channel
 CSiliconStudio.Paradox.DataModel.AnimationCurveEvaluatorOptimizedGroup< T >.Channel
 CSiliconStudio.Core.MicroThreading.Channel< T >Provides a communication mechanism between MicroThread.
 CSiliconStudio.Paradox.Assets.SpriteFont.CharacterRegionDescribes a range of consecutive characters that should be included in the font.
 CSiliconStudio.Core.Serialization.Assets.ChunkHeaderThis class describes the header of an asset serialized in a blob file. Its (serialized) size has to remain constant
 CClassDataSerializer< ParameterCollection >
 CSiliconStudio.Presentation.Extensions.ClassFieldExtensions
 CSiliconStudio.Paradox.VisualStudio.Classifiers.ClassificationColor
 CClassificationFormatDefinition
 CCollection< IVirtualButton >
 CCollection< T >
 CCollection< VirtualButtonConfig >
 CSiliconStudio.Core.Diagnostics.CollectionDebugViewUse this class to provide a debug output in Visual Studio debugger.
 CSiliconStudio.Core.Diagnostics.CollectionDebugView< T >Use this class to provide a debug output in Visual Studio debugger.
 CSiliconStudio.Core.Extensions.CollectionExtensionsAn extension class for various types of collection.
 CSiliconStudio.Paradox.Engine.ColliderExtensions
 CSiliconStudio.Core.Mathematics.CollisionContains static methods to help in determining intersections, containment, etc.
 CSiliconStudio.Paradox.Physics.CollisionArgs
 CColorableItem
 CSiliconStudio.Presentation.Extensions.ColorExtensions
 CSiliconStudio.TextureConverter.Requests.ColorKeyRequestRequest to premultiply the alpha on the texture
 CSiliconStudio.BuildEngine.Command
 CCommandHandler
 CIrony.Interpreter.CommandLine
 CSiliconStudio.BuildEngine.CommandResultEntry
 CTextureTools.TexLibraries.CommonLibClass CommonLib
 CComparer< UIElement >
 CSiliconStudio.Assets.Compiler.CompilerContextThe context used when compiling an asset in a Package.
 CSiliconStudio.Assets.Compiler.CompilerRegistry< T >A registry containing the compiler associated to all the asset types
 CSiliconStudio.AssemblyProcessor.ComplexSerializerGeneratorVarious helper functions to generate complex serializer.
 CSiliconStudio.Paradox.DebugTools.Component
 CSiliconStudio.Core.ComponentBaseExtensionsExtensions for IComponent.
 CSiliconStudio.Core.Diagnostics.ComponentEventInfoContains information about a AddReference/Release event.
 CSiliconStudio.Core.Diagnostics.ComponentReferenceContains information about a tracked component.
 CSiliconStudio.Core.Diagnostics.ComponentTrackerTrack all allocated objects.
 CIrony.Parsing.CompoundTerminalBase.CompoundTokenDetails
 CSiliconStudio.Paradox.Effects.Modules.ComputeBRDFColorSpecularCookTorranceKeys
 CSiliconStudio.Paradox.Effects.Modules.ComputeColorParameterKeys
 CSiliconStudio.Paradox.Effects.Modules.ComputeColorTextureCubeParallaxKeys
 CSiliconStudio.Paradox.Effects.Modules.ComputeColorTextureDynamicScaledOffsetKeys
 CSiliconStudio.Paradox.Effects.Modules.ComputeShaderBaseKeys
 CConcurrentDictionary< PropertyKey, object >
 CSiliconStudio.Paradox.Graphics.GeometricPrimitive.ConeA cone with a circular base and rolled face.
 CScriptTest.LightScript.Config
 CScriptTest.Script1.Config
 CScriptTest.ScriptDebug.Config
 CScriptTest2.CameraScript.Config
 CSiliconStudio.Paradox.Graphics.Regression.GraphicsTestBase.ConnectedDeviceA structure to store information about the connected test devices.
 CSiliconStudio.Paradox.TestRunner2.TestServerHost.ConnectedDeviceA structure to store information about the connected test devices.
 CSiliconStudio.Paradox.ConsoleProgramReusable, reflection based helper for parsing commandline options. Greetings to Shawn Hargreaves, original code http://blogs.msdn.com/b/shawnhar/archive/2012/04/20/a-reusable-reflection-based-command-line-parser.aspx This is a modified version of command line parser that adds:
 CSiliconStudio.TextureConverter.PvrttWrapper.Constant
 CSiliconStudio.Shaders.Convertor.ConstantBufferLayoutRuleA single map rule.
 CSiliconStudio.Paradox.VisualStudio.Assets.Constants
 CSiliconStudio.Paradox.Physics.ContactGeneric contact between colliders, Always using Vector3 as the engine allows mixed 2D/3D contacts. Note: As class because it is shared between the 2 Colliders.. maybe struct is faster?
 CContentControl
 CContentSerializerBase< BlendState >
 CContentSerializerBase< DepthStencilState >
 CContentSerializerBase< Image >
 CContentSerializerBase< RasterizerState >
 CContentSerializerBase< SamplerState >
 CContentSerializerBase< SoundEffect >
 CContentSerializerBase< SoundMusic >
 CContentSerializerBase< Texture >
 CContentSerializerBase< TSource >
 CSiliconStudio.Core.Serialization.Contents.ContentSerializerContext
 CControl
 CSiliconStudio.Presentation.Controls.Commands.ControlCommandsThis class provides an instance of all commands in the namespace SiliconStudio.Presentation.Controls.Commands. These instances can be used in XAML with the StaticExtension markup extension.
 CSiliconStudio.LauncherApp.ControlHelper
 CDirectX::ConvertData
 CSiliconStudio.Core.Serialization.Converters.ConverterContext
 CIrony.Parsing.CoreParser
 CSiliconStudio.Paradox.Graphics.Buffer.CosntantConstant buffer helper methods.
 CSystem.IO.Compression.Zip.Crc32The crc 32.
 CSiliconStudio.Paradox.Graphics.GeometricMultiTexcoordPrimitive.CubeA cube has six faces, each one pointing in a different direction.
 CSiliconStudio.Paradox.Graphics.GeometricPrimitive.CubeA cube has six faces, each one pointing in a different direction.
 CSiliconStudio.TextureConverter.Requests.CubeCreationRequestRequest to create a texture cube from a texture list.
 CSiliconStudio.Paradox.Effects.Modules.CubemapBlenderBaseKeys
 CSiliconStudio.Paradox.Effects.Modules.CubemapBlenderKeys
 CSiliconStudio.Paradox.Effects.Modules.CubemapFaceDisplayKeys
 CSiliconStudio.Paradox.Effects.Modules.CubemapIBLBaseKeys
 CDirectX::CubicFilter
 CSiliconStudio.Paradox::Importer::FBX::MeshConverter::CurveEvaluator
 CSiliconStudio.Core.Reflection.CustomAttributeExtensions
 CSiliconStudio.Paradox.Graphics.GeometricMultiTexcoordPrimitive.CylinderA Cylinder primitive.
 CSiliconStudio.Paradox.Graphics.GeometricPrimitive.CylinderA Cylinder primitive.
 CDirectX::D3DX_BC1
 CDirectX::D3DX_BC2
 CDirectX::D3DX_BC3
 CSiliconStudio.BuildEngine.DatabaseMountInfo
 CSiliconStudio.Paradox.VisualStudio.DataGenerator.DataCodeGeneratorHelper
 CDataContractSerializerOperationBehavior
 CSiliconStudio.Core.Serialization.Converters.DataConverterBase class for converters to/from a data type.
 CDataConverter< BufferData, Buffer >
 CDataConverter< DynamicSpriteFontData, SpriteFont >
 CDataConverter< EffectBytecode, Effect >
 CDataConverter< EntityComponentData, EntityComponent >
 CDataConverter< EntityComponentReference< TSource >, TSource >
 CDataConverter< EntityData, Entity >
 CDataConverter< ParameterCollectionData, ParameterCollection >
 CDataConverter< PhysicsColliderShapeData, PhysicsColliderShape >
 CDataConverter< StaticSpriteFontData, SpriteFont >
 CSiliconStudio.Paradox.VisualStudio.Commands.DataGenerator.DataConverterGeneratorBaseBase class for this transformation
 CSiliconStudio.Paradox.Graphics.Data.DataInitializerModule initializer for data types of assembly SiliconStudio.Paradox.Graphics.
 CSiliconStudio.Paradox.UI.Data.DataInitializerModule initializer for data types of assembly SiliconStudio.Paradox.UI.
 CSiliconStudio.Paradox.Data.DataInitializerModule initializer for data types of assembly SiliconStudio.Paradox.
 CSiliconStudio.Paradox.Engine.Data.DataInitializerModule initializer for data types of assembly SiliconStudio.Paradox.Engine.
 CSiliconStudio.Assets.Diff.DataMatcher
 CSiliconStudio.Paradox.Graphics.DataPointer
 CSiliconStudio.Paradox.Graphics.DataRectangleProvides a pointer to 2D data.
 CSiliconStudio.Core.Serialization.DataSerializerDescribes how to serialize and deserialize an object without knowing its type. Used as a common base class for all data serializers.
 CDataSerializer< AnimationKeyValuePair< T >[]>
 CDataSerializer< AssetBase >
 CDataSerializer< BuildParameter >
 CDataSerializer< BuildParameterCollection >
 CDataSerializer< CompressedTimeSpan >
 CDataSerializer< ContentReference< T >>
 CDataSerializer< EffectParameterKeyStandardGenerator >
 CDataSerializer< Entity >
 CDataSerializer< FourCC >
 CDataSerializer< GenericDictionary >
 CDataSerializer< Header >
 CDataSerializer< ObjectId >
 CDataSerializer< ObjectInfo >
 CDataSerializer< PackageVersion >
 CDataSerializer< ParameterCollectionData >
 CDataSerializer< ParameterKey >
 CDataSerializer< ParameterKey< T >>
 CDataSerializer< PhysicsColliderShape >
 CDataSerializer< PropertyContainer >
 CDataSerializer< UDirectory >
 CDataSerializer< UFile >
 CDataSerializer< VertexDeclaration >
 CDataSerializer< VertexElement >
 CSiliconStudio.Core.Serialization.DataSerializerFactory
 CIrony.Interpreter.DataStack
 CDataTemplateSelector
 CDataVisitNode
 CSiliconStudio.Assets.Visitors.DataVisitNodeExtensionsExtensions for IDataVisitNode{T}
 CDirectX::DDS_HEADER
 CDirectX::DDS_HEADER_DXT10
 CDirectX::DDS_PIXELFORMAT
 CSiliconStudio.Paradox.Graphics.DDS.DDSPixelFormatInternal structure used to describe a DDS pixel format.
 CSiliconStudio.Presentation.Quantum.DebugExtensions
 CSiliconStudio.Quantum.DebugExtensions
 CSiliconStudio.Shaders.Visitor.ScopeDeclaration.DeclarationList
 CSiliconStudio.Shaders.Ast.DeepClonerDeepClone extension.
 CDefaultAssemblyResolver
 CDefaultObjectSerializerBackend
 CSiliconStudio.Paradox.Effects.Modules.DeferredPointLightingKeys
 CSiliconStudio.Paradox.Effects.Modules.DeferredTiledShaderKeys
 CSiliconStudio.Paradox.DelegateHolder< T1 >Delegate for a RenderPass action used by Effects.RenderPass.StartPass and Effects.RenderPass.EndPass.
 CDependencyObject
 CSiliconStudio.Presentation.Extensions.DependencyObjectExtensions
 CDeprecatedViewModelBase
 CSiliconStudio.Paradox.Effects.Modules.DepthBaseKeys
 CSiliconStudio.Paradox.Graphics.DepthStencilStateDescriptionDescribes a depth stencil state.
 CSiliconStudio.Paradox.Graphics.DepthStencilStencilOpDescription
 CSiliconStudio.Core.Extensions.DesignExtensions
 CMonoDroid.Dialog.DialogHelper
 CDialogViewController
 CDictionary< BnfTerm, ParserAction >
 CDictionary< char, RegexOptions >
 CDictionary< NonTerminal, ParserState >
 CDictionary< NonTerminal, Transition >
 CDictionary< object, CompositeEnum >
 CDictionary< OperatorDispatchKey, OperatorImplementation >
 CDictionary< OperatorDispatchKey, TypeConverter >
 CDictionary< ParameterKey, object >
 CDictionary< string, KeyTerm >
 CDictionary< string, ParserState >
 CDictionary< string, short >
 CDictionary< string, Symbol >
 CDictionary< string, T >
 CDictionary< string, TypeCode[]>
 CDictionary< T, bool >
 CDictionary< TokenColor, Color >
 CSiliconStudio.Core.Extensions.DictionaryExtensions
 CDictionarySerializer
 CDictionaryStore< FileVersionKey, ObjectId >
 CDictionaryStore< HashSourceCollection, EffectBytecode >
 CDictionaryStore< string, ObjectId >
 CSiliconStudio.Quantum.LCS.Diff
 CSiliconStudio.Paradox.Effects.Modules.Renderers.DirectLightData
 CSiliconStudio.Paradox.Graphics.DisplayModeDescribes the display mode.
 CSiliconStudio.Presentation.Extensions.DrawingContextExtensions
 CSiliconStudio.Paradox.Graphics.BatchBase< TDrawInfo >.DrawTextures
 CMonoDroid.Dialog.DroidResources
 CSiliconStudio.Presentation.Behaviors.DropCommandParametersInformation about a drag & drop command.
 CIrony.Interpreter.DynamicCallDispatcherThe DynamicCallDispatcher class is responsible for fast dispatching to the implementation based on argument types It is one per context which is one per thread.
 CSiliconStudio.Paradox.Effects.DynamicEffectCompilerProvides a dynamic compiler for an effect based on parameters changed.
 CSiliconStudio.Paradox.Effects.DynamicEffectInstanceA dynamic effect instance updated by DynamicEffectCompiler.
 CDynamicMetaObject
 CDynamicObject
 CIrony.GrammarExplorer.EditorAdapter
 CIrony.GrammarExplorer.EditorViewAdapter
 CSiliconStudio.Paradox.Shaders.EffectBytecodeContains a compiled shader with bytecode for each stage.
 CSiliconStudio.Paradox.Assets.Effect.EffectByteCodeToSourceCodeWriterUse this class to generate a code with embedded effect bytecode.
 CSiliconStudio.Paradox.Effects.Data.EffectData
 CSiliconStudio.Paradox.Graphics.EffectInputSignatureDescribes an input signature for an Effect.
 CSiliconStudio.Paradox.Assets.Effect.EffectKeysDefines keys associated with mesh used for compiling assets.
 CSiliconStudio.Paradox.Effects.EffectMeshDataPermutation
 CSiliconStudio.Paradox.Shaders.EffectObjectIds
 CSiliconStudio.Paradox.Shaders.EffectParameterDataThe header of a shader parameter.
 CSiliconStudio.Paradox.Effects.EffectParameterExtensionsVarious extension methods to quickly get and set values in EffectVariable.
 CSiliconStudio.Paradox.Shaders.EffectParameterResourceDataDescribes a shader parameter for a resource type.
 CSiliconStudio.Paradox.Shaders.EffectParameterValueDataDescribes a shader parameter for a valuetype (usually stored in constant buffers).
 CSiliconStudio.Paradox.Assets.Effect.EffectPermutationA set of permutation for a specific effect.
 CEffectPlugin
 CSiliconStudio.Paradox.Shaders.EffectReflectionThe reflection data describing the parameters of a shader.
 CSiliconStudio.Paradox.Shaders.EffectSamplerStateBindingBinding to a sampler.
 CSiliconStudio.Paradox.Shaders.EffectSourceCodeKeysKeys used for sourcecode generation.
 CSiliconStudio.Paradox.Effects.EffectSystemExtensionsExtensions for EffectSystem
 CSiliconStudio.Paradox.Graphics.BatchBase< TDrawInfo >.ElementInfoThe structure containing all the information required to batch one element.
 CSiliconStudio.Paradox.UI.Renderers.ElementRendererBase class for UI element renderers
 CScriptTest.EntitiesChangePacket
 CScriptTest.EntitiesUpdatePacket
 CSiliconStudio.Paradox.EntityModel.EntityClonerProvides method for deep cloning of en Entity.
 CSiliconStudio.Paradox.EntityModel.Data.EntityComponentDataData type for SiliconStudio.Paradox.EntityModel.EntityComponent.
 CSiliconStudio.Paradox.EntityModel.EntityComponentProperty
 CSiliconStudio.Paradox.Data.EntityComponentReference
 CSiliconStudio.Paradox.EntityModel.Data.EntityDataData type for SiliconStudio.Paradox.EntityModel.Entity.
 CSiliconStudio.Paradox.EntityModel.EntitySerializer.EntityData
 CSiliconStudio.Paradox.EntityModel.EntityExtensions
 CSiliconStudio.Paradox.Extensions.EntityExtensions
 CSiliconStudio.Paradox.EntityModel.EntityGroupA group of Entity that can refers to each others. They can be loaded together as a chunk.
 CSiliconStudio.Paradox.EntityModel.Data.EntityGroupDataData type for SiliconStudio.Paradox.EntityModel.EntityGroup.
 CSiliconStudio.Paradox::Importer::Common::EntityInfo
 CSiliconStudio.Paradox.Effects.Modules.Processors.EntityLightShadow
 CSiliconStudio.Paradox.Engine.MeshProcessor.EntityLink
 CSiliconStudio.Paradox.Assets.Effect.Generators.EntityCompilerParametersGenerator.EntityParameters
 CSiliconStudio.Paradox.EntityModel.EntityProcessorEntity processor, triggered on various EntitySystem events such as Entity and Component additions and removals.
 CEntityProcessor< AnimationProcessor.AssociatedData >
 CEntityProcessor< AudioEmitterProcessor.AssociatedData >
 CEntityProcessor< AudioListenerProcessor.AssociatedData >
 CEntityProcessor< CubemapBlendComponent >
 CEntityProcessor< CubemapSourceComponent >
 CEntityProcessor< EntityLightShadow >
 CEntityProcessor< LightComponent >
 CEntityProcessor< LightProcessor.AssociatedData >
 CEntityProcessor< LightReceiverProcessor.AssociatedData >
 CEntityProcessor< LightShaftsProcessor.AssociatedData >
 CEntityProcessor< MeshProcessor.AssociatedData >
 CEntityProcessor< ModelConverterComponent >
 CEntityProcessor< ModelNodeLinkComponent >
 CEntityProcessor< ParticleUpdater >
 CEntityProcessor< PhysicsProcessor.AssociatedData >
 CEntityProcessor< SpriteProcessor.AssociatedData >
 CEntityProcessor< TransformationComponent >
 CEntityProcessor< TransformationProcessor.AssociatedData >
 CSiliconStudio.Core.Extensions.EnumerableExtensions
 CSiliconStudio.Paradox.Effects.Modules.EnvironmentMapDiffuseDeferredShadingKeys
 CSiliconStudio.Paradox.Effects.Modules.EnvironmentMapSpecularDeferredShadingKeys
 CEqualityComparer< KeyValuePair< string, ShaderSource >>
 CEqualityComparer< object >
 CEqualityComparer< ShaderSource >
 CEqualityComparer< T >
 CEqualityComparer< TypeReference >
 CEqualityComparer< VertexKey >
 CSiliconStudio.Paradox.DataModel.AnimationChannel.ErrorNode
 CIrony.Interpreter.EvaluationContext
 CSiliconStudio.Paradox.DataModel.AnimationChannel.Evaluator
 CSiliconStudio.Paradox.DataModel.AnimationChannel.EvaluatorData
 CEventArgs
 CSiliconStudio.Paradox.UI.Events.EventManagerProvides event-related utility methods that register routed events for class owners and add class handlers.
 CException
 CSiliconStudio.Presentation.Extensions.ExceptionExtensions
 CSiliconStudio.Core.Diagnostics.ExceptionInfoThis class is used to store some properties of an exception. It is serializable.
 CSystem.IO.Compression.Zip.ExpansionZipFileThe expansion zip file.
 CSiliconStudio.Presentation.ExpressionDark.ExpressionDarkUtility
 CSiliconStudio.Paradox.Graphics.Internals.FastListStruct< T >
 CSiliconStudio.Paradox.Graphics.GraphicsDeviceFeatures.FeaturesPerFormatThe features exposed for a particular format.
 CFreeImageAPI.FI1BITThe FI1BIT structure represents a single bit. It's value can be 0 or 1.
 CFreeImageAPI.FI4BITThe FI4BIT structure represents the half of a Byte. It's valuerange is between 0 and 15.
 CFreeImageAPI.FIICCPROFILEThis Structure contains ICC-Profile data.
 CSiliconStudio.Presentation.Services.FileDialogFilterA structure representing a filter for a file dialog.
 CScriptTest.FileTracker
 CSiliconStudio.Assets.FileUtilityFile Utilities methods.
 CParadox.BuildEngine.AndroidAdbUtilities.FileVersion
 CSiliconStudio.Assets.FileVersionManager
 CSiliconStudio.TextureConverter.FilterProvides enumerations of the different available filter types.
 CDirectX::TriangleFilter::Filter
 CDirectX::TriangleFilter::FilterFrom
 CDirectX::TriangleFilter::FilterTo
 CFnHook::FnEntry
 CFnHook
 CSiliconStudio.Presentation.Core.FocusManagerThis class hold the IsFocusedProperty attached dependency property that allows to give the focus to a control using bindings.
 CSiliconStudio.Paradox.Assets.SpriteFont.Compiler.FontCompilerMain class used to compile a Font file XML file.
 CSiliconStudio.Paradox.Graphics.Font.FontHelper
 CForm
 CSiliconStudio.Paradox.DebugTools.DataStructures.FrameInfo
 CSiliconStudio.Presentation.Extensions.FrameworkElementExtensions
 CFreeImageAPI.FreeImageEngineClass handling non-bitmap related functions.
 CFreeImageAPI.IO.FreeImageIOStructure for implementing access to custom handles.
 CFreeImageAPI.Plugins.FreeImagePluginClass representing a FreeImage format.
 CFreezable
 CSiliconStudio.Paradox.Games.GameContextContains context used to render the game (Control for WinForm, a DrawingSurface for WP8...etc.).
 CSiliconStudio.Paradox.Games.GameGraphicsParametersDescribess how data will be displayed to the screen.
 CSiliconStudio.Paradox.Games.GameProfilingKeysKeys used for profiling the game class.
 CSiliconStudio.Paradox.Graphics.Regression.GameTester
 CSiliconStudio.Paradox.Games.GameTimeCurrent timing used for variable-step (real time) or fixed-step (game time) games.
 CSiliconStudio.Paradox.Games.GameUnhandledExceptionEventArgs
 CSiliconStudio.Paradox.Effects.Modules.GBufferBaseKeys
 CSiliconStudio.Paradox.Effects.Modules.GBufferKeysKeys used for GBuffer settings.
 CParadox.Effects.Modules.GBufferKeysKeys used for GBuffer settings.
 CSiliconStudio.Paradox.Shaders.Parser.Performance.GenerateShaderPerformance
 CSiliconStudio.Shaders.Ast.GenericParameterConstraintA Generic parameter for a method that provides a constraint resolver.
 CSiliconStudio.Shaders.Ast.Hlsl.GenericTypeExtensions
 CSiliconStudio.Paradox.Graphics.GeometricPrimitiveA geometric primitive. Use Cube, Cylinder, GeoSphere, Plane, Sphere, Teapot, Torus. See Draw+vertices to learn how to use it.
 CSiliconStudio.Paradox.Extensions.GeometricPrimitiveExtensionsAn extension class for the GeometricPrimitive
 CSiliconStudio.Paradox.Graphics.GeometricPrimitive.GeoSphereA Geodesic sphere.
 CSiliconStudio.Paradox.Input.GestureConfigThis represents the base class for all gesture configuration.
 CSiliconStudio.Paradox.Input.GestureEventBase class for the gesture events.
 CSiliconStudio.Paradox.Effects.Modules.GlobalKeys
 CSiliconStudio.Shaders.Convertor.GlslKeywordsGlslKeywords
 CSiliconStudio.Paradox.Graphics.Font.GlyphDescription of a glyph (a single character)
 CDirectX::GPUCompressBC
 CIrony.Parsing.Grammar
 CIrony.Parsing.GrammarData
 CIrony.Parsing.GrammarError
 CIrony.GrammarExplorer.GrammarItem
 CIrony.GrammarExplorer.GrammarLoaderMaintains grammar assemblies, reloads updated files automatically.
 CSiliconStudio.Paradox.Graphics.GraphicsAdapterFactoryFactory for GraphicsAdapter.
 CSiliconStudio.Paradox.Graphics.GraphicsDeviceExtensionsExtensions for the GraphicsDevice
 CSiliconStudio.Paradox.Graphics.GraphicsDeviceFeaturesFeatures supported by a GraphicsDevice.
 CSiliconStudio.Paradox.Games.GraphicsDeviceInformation
 CSiliconStudio.Paradox.Games.GraphicsDeviceManagerProfilingKeysProfiling keys for GraphicsDeviceManager.
 CSiliconStudio.Paradox.Effects.GraphicsResizeContextKeep track of actions to execute when GraphicsDevice is resized.
 CSiliconStudio.Paradox.Effects.GraphicsResizeExtensions
 CSiliconStudio.Paradox.Graphics.GraphicsResourceMapStructured returned by GraphicsDeviceContext.Map.
 CGrid
 CMonoDroid.Dialog.GroupUsed by root elements to fetch information when they need to render a summary (Checkbox count or selected radio group).
 CSiliconStudio.Core.Mathematics.HalfA half precision (16 bit) floating point value.
 CSiliconStudio.Paradox.Extensions.HalfBufferExtensions
 Chandle_closer
 CHashSet< AssetItem >
 CHashSet< BnfTerm >
 CHashSet< char >
 CHashSet< LR0Item >
 CHashSet< LRItem >
 CHashSet< NonTerminal >
 CHashSet< ParserState >
 CHashSet< Symbol >
 CHashSet< Terminal >
 CHashSet< Transition >
 CDirectX::HDRColorA
 CDirectX::HDREndPntPair
 CSiliconStudio.Paradox.Graphics.Data.TextureFileTGASerializer.Header
 CSiliconStudio.Core.Storage.BundleOdbBackend.Header
 CSiliconStudio.Paradox.Graphics.DDS.Header
 CSiliconStudio.Paradox.Graphics.DDS.HeaderDXT10
 CHeaderedItemsControl
 CSiliconStudio.Paradox.Physics.HitResult
 CSiliconStudio.Shaders.Parser.Hlsl.HlslParserHlslParser.
 CSiliconStudio.Shaders.Convertor.HlslTypes
 CHwndHost
 CSiliconStudio.ActionStack.IActionItemBase interface for action items.
 CSiliconStudio.ActionStack.IActionStackBase interface to for an action stack.
 CIAlignmentFilter< IDataVisitNode >
 CSiliconStudio.AssemblyProcessor.IAssemblyDefinitionProcessor
 CSiliconStudio.Assets.Compiler.IAssetCompilerMain interface for compiling an Asset.
 CSiliconStudio.Assets.IAssetFactoryInterface to create default instance of an asset type.
 CSiliconStudio.Assets.IAssetImporterImports a raw asset into the asset system.
 CSiliconStudio.Core.Serialization.Assets.IAssetManagerInterface of the asset manager.
 CSiliconStudio.Assets.Serializers.IAssetSerializer
 CSiliconStudio.Assets.Serializers.IAssetSerializerFactory
 CSiliconStudio.Assets.IAssetUpgrader
 CIrony.Parsing.IAstNodeInit
 CIrony.Parsing.IAstVisitor
 CIAttachedObject
 CSiliconStudio.Core.Reflection.IAttributeRegistryA registry for all attributes.
 CSiliconStudio.Shaders.Ast.IAttributes
 CIrony.Parsing.IBrowsableAstNode
 CSiliconStudio.Paradox.VisualStudio.Commands.IBuildMonitorCallback
 CSiliconStudio.BuildEngine.IBuildMonitorRemote
 CSiliconStudio.BuildEngine.IBuildStepProviderThis interface describes a class that is capable of providing build steps to a DynamicBuildStep.
 CIrony.Interpreter.Ast.ICallTarget
 CSiliconStudio.Assets.ICancellableAsyncBuild
 CSiliconStudio.AssemblyProcessor.ICecilSerializerDependencyEnumerates required subtypes the given serializer will use internally. This is useful for generation of serialization assembly, when AOT is performed (all generic serializers must be available).
 CSiliconStudio.AssemblyProcessor.ICecilSerializerFactoryGives the required generic serializer for a given type. This is useful for generation of serialization assembly, when AOT is performed (all generic serializers must be available).
 CSiliconStudio.AssemblyProcessor.Serializers.ICecilSerializerProcessorGives the required generic serializer for a given type. This is useful for generation of serialization assembly, when AOT is performed (all generic serializers must be available).
 CIChildrenPropertyEnumerator
 CIClassifier
 CIClassifierProvider
 CICloneable
 CICollection
 CICollection< AssetFolder >
 CICollection< AssetItem >
 CICollection< KeyValuePair< TKey, TValue >>
 CICollection< Package >
 CICollection< T >
 CSiliconStudio.Core.ICollectorHolderInterface ICollectorHolder for an instance that can collect other instance.
 CSiliconStudio.Paradox.Physics.IColliderShapeDesc
 CNShader.Lexer.IColorScan
 CSiliconStudio.BuildEngine.ICommandContext
 CIComparable
 CIComparable< AngleSingle >
 CIComparable< CompressedTimeSpan >
 CIComparable< FI16RGB555 >
 CIComparable< FI16RGB565 >
 CIComparable< fi_handle >
 CIComparable< FIBITMAP >
 CIComparable< FICOMPLEX >
 CIComparable< FIMEMORY >
 CIComparable< FIMETADATA >
 CIComparable< FIMULTIBITMAP >
 CIComparable< FIRational >
 CIComparable< FIRGB16 >
 CIComparable< FIRGBA16 >
 CIComparable< FIRGBAF >
 CIComparable< FIRGBF >
 CIComparable< FITAG >
 CIComparable< FIURational >
 CIComparable< ImageMetadata >
 CIComparable< ITemplateProvider >
 CIComparable< MetadataTag >
 CIComparable< MicroThread >
 CIComparable< ObjectId >
 CIComparable< PackageVersion >
 CIComparable< RGBQUAD >
 CIComparable< RGBTRIPLE >
 CIComparer
 CIComparer< Element >
 CIComparer< ITemplateProvider >
 CIComparer< KeyValuePair< IDrawable, ProfilingKey >>
 CIComparer< KeyValuePair< IUpdateable, ProfilingKey >>
 CIComparer< LinkedListNode< ErrorNode >>
 CIComparer< RenderMesh >
 CIComparer< StripDefinition >
 CIComparer< Symbol >
 CSiliconStudio.Paradox.Assets.Effect.ICompilerParametersGeneratorA dynamic generator of CompilerParameters from a source parameters. See remarks.
 CSiliconStudio.Quantum.Contents.IContentContent of a IModelNode.
 CSiliconStudio.Paradox.Games.IContentableAn interface to load and unload asset.
 CSiliconStudio.Core.Serialization.IContentDataA content data storing its own Location.
 CSiliconStudio.Core.Serialization.IContentReferenceAn interface that provides a reference to an asset.
 CSiliconStudio.Core.Serialization.Contents.IContentSerializer
 CSiliconStudio.Core.IContentUrlInterface for serializable object having an url (so referenceable by other assets and saved into a single blob file)
 CIConvertible
 CICriticalNotifyCompletion
 CSiliconStudio.Paradox.Resource.Id
 CSiliconStudio.Core.IO.IDatabaseStream
 CSiliconStudio.Core.Reflection.IDataCustomVisitorA custom visitor used by DataVisitorBase.
 CSiliconStudio.Core.Serialization.IDataSerializerGenericInstantiationAllows enumeration of required data serializers.
 CSiliconStudio.Core.Serialization.IDataSerializerInitializerAdds initialization feature to a DataSerializer.
 CIDataVisitNode< Diff3Node >
 CSiliconStudio.Assets.Visitors.IDataVisitNode< T >Interface providing a generic access to hierarchical data that contains members (property/fields) and collection items (array item, list item, dictionary item).
 CSiliconStudio.Core.Reflection.IDataVisitorInterface for visiting serializable data (binary, yaml and editor).
 CIDebuggerEngine
 CSiliconStudio.Shaders.Ast.IDeclarationToplevel interface for a declaration.
 CIDialogInterfaceOnClickListener
 CSiliconStudio.Presentation.Services.IDialogServiceAn interface to invoke dialogs from commands implemented in view models
 CIDictionary
 CIDictionary< ParameterKey, object >
 CIDictionary< string, INodeParameter >
 CIDictionary< TKey, TValue >
 CSiliconStudio.Presentation.ViewModel.IDirtiableViewModelAn interface that represents an object which can be in a dirty state (modified since last save). This interface provides access to the dirty state and methods to bind ViewModelActionItem in order to update the dirtiness when the action stack is reset to the save marker and/or modified again.
 CSiliconStudio.Assets.IDirtyableAn interface that tags if an object is dirty.
 CSiliconStudio.Presentation.Services.IDispatcherService
 CSiliconStudio.Paradox.Games.IDrawableAn interface for a drawable game component that is called by the GameBase class.
 CIDynamicMetaObjectProvider
 CIEdge< EffectMesh >
 CSiliconStudio.Paradox.Shaders.Compiler.IEffectCompilerMain interface used to compile a shader.
 CSiliconStudio.Paradox.Assets.Effect.IEffectParameterGeneratorGenerates key-value permutations.
 CSiliconStudio.Paradox.Assets.Effect.IEffectParameterValueGeneratorGenerates values for a specific key.
 CSiliconStudio.Paradox.UI.Renderers.IElementRendererFactoryA factory that can create ElementRenderers.
 CSiliconStudio.Paradox.Data.IEntityComponentReference
 CIEnumerable
 CIEnumerable
 CIEnumerable< BuildParameter >
 CIEnumerable< CompositeEnum >
 CIEnumerable< Element >
 CIEnumerable< KeyValuePair< PropertyKey, object >>
 CIEnumerable< KeyValuePair< TKey, TValue >>
 CIEnumerable< ObjectReference >
 CIEnumerable< RiffChunk >
 CIEnumerable< Section >
 CIEnumerable< ShaderSource >
 CIEnumerable< T >
 CIEnumerable< View >
 CIEnumerator< Particle >
 CIEnumerator< RiffChunk >
 CIEqualityComparer< AssetFileChangedEvent >
 CIEqualityComparer< AssetItem >
 CIEqualityComparer< DataVisitNode >
 CIEqualityComparer< IDataVisitNode >
 CIEquatable< AngleSingle >
 CIEquatable< AssetLocationTyped >
 CIEquatable< AssetReference >
 CIEquatable< AsyncRequest >
 CIEquatable< BITMAPINFO >
 CIEquatable< BITMAPINFOHEADER >
 CIEquatable< BoundingBox >
 CIEquatable< BoundingSphere >
 CIEquatable< CacheKey >
 CIEquatable< CharacterKey >
 CIEquatable< ChunkReference >
 CIEquatable< Color >
 CIEquatable< Color3 >
 CIEquatable< Color4 >
 CIEquatable< ColorBGRA >
 CIEquatable< ColorHSV >
 CIEquatable< CompressedTimeSpan >
 CIEquatable< ContentReference >
 CIEquatable< ConvertedObjectKey >
 CIEquatable< ConvertersBySourceTypeKey >
 CIEquatable< DataBox >
 CIEquatable< DataMatch >
 CIEquatable< Description >
 CIEquatable< FI16RGB555 >
 CIEquatable< FI16RGB565 >
 CIEquatable< fi_handle >
 CIEquatable< FIBITMAP >
 CIEquatable< FICOMPLEX >
 CIEquatable< FileVersionKey >
 CIEquatable< FIMEMORY >
 CIEquatable< FIMETADATA >
 CIEquatable< FIMULTIBITMAP >
 CIEquatable< FIRational >
 CIEquatable< FIRGB16 >
 CIEquatable< FIRGBA16 >
 CIEquatable< FIRGBAF >
 CIEquatable< FIRGBF >
 CIEquatable< FITAG >
 CIEquatable< FIURational >
 CIEquatable< FourCC >
 CIEquatable< GamePadKey >
 CIEquatable< GamePadState >
 CIEquatable< Half2 >
 CIEquatable< Half3 >
 CIEquatable< Half4 >
 CIEquatable< HashSourceCollection >
 CIEquatable< ImageDescription >
 CIEquatable< Int2 >
 CIEquatable< Int3 >
 CIEquatable< Int4 >
 CIEquatable< IReference >
 CIEquatable< KeyComparison >
 CIEquatable< KeyEvent >
 CIEquatable< KeyInfo >
 CIEquatable< Matrix >
 CIEquatable< MemberInfoKey >
 CIEquatable< MemoryArray< T >>
 CIEquatable< MetadataKey >
 CIEquatable< MetadataTag >
 CIEquatable< MipMapCount >
 CIEquatable< MipMapDescription >
 CIEquatable< NodeKey >
 CIEquatable< ObjectId >
 CIEquatable< ObjectUrl >
 CIEquatable< ObservableViewModelIdentifier >
 CIEquatable< OperatorDispatchKey >
 CIEquatable< PackageDependency >
 CIEquatable< PackageVersion >
 CIEquatable< Plane >
 CIEquatable< Point >
 CIEquatable< PresentationParameters >
 CIEquatable< ProjectReference >
 CIEquatable< Quaternion >
 CIEquatable< Rational >
 CIEquatable< Ray >
 CIEquatable< Rectangle >
 CIEquatable< RectangleF >
 CIEquatable< RGBQUAD >
 CIEquatable< RGBTRIPLE >
 CIEquatable< SamplerStateDescription >
 CIEquatable< SamplerTextureKey >
 CIEquatable< SavePoint >
 CIEquatable< ShaderArraySource >
 CIEquatable< ShaderClassSource >
 CIEquatable< ShaderMacro >
 CIEquatable< ShaderMixinGeneratorSource >
 CIEquatable< ShaderMixinSource >
 CIEquatable< Size2 >
 CIEquatable< Size2F >
 CIEquatable< StringSpan >
 CIEquatable< TextureDescription >
 CIEquatable< UInt4 >
 CIEquatable< UndirectedEdge >
 CIEquatable< UPath >
 CIEquatable< ValueChangedEventKey >
 CIEquatable< Vector2 >
 CIEquatable< Vector3 >
 CIEquatable< Vector4 >
 CIEquatable< VertexBufferBinding >
 CIEquatable< VertexDeclaration >
 CIEquatable< VertexElement >
 CIEquatable< VertexPosition2 >
 CIEquatable< VertexPositionColorTexture >
 CIEquatable< VertexPositionColorTextureSwizzle >
 CIEquatable< VertexPositionNormalColor >
 CIEquatable< VertexPositionNormalTangentMultiTexture >
 CIEquatable< VertexPositionNormalTexture >
 CIEquatable< VertexPositionTexture >
 CIEquatable< Viewport >
 CNShader.Lexer.IErrorHandler
 CSiliconStudio.Paradox.Graphics.SpriteFont.IFontManager
 CSiliconStudio.Paradox.Graphics.Font.IFontSystemThe interface to create and manage fonts.
 CIFormattable
 CSiliconStudio.Assets.CompilerApp.IForwardSerializableLogRemote
 CSiliconStudio.Paradox.Games.IGame
 CSiliconStudio.Paradox.Games.IGamePlatformInterface for a game platform (OS, machine dependent).
 CSiliconStudio.Shaders.Ast.IGenericsAn interface used by generic definitions and instance.
 CSiliconStudio.Paradox.Games.IGraphicsDeviceFactory
 CSiliconStudio.Paradox.Games.IGraphicsDeviceManagerDefines the interface for an object that manages a GraphicsDevice.
 CSiliconStudio.Paradox.Graphics.IGraphicsDeviceServiceService providing method to access GraphicsDevice life-cycle.
 CIGrouping< TK, T >
 CSiliconStudio.Quantum.IGuidContainerBase interface for Guid containers, object that can store a unique identifier for a collection of object.
 CIrony.Interpreter.Ast.IInterpretedAstNode
 CIList< BuildStep >
 CIList< Expression >
 CIList< Statement >
 CIList< T >
 CSiliconStudio.Paradox.Threading.ILockMechanism
 CSiliconStudio.Core.Diagnostics.ILoggerInterface for logging.
 CILogger
 CSiliconStudio.Core.Diagnostics.ILogMessageThe base interface for log messages used by the logging infrastructure.
 CILookup< TKey, TValue >
 CDirectX::Image
 CSiliconStudio.Paradox.Graphics.Regression.ImageComparator
 CSiliconStudio.ImageComparerService.ImageComparerClient
 CSiliconStudio.Paradox.Effects.Images.ImageEffectBaseExtensionsExtensions for ImageEffectBase.
 CSiliconStudio.Presentation.Extensions.ImageExtensions
 CSiliconStudio.Paradox.Graphics.ImageFragmentA region of an image.
 CSiliconStudio.Paradox.Graphics.Data.ImageFragmentDataData type for SiliconStudio.Paradox.Graphics.ImageFragment.
 CSiliconStudio.Paradox.Graphics.ImageGroup< T >A group of images.
 CImageGroup< UIImage >
 CSiliconStudio.Paradox.Graphics.Data.ImageGroupData< T >Data type for SiliconStudio.Paradox.Graphics.SpriteGroup.
 CImageGroupData< UIImageData >
 CImageGroupDataConverter< UIImageGroupData, UIImageGroup, UIImageData, UIImage >
 CSiliconStudio.Paradox.Assets.ImageGroupParameters< T >Parameters used for converting/processing the texture in the storage.
 CSiliconStudio.Paradox.Graphics.ImageHelper
 CSiliconStudio.Paradox.Assets.ImageInfoDescribes various information about an image.
 CSiliconStudio.Paradox.Graphics.Regression.ImageInformation
 CSiliconStudio.Paradox.Graphics.Regression.ImageTester
 CSiliconStudio.Paradox.Graphics.Regression.ImageTestResultConnection
 CSiliconStudio.Paradox.Assets.Materials.IMaterialNodeBase interface for all nodes in the material tree
 CSiliconStudio.Core.Reflection.IMemberDescriptorDescribe a member of an object.
 CSiliconStudio.Presentation.Services.IModalDialogAn interface representing a modal dialog.
 CSiliconStudio.Paradox.Effects.IModelInstanceInstance of a model with its parameters.
 CSiliconStudio.Quantum.IModelNodeThe IModelNode interface represents a node in a model object. A model object is represented by a graph of nodes, where each node is wrapping a Content. The implementation of IContent that is used defines how the the value behind the node can be fetched, or modified.
 CSiliconStudio.Paradox::Importer::FBX::MeshConverter::ImportConfiguration
 CIMultiValueConverter
 CSiliconStudio.Shaders.Parser.IncludeHandlerCallback interface to handle included file requested by the PreProcessor.
 CSiliconStudio.Paradox.Graphics.Buffer.IndexIndex buffer helper methods.
 CSiliconStudio.Paradox.Graphics.IndexBufferBinding
 CSiliconStudio.Paradox.Graphics.Data.IndexBufferBindingDataData type for SiliconStudio.Paradox.Graphics.IndexBufferBinding.
 CSiliconStudio.Shaders.Ast.MatrixType.IndexerIndex information.
 CSiliconStudio.Paradox.Extensions.IndexExtensions
 CSiliconStudio.Paradox.Extensions.IndexExtensions.IndexMappingResult
 CSiliconStudio.Paradox.Effects.InheritanceIndexerApplies IndexedOf(index) on each key.
 CSiliconStudio.Quantum.INodeBuilderThis interface provides objects and methods to build a nodal view model from a given object.
 CSiliconStudio.Quantum.Commands.INodeCommandBase interface for node commands.
 CSiliconStudio.Paradox.Assets.Materials.INodeParameter
 CINotifyCollectionChanged
 CINotifyCompletion
 CINotifyPropertyChanged
 CINotifyPropertyChanging
 CSiliconStudio.BuildEngine.EnumerableBuildStep.InputObject
 CInstaller
 CDirectX::INTColor
 CDirectX::INTEndPntPair
 CSiliconStudio.Presentation.Interactivity.InteractionA container for an attached dependency property that contains a collection of behavior. The purpose of this class is to be used in place of System.Windows.Interactivity.Interaction. This class allows to set behaviors in styles because SiliconStudio.Presentation.Interactivity.BehaviorCollection has a public parameterless constructor and the Behaviors attached property has a public setter. When the collection is modified or set, it automatically synchronize the attached property System.Windows.Interactivity.Interaction.Behaviors.
 CSiliconStudio.Paradox.Effects.ParameterCollection.InternalValueHolds a value inside ParameterCollection.
 CSiliconStudio.Paradox.DataModel.InterpolatorVarious helper functions for float, Vector3 and Quaternion interpolations.
 CSiliconStudio.BuildEngine.IObjectMetadataInterface for object metadata
 CIObjectWithSite
 CIObservable< FrameInfo >
 CSiliconStudio.Presentation.Quantum.IObservableNode
 CSiliconStudio.Core.Storage.IOdbBackendBase class for custom object database backends (ODB).
 CIOnCheckedChangeListener
 CIOnSeekBarChangeListener
 CIOperationBehavior
 CSiliconStudio.Paradox.VisualStudio.Commands.IParadoxCommandsDescribes paradox commands accessed by VS Package to current paradox package (so that VSPackage doesn't depend on Paradox assemblies).
 CSiliconStudio.Paradox.Effects.IParameterCollectionInheritanceBase for inheriting ParameterCollection (used by ParameterCollection.AddSources). This allows for directly using ParameterCollection or a more advanced class (such as InheritanceDefinition) when adding sources.
 CSiliconStudio.BuildEngine.IParamFilter
 CSiliconStudio.Paradox.Particles.IParticlePluginA particle plugin that can updates or process particles.
 CSiliconStudio.Paradox.Audio.IPlayableSoundInterface for a playable sound. A playable sound can loop (ref IsLooped), be played (ref Play), be paused (ref Pause), be resumed (ref Play), be stopped (ref Stop()) and be attenuated (ref Volume). To query the current state of a sound use the PlayState property. To stop a sound after its currently loop use ExitLoop
 CSiliconStudio.BuildEngine.IPrepareContext
 CSiliconStudio.BuildEngine.IProcessBuilderRemote
 CIProgressProvider
 CSiliconStudio.Core.Diagnostics.IProgressStatusProvides progress of an operation.
 CSiliconStudio.Paradox.ProjectGenerator.IProjectProcessor
 CSiliconStudio.Shaders.Ast.IQualifiersBase interface for all node providing qualifiers.
 CIReadOnlyCollection< T >
 CIReadOnlyList< T >
 CIReadOnlySet< Entity >
 CSiliconStudio.Core.IReferencableBase interface for all referencable objects.
 CSiliconStudio.Paradox.UI.Renderers.IRendererManagerThe interface for managing UI element renderers.
 CIRenderPassPluginSource
 CIRenderPassPluginTarget
 CIScanner
 CSiliconStudio.Shaders.Ast.IScopeContainerA tag interface to identify a container for scope declarations.
 CSiliconStudio.Paradox.UI.IScrollAnchorInfoInterface providing anchor information to its ScrollViewer.
 CSiliconStudio.Paradox.UI.IScrollInfoRepresents the main scrollable region inside a ScrollViewer control.
 CIScrollInfo
 CISerializable
 CISet< T >
 CSiliconStudio.Paradox.Shaders.IShaderMixinBuilderInterface to be implemented for dynamic mixin generation.
 CNShader.Lexer.IShaderTokenProvider
 CISimilarityComparer< IDataVisitNode >
 CIrony.Parsing.ISourceStreamInterface for Terminals to access the source stream and produce tokens.
 CSiliconStudio.Assets.Compiler.ItemListCompilerThe base class to compile a series of AssetItems using associated IAssetCompilers. An item list compiler only creates the build steps required to creates some output items. The result of a compilation has then to be executed by the build engine to effectively create the outputs items.
 CSiliconStudio.Assets.Templates.ITemplateGeneratorA template generator.
 CItemsControl
 CSiliconStudio.Presentation.Extensions.ItemsControlExtensions
 CITestListener
 CITextTemplatingSession
 CITextTemplatingSessionHost
 CSiliconStudio.Paradox.Assets.Materials.ITextureNodeReference
 CITextWatcher
 CSiliconStudio.Paradox.Games.Time.ITimedValue< out T >
 CSiliconStudio.Core.Collections.ITrackingCollectionChanged
 CSiliconStudio.Core.Reflection.ITypeDescriptorProvides access members of a type.
 CSiliconStudio.Core.Reflection.ITypeDescriptorFactoryA factory to create an instance of a ITypeDescriptor
 CSiliconStudio.Shaders.Ast.ITypeInferencerA tag interface for an object referencing a type.
 CSiliconStudio.Paradox.UI.IUIElementUpdateInterface for the update of the UIElements.
 CIrony.GrammarExplorer.IUIThreadInvoker
 CSiliconStudio.Paradox.Games.IUpdateableAn interface that is called by GameBase.Update.
 CIValueConverter
 CSiliconStudio.Paradox.Graphics.IVertexThe base interface for all the vertex data structure.
 CSiliconStudio.Presentation.ViewModel.IViewModelServiceProviderA service provider class for view model objects.
 CSiliconStudio.Paradox.Input.IVirtualButtonInterface IVirtualButton
 CSiliconStudio.Core.IO.IVirtualFileProviderA virtual file provider, that can returns a Stream for a given path.
 CSiliconStudio.Paradox.Games.IVirtualResolutionInterface providing services to deal with the virtual resolution of the game. The virtual resolution enables the user to perform rendering independent from the screen resolution.
 CIrony.Parsing.IVisitableNode
 CIVsBroadcastMessageEvents
 CIVsSingleFileGenerator
 CIVsSolutionEvents
 CIVsSolutionLoadEvents
 CIYamlSerializableFactory
 CSiliconStudio.Paradox.Graphics.Font.KerningDescribes kerning information.
 CKeyedCollection< Guid, Project >
 CKeyedCollection< PlatformType, PackageProfile >
 CKeyedCollection< PlatformType, SolutionPlatform >
 CKeyedCollection< string, PackageDependency >
 CKeyedCollection< string, PropertyItem >
 CKeyedCollection< string, Section >
 CKeyedCollection< string, SolutionConfiguration >
 CKeyedCollection< string, SolutionPlatformPart >
 CSiliconStudio.Core.VisualStudio.KeyedCollectionExtensions
 CSiliconStudio.Paradox.DataModel.KeyFrameData< T >A single key frame value.
 CKFbxReader
 CSiliconStudio.Core.VisualStudio.KnownProjectTypeGuid
 CIrony.Parsing.LanguageDataDescribes a language.
 CIrony.Interpreter.LanguageRuntime
 CLanguageService
 CSiliconStudio.Paradox.Assets.Materials.LayeredMaterialMaterial with multiple layers that will be mixed at runtime in the shader
 CSiliconStudio.Paradox.Resource.Layout
 CSiliconStudio.Quantum.LCSAlgorithms to solve the Longest Common Subsequence problem. http://en.wikibooks.org/wiki/Algorithm_Implementation/Strings/Longest_common_subsequence
 CDirectX::LDRColorA
 CDirectX::LDREndPntPair
 CDirectX::LegacyDDS
 CSiliconStudio.Paradox.Graphics.DDSHelper.LegacyMap
 CSiliconStudio.Paradox.Effects.Light
 CSiliconStudio.Paradox.Effects.LightBinding
 CSiliconStudio.Paradox.Effects.LightingPrepassShaderPlugin.LightData
 CSiliconStudio.Paradox.Effects.Modules.LightDeferredShadingKeys
 CSiliconStudio.Paradox.Effects.Modules.Renderers.LightForwardModelRendererExtensionsExtensions for forward lighting on ModelRenderer.
 CSiliconStudio.Paradox.Effects.Modules.Renderers.LightGroup
 CSiliconStudio.Paradox::Importer::Common::LightInfo
 CSiliconStudio.Paradox.Effects.LightingConfigurationLighting configuration for a mesh. Stores the number of lights per type and the number of shadow maps.
 CSiliconStudio.Paradox.Effects.Data.LightingConfigurationDataData type for SiliconStudio.Paradox.Effects.LightingConfiguration.
 CSiliconStudio.Paradox.Effects.LightingConfigurationsSet
 CSiliconStudio.Paradox.Effects.Data.LightingConfigurationsSetDataData type for SiliconStudio.Paradox.Effects.LightingConfigurationsSet.
 CSiliconStudio.Paradox.Effects.Modules.Renderers.LightingGroupInfo
 CSiliconStudio.Paradox.Effects.Modules.Processors.LightingProcessorHelpers
 CSiliconStudio.Paradox.Effects.Modules.Renderers.LightingUpdateInfo
 CParadox.Effects.Modules.LightKeysKeys used for Lighting plugin.
 CSiliconStudio.Paradox.Effects.Modules.LightKeysKeys used for Lighting plugin.
 CSiliconStudio.Paradox.Effects.Modules.LightMultiDirectionalShadingPerPixelKeys
 CSiliconStudio.Paradox.Effects.Modules.LightParametersKeys
 CSiliconStudio.Paradox.Effects.Modules.LightPrepassKeys
 CScriptTest.LightScript
 CDirectX::LinearFilter
 CList< AssetItem >
 CList< AstNode >
 CList< BnfTerm >
 CList< BnfTermList >
 CList< Bundle >
 CList< char >
 CList< EditorViewAdapter >
 CList< GrammarError >
 CList< GrammarHint >
 CList< GrammarItem >
 CList< IEffectParameterValueGenerator >
 CList< KeyTerm >
 CList< LR0Item >
 CList< LRItem >
 CList< NonTerminal >
 CList< ParserMessage >
 CList< ParserState >
 CList< ParserTraceEntry >
 CList< ParseTreeNode >
 CList< Production >
 CList< StringSubType >
 CList< Symbol >
 CList< SyntaxError >
 CList< TemplateSegment >
 CList< Terminal >
 CList< TermReportGroup >
 CList< Token >
 CList< TokenFilter >
 CList< Transition >
 CList< Type >
 CList< UnicodeCategory >
 CList< UnitConversion >
 CList< UnitGrouping >
 CListActivity
 CSiliconStudio.Paradox.Games.ListBoundExtensionsHelper functions to determine lower and upper bounds in a sorted list.
 CSiliconStudio.LauncherApp.LoadingEventArgs
 CFreeImageAPI.Plugins.LocalPluginClass representing own FreeImage-Plugins.
 CSiliconStudio.Paradox.Threading.Lock
 CSiliconStudio.Paradox.Threading.Locks
 CLogger
 CSiliconStudio.Core.Diagnostics.LoggerConfigConfiguration for GlobalLogger.
 CSiliconStudio.Core.Diagnostics.LoggerExtensionsExtensions for ILogger.
 CSiliconStudio.Shaders.Utility.LoggerResultA class to collect parsing/expression messages.
 CSiliconStudio.Core.Diagnostics.LogMessageExtensionsA set of extensions method to use with the LogMessage class.
 CIrony.Parsing.Construction.LR0Item
 CSiliconStudio.Core.LZ4.LZ4CodecLZ$ codec selecting best implementation depending on platform.
 CLZ4HC_Data_Structure
 CSiliconStudio.Paradox.Graphics.MappedResourceA GPU resource mapped for CPU access. This is returned by using GraphicsDevice.MapSubresource
 CSiliconStudio.Shaders.Convertor.MapRuleA map rule for types.
 CMarkupExtension
 CMarshalByRefObject
 CSiliconStudio.Paradox.Effects.Material
 CSiliconStudio.Paradox.Effects.MaterialAssetKeysDefines keys associated with mesh used for compiling assets.
 CSiliconStudio.Paradox.Assets.Materials.Processor.Visitors.MaterialBaseVisitor
 CSiliconStudio.Paradox.Assets.Materials.MaterialContext
 CSiliconStudio.Paradox.Effects.Data.MaterialDataData type for SiliconStudio.Paradox.Effects.Material.
 CSiliconStudio.Paradox.Assets.Materials.MaterialDescriptionDescription of a material.
 CSiliconStudio.Paradox.Assets.Materials.Processor.Visitors.MaterialExtensions
 CSiliconStudio.Paradox::Importer::AssimpNET::MaterialInstances
 CSiliconStudio.Paradox::Importer::FBX::MaterialInstances
 CSiliconStudio.Paradox::Importer::Common::MaterialInstanciation
 CSiliconStudio.Paradox.Effects.Modules.MaterialKeys
 CSiliconStudio.Paradox.Assets.Materials.MaterialNodeEntryAn entry to a nested IMaterialNode
 CSiliconStudio.Paradox.AssimpNet::NetTranslation::Materials
 CSiliconStudio.Paradox.Effects.Modules.MaterialTexturingKeys
 CSiliconStudio.Core.Mathematics.MathUtil
 CSiliconStudio.Core.Reflection.MemberDescriptiorExtensionsExtension methods for IMemberDescriptor
 CSiliconStudio.Core.Serialization.MemberNonSealedSerializer
 CSiliconStudio.Core.Serialization.MemberNullableSerializer
 CSiliconStudio.Core.Reflection.MemberPathAllows to get/set a property/field value on a deeply nested object instance (supporting members, list access and dictionary access)
 CSiliconStudio.Paradox.Shaders.Parser.Analysis.MemberReferenceExpressionNodeCouple
 CSiliconStudio.Core.Serialization.MemberReuseSerializer
 CSiliconStudio.Core.Serialization.MemberSerializer
 CSiliconStudio.Paradox.Extensions.MergeExtensions
 CSiliconStudio.Paradox.Effects.Mesh
 CSiliconStudio.Paradox.Effects.MeshAnimationUpdaterApplies animation from a AnimationClip to a ModelViewHierarchyUpdater.
 CSiliconStudio.Paradox.Effects.MeshBoneDefinitionDescribes a bone cluster inside a Mesh.
 CSiliconStudio.Paradox::Importer::AssimpNET::MeshConverter
 CSiliconStudio.Paradox::Importer::FBX::MeshConverter
 CSiliconStudio.Paradox.Effects.Data.MeshDataData type for SiliconStudio.Paradox.Effects.Mesh.
 CSiliconStudio.Paradox.Effects.MeshDraw
 CSiliconStudio.Paradox.Effects.Data.MeshDrawDataData type for SiliconStudio.Paradox.Effects.MeshDraw.
 CSiliconStudio.Paradox::Importer::AssimpNET::MeshInfo
 CSiliconStudio.Paradox.Effects.MeshKeysDefines keys associated with mesh used for compiling assets.
 CSiliconStudio.Paradox.Assets.Model.MeshMaterialParameters
 CSiliconStudio.Paradox::Importer::Common::MeshMaterials
 CSiliconStudio.Paradox::Importer::Common::MeshParameters
 CSiliconStudio.Paradox.Effects.MeshSkinningDefinitionDescribes skinning for a Mesh, through a collection of MeshBoneDefinition.
 CSiliconStudio.Paradox.Effects.MeshSkinningUpdaterPerforms blend matrix skinning.
 CSiliconStudio.Core.Diagnostics.TimestampLocalLogger.MessageA structure describing a log message associated with a timestamp.
 CSiliconStudio.Shaders.Utility.MessageCode
 CSiliconStudio.Paradox.DebugTools.DataStructures.MicroThreadInfo
 CSiliconStudio.Core.MicroThreading.MicroThreadLocal< T >Provides microthread-local storage of data.
 CSiliconStudio.BuildEngine.MicrothreadNotification
 CSiliconStudio.Paradox.Shaders.Parser.Performance.MixPerformance
 CSiliconStudio.Quantum.ModelContainerA container used to store models and resolve references between them.
 CSiliconStudio.Paradox.Effects.Data.ModelDataData type for SiliconStudio.Paradox.Effects.Model.
 CSiliconStudio.Paradox.Effects.ModelNodeDefinitionDescribes a single transformation node, usually in a Model node hierarchy.
 CSiliconStudio.Quantum.ModelNodeExtensions
 CSiliconStudio.Quantum.ModelNodePathA class describing the path of a node, relative to a root node. The path can cross references, array, etc.
 CSiliconStudio.Paradox.Effects.ModelNodeTransformation
 CSiliconStudio.Paradox.Effects.ModelRendererExtensionsExtensions filter for ModelRenderer
 CSiliconStudio.Paradox.Effects.ModelViewHierarchyDefinitionDescribes hiderarchical nodes in a flattened array.
 CSiliconStudio.Paradox.Effects.ModelViewHierarchyUpdaterPerforms hierarchical updates for a given Model.
 CSiliconStudio.Core.Reflection.ModuleRuntimeHelpers
 CMultiBinding
 CSiliconStudio.Paradox.DebugTools.MyDateTime
 CSiliconStudio.Presentation.Core.NameOf< TType >A class that provides runtime evaluation of member names using Expression. Note that this class should not be used when performances matter.
 CSiliconStudio.Paradox.Games.NamespaceDocThe SiliconStudio.Paradox.Games namespace provides a high level Game API.
 CSiliconStudio.Core.Extensions.NamespaceDocThe SiliconStudio.Core.Extensions namespace contains a set of static classes that extends common types, providing additional helper methods.
 CSiliconStudio.Core.Reflection.NamespaceDocThe SiliconStudio.Core.Reflection namespace contains objects and extensions class that provides support of reflection for platforms that does not fully implement System.Reflection classes.
 CSiliconStudio.Paradox.Graphics.NamespaceDocThe SiliconStudio.Paradox.Graphics namespace contains types that provides a unified Graphics API for Direct3D, OpenGL and OpenGLES.
 CSiliconStudio.Presentation.Settings.NamespaceDocThe SiliconStudio.Presentation.Settings namespace contains types to handle application settings. It supports multiple settings profiles, profile inheritance, profile saving and loading, and it is thread-safe. It uses YAML serialization to write settings files.
 CSiliconStudio.Core.Storage.NamespaceDocThe SiliconStudio.Core.Storage namespace provides classes and interfaces that manage storage of data in an object database at low-level.
 CSiliconStudio.Core.Diagnostics.NamespaceDocThe SiliconStudio.Core.Diagnostics namespace provides classes that are used for logs, debugging/profiling, monitoring events.
 CSiliconStudio.Paradox.Input.NamespaceDocThe SiliconStudio.Paradox.Input namespace contains types to manage the input.
 CSiliconStudio.Paradox.Shaders.NamespaceDocThe SiliconStudio.Paradox.Shaders namespace contains types to handle the Paradox high-level Shading Language.
 CSiliconStudio.Core.Design.NamespaceDocThe SiliconStudio.Core.Design namepace contains types used at design-time.
 CSiliconStudio.Core.Mathematics.NamespaceDocThe SiliconStudio.Core.Mathematics namespace contains types that allows to manipulate mathematical objects, such as vectors, points, quaternions, planes, etc.
 CSiliconStudio.Core.Collections.NamespaceDocThe SiliconStudio.Core.Collections namespace contains classes that define various additional collection types.
 CSiliconStudio.Core.Serialization.Assets.NamespaceDocThe SiliconStudio.Core.Serialization.Assets namespace contains high-level asset management classes.
 CSiliconStudio.Core.IO.NamespaceDocThe SiliconStudio.Core.IO namespace contains additional types for reading and writing to streams, and types that provide directory and path support. It also provides a T:SiliconStudio.Core.IO.VirtualFileSystem layer that abstracts file accesses and paths of local disks, network, databases, etc
 CSiliconStudio.ActionStack.NamespaceDocThe SiliconStudio.ActionStack namespace contains several classes to manage a stack of actions. It supports undo/redo and transactions of actions.
 CSiliconStudio.Core.Serialization.Contents.NamespaceDocThe SiliconStudio.Core.Serialization.Contents namespace contains types for high-level content management, to be used by the Assets.AssetManager
 CSiliconStudio.Paradox.UI.NamespaceDocThe SiliconStudio.Paradox.UI namespace contains types to manage the UI.
 CSiliconStudio.Paradox.Audio.NamespaceDocThe SiliconStudio.Paradox.Audio namespace contains types to manage sound and music.
 CSiliconStudio.Core.MicroThreading.NamespaceDocThe SiliconStudio.Core.MicroThreading namespace provides classes that supports multi-threaded tasks scheduling and execution. It provides a Scheduler class and the MicroThread object that can encapsulate a task.
 CSiliconStudio.Core.NamespaceDocThe SiliconStudio.Core namespace contains fundamental classes and interfaces that are commonly used in Paradox.
 CSiliconStudio.Core.Serialization.NamespaceDocThe SiliconStudio.Core.Serialization namespace contains types that provides a low-level serialization customizable engine.
 CSiliconStudio.Core.Serialization.Serializers.NamespaceDocThe SiliconStudio.Core.Serialization.Serializers provides many DataSerializer{T} implementations for common .NET types.
 CSiliconStudio.Presentation.Controls.Commands.NamespaceDocThe SiliconStudio.Presentation.Controls.Commands namespace contains useful commands to apply on WPF controls. These commands usually only affects the properties of a control, and does not require a view model. The control to affect is usually passed as a parameter of the command. To use these commands in XAML file, a ControlCommands static class is provided, which contains a static instance of all commands. See the StaticExtension for more information.
 CSiliconStudio.Core.NamingHelperHelper to verify naming conventions.
 CSiliconStudio.Core.IO.NativeFile
 CSiliconStudio.Core.NativeLibrary
 CSiliconStudio.Core.IO.NativeStreamExtensionsExtension methods concerning NativeStream.
 CNativeWindow
 CSiliconStudio.Shaders.Ast.NodeAbstract node.
 CSiliconStudio.Shaders.Ast.NodeExtensionsExtensions for Node.
 CSiliconStudio.Paradox::Importer::Common::NodeInfo
 CSiliconStudio.Paradox.Assets.Model.NodeInformation
 CSiliconStudio.Shaders.Ast.NodeIteratorShader childrens iterator.
 CSiliconStudio.Shaders.Ast.NodeProcessorContextNode explorer.
 CSiliconStudio.TextureConverter.Requests.NormalMapGenerationRequest
 CSiliconStudio.Paradox.Effects.Modules.NormalPackKeys
 CNShader.NShaderFormatHelperAlpha version for reformatting. After some test (more particularly with prepropressor directives), we definitely need a fully implemented lexical-parser in order to perform a correct reformatting.
 CNShader.NShaderScannerFactory
 CNShader.NShaderSupportedExtensionsSupported extensions. Loaded by NShaderScannerFactory. WARNING, you need also to add those extensions manually to NShader.cs and NShader.pkgdef!
 CNShader.NShaderVersion
 CObject
 CSiliconStudio.Core.Storage.ObjectDatabaseGives access to the object database.
 CSiliconStudio.Paradox.StorageTool.ObjectEntryDescription of an object entry in the bundle.
 CSiliconStudio.Core.Extensions.ObjectExtensionsA static class that provides extension methods on the object type.
 CSiliconStudio.Presentation.Extensions.ObjectExtensions
 CSiliconStudio.Core.Storage.ObjectIdBuilder
 CSiliconStudio.Core.Storage.BundleOdbBackend.ObjectInfo
 CObjectSerializer
 CObservableCollection< Behavior >
 CObservableCollection< T >
 CSiliconStudio.Presentation.Quantum.ObservableViewModelServiceA class that provides various services to ObservableViewModel objects
 CIrony.Interpreter.OperatorImplementation
 CSiliconStudio.Paradox.ConfigEditor.Options
 CSiliconStudio.BuildEngine.OutputObjectBuild Output Object, as exposed by EnumerableBuildStep.
 CSiliconStudio.Core.Reflection.OverrideThis class is holding the PropertyKey using to store OverrideType per object into the ShadowObject.
 CSiliconStudio.Core.Reflection.OverrideTypeExtensionsExtensions for OverrideType.
 CSiliconStudio.Assets.Analysis.PackageAnalysisAn analysis to check the validity of a Package, convert UFile or UDirectory references to absolute/relative paths, check asset references...etc, change IContentReference location if location changed.
 CSiliconStudio.Assets.PackageArchive
 CSiliconStudio.Assets.PackageBuildConfigurationDescribes parameters for building a package
 CSiliconStudio.Assets.CompilerApp.PackageBuilder
 CSiliconStudio.Assets.CompilerApp.PackageBuilderOptions
 CSiliconStudio.Assets.PackageExtensionsExtensions for Package
 CSiliconStudio.Assets.PackageLoadParametersParameters used for loading a package.
 CSiliconStudio.Assets.PackageMetaMetadata for a Package accessible from Package.Meta.
 CSiliconStudio.Assets.PackageProfileDescribes buld parameters used when building assets.
 CSiliconStudio.Assets.PackageReferenceA reference to a local package loaded into the same PackageSession.
 CSiliconStudio.Assets.Analysis.PackageSessionAnalysisBaseBase class for all Session and Asset integrity analysis.
 CSiliconStudio.Assets.PackageSessionExtensionsExtension methods for PackageSession.
 CSiliconStudio.Assets.PackageSessionProfilingKeysKeys used for profiling the game class.
 CSiliconStudio.Assets.PackageStoreManage packages locally installed and accessible on the store.
 CSiliconStudio.Assets.PackageStoreExtensionsExtension methods for PackageStore
 CSiliconStudio.Assets.PackageVersionRangeA dependency to a range of version.
 CSiliconStudio.Assets.PackageVersionRangeExtensions
 CSiliconStudio.Paradox.Shaders.Parser.Ast.ParadoxAttributes
 CSiliconStudio.Paradox.VisualStudio.ParadoxCommands
 CSiliconStudio.Paradox.Assets.ParadoxConfig
 CSiliconStudio.Paradox.Shaders.Parser.Utility.ParadoxMessageCode
 CSiliconStudio.Paradox.VisualStudio.ParadoxPackageCmdIdList
 CSiliconStudio.Paradox.Shaders.Parser.ParadoxShaderParserMain class for parsing Paradox HLSL grammar.
 CSiliconStudio.Paradox.Shaders.Parser.Ast.ParadoxTags
 CSiliconStudio.Paradox.Effects.ParameterCollectionExtensionsExtensions for ParameterCollection.
 CSiliconStudio.Paradox.EntityModel.ParameterContainerExtensions
 CSiliconStudio.Paradox.Graphics.Internals.ParameterDependency
 CSiliconStudio.Paradox.Graphics.Internals.ParameterDependencyIndex
 CSiliconStudio.Paradox.Effects.ParameterDynamicBaseBase class for ParameterDynamicValue.
 CSiliconStudio.Paradox.Effects.ParameterKeys
 CIrony.Parsing.Parser
 CIrony.Parsing.ParserAction
 CIrony.Parsing.ParserData
 CIrony.Parsing.ParserDataPrinter
 CIrony.Parsing.ParserMessage
 CIrony.Parsing.ParserState
 CIrony.Parsing.ParserTraceEntry
 CIrony.Parsing.ParseTree
 CIrony.Parsing.ParseTreeNode
 CIrony.Parsing.ParsingContext
 CSiliconStudio.Paradox.Particles.ParticleA particle in the particle system.
 CSiliconStudio.Paradox.Effects.Modules.ParticleBaseKeysKeys used for the particle system.
 CParadox.Effects.Modules.ParticleBaseKeysKeys used for the particle system.
 CScriptTest.ScriptParticleSmoke.ParticleData
 CSiliconStudio.Paradox.Particles.ParticleFieldAccessorSpecifies how to access a ParticleFieldDescription in a given ParticleSystem instance.
 CSiliconStudio.Paradox.Particles.ParticleFieldAccessor< T >Specifies how to access a ParticleFieldDescription{T} in a given ParticleSystem instance.
 CSiliconStudio.Paradox.Particles.ParticleFieldDescriptionDescribes a field for a particle, which can store specific data for every particle.
 CSiliconStudio.Paradox.Particles.ParticleFieldsCommon particle fields.
 CScriptShader.Effects.ParticleUpdater
 CSiliconStudio.Paradox.Effects.ParticleUtils
 CSiliconStudio.BuildEngine.PathExt
 CScriptTest.ScriptDebug.PendingClient
 CSiliconStudio.Paradox.Shaders.Parser.Performance.PerformanceLogger
 CSiliconStudio.Core.Diagnostics.PerformanceReport
 CSiliconStudio.Core.Diagnostics.PerformanceReport.PerformanceReportInfo
 CPermutation
 CPermutationArray
 CSiliconStudio.Paradox.Physics.PhysicsColliderShape
 CSiliconStudio.Paradox.Physics.PhysicsColliderShapeData
 CSiliconStudio.Paradox.Effects.Modules.PhysicsDebugEffectKeys
 CSiliconStudio.Paradox.Physics.PhysicsElement
 CSiliconStudio.Paradox.Physics.PhysicsElementDataData type for PhysicsElement.
 CSiliconStudio.Shaders.Convertor.PipelineStageHelperHelper functions for PipelineStage.
 CSiliconStudio.Paradox.Graphics.PixelBufferAn unmanaged buffer of pixels.
 CSiliconStudio.Paradox.Graphics.PixelBufferArrayUsed by Image to provide a selector to a PixelBuffer.
 CSiliconStudio.Paradox.Graphics.PixelFormatExtensionsExtensions to PixelFormat.
 CSiliconStudio.Paradox.Graphics.GeometricPrimitive.PlaneA plane primitive.
 CSiliconStudio.Core.PlatformPlatform specific queries and functions.
 CSiliconStudio.Paradox.Graphics.Regression.PlatformPermutator
 CSiliconStudio.Paradox.Engine.PlayingAnimation
 CFreeImageAPI.Plugins.PluginThe structure contains functionpointers that make up a FreeImage plugin.
 CSiliconStudio.BuildEngine.PluginManager
 CFreeImageAPI.Plugins.PluginRepositoryClass representing all registered FreeImageAPI.Plugins.FreeImagePlugin in FreeImage.
 CSiliconStudio.BuildEngine.PluginResolver
 CSiliconStudio.Paradox.Effects.Modules.Renderers.PointLightData
 CSiliconStudio.Paradox.Extensions.PolySortExtensions
 CSiliconStudio.TextureConverter.TexAtlas.TexLayout.PositionContains the needed informatio to retrieve an inner texture from the corresponding texture atlas.
 CSiliconStudio.Paradox.Effects.Modules.PostEffectKeys
 CParadox.Effects.Modules.PostEffectKeys
 CSiliconStudio.TextureConverter.Requests.PreMultiplyAlphaRequestRequest to premultiply the alpha on the texture
 CSiliconStudio.Shaders.PreProcessorC++ preprocessor using D3DPreprocess method from d3dcompiler API.
 CSiliconStudio.Paradox.VisualStudio.Commands.Shaders.PreprocessorHelper
 CSiliconStudio.Paradox.PrettyPrinter
 CSiliconStudio.Paradox.Graphics.PrimitiveTypeExtensions
 CPriorityBinding
 CSiliconStudio.Core.Collections.PriorityNodeQueue< T >Implements a priority queue of type T
 CSiliconStudio.Core.Collections.PriorityQueue< T >Represents a sorted queue, with logarithmic time insertion and deletion.
 CSiliconStudio.Core.Collections.PriorityQueueNode< T >Represents a node in a priority queue, to allow O(n) removal.
 CSiliconStudio.Paradox.DebugTools.DataStructures.ProcessInfo
 CSiliconStudio.ProcessOutputs
 CIrony.Parsing.Production
 CSiliconStudio.AssemblyProcessor.Serializers.CecilSerializerContext.ProfileInfo
 CSiliconStudio.Core.Diagnostics.ProfilerHigh level CPU Profiler. For usage see remarks.
 CSiliconStudio.Core.Diagnostics.ProfilingEventA profiling event generated by Profiler.
 CSiliconStudio.Core.Diagnostics.ProfilingKeyA key to identify a specific profile.
 CSiliconStudio.Paradox.Effects.ProfilingKeysVarious ProfilingKey used to measure performance across some part of the effect system.
 CSiliconStudio.BuildEngine.Program
 CSiliconStudio.Assets.CompilerApp.Program
 CIrony.GrammarExplorer.Program
 CSimpleTeapot.Program
 CSiliconStudio.LauncherApp.Program
 CSiliconStudio.Paradox.FixProjectReferences.Program
 CNUnitLite.Tests.Program
 CSiliconStudio.Paradox.ProjectGenerator.Program
 CSiliconStudio.AssemblyProcessor.Program
 CSiliconStudio.Paradox.TestRunner2.Program
 CSiliconStudio.Paradox.StorageTool.ProgramTool to manage storage/bundles.
 CSiliconStudio.Paradox.RemoteShaderCompiler.Program
 CSiliconStudio.Core.VisualStudio.ProjectA project referenced by a VisualStudio solution.
 CSiliconStudio.Paradox.ProjectGenerator.ProjectProcessorContext
 CSiliconStudio.ProjectTemplating.ProjectTemplateDefines a project template that allows automated creation of a project structure with files.
 CSiliconStudio.ProjectTemplating.ProjectTemplateItemA file item that will be copied by the template.
 CSiliconStudio.Paradox.UI.PropertyChangedArgs< T >An argument class containing information about a property that changed.
 CPropertyChangedEventArgs
 CSiliconStudio.Paradox.EntityModel.PropertyContainerTypeInfo
 CSiliconStudio.Core.VisualStudio.PropertyItemA key/value pair used by PropertyItemCollection
 CSiliconStudio.Core.PropertyKeyMetadataSpecifies metadata for an PropertyKey.
 CSiliconStudio.PublicKeys
 CSiliconStudio.Paradox.DataModel.Interpolator.Quaternion
 CSiliconStudio.Paradox.Graphics.RasterizerStateDescriptionDescribes a rasterizer state.
 CSiliconStudio.Paradox.Graphics.Buffer.RawRaw buffer helper methods.
 CSiliconStudio.Assets.RawImportDescribes a raw import, as used in project file.
 CDirectX::Rect
 CrefTables
 CSiliconStudio.Paradox.Effects.RenderContextThread-local storage context used during rendering.
 CSiliconStudio.Paradox.Effects.RendererPerforms render pipeline transformations attached to a specific RenderPass.
 CSiliconStudio.Paradox.Effects.RendererExtensionsExtensions for Renderer
 CScriptTest.RenderingSetupTODO: Update summary.
 CScriptTest.ScriptColor.RenderingSetup
 CSiliconStudio.Paradox.Effects.RenderModelInstantiation of a Model through a RenderPipeline.
 CSiliconStudio.Paradox.Effects.RenderPassExtensionsExtensions for RenderPass.
 CRenderPassPlugin
 CSiliconStudio.Paradox.Effects.RenderPipelineFactoryHelper class to easily setup various predefined RenderPipeline, using RenderPipeline.Pipeline.
 CSiliconStudio.Paradox.Effects.Modules.RenderPipelineLightingFactory
 CParadox.Effects.Modules.RenderTargetKeysKeys used for render target settings.
 CSiliconStudio.Paradox.Effects.Modules.RenderTargetKeysKeys used for render target settings.
 CSiliconStudio.Shaders.Utility.ReportMessageA report message.
 CSiliconStudio.Paradox.ProjectGenerator.ResharperDotSettingsBaseBase class for this transformation
 CSiliconStudio.Assets.CompilerApp.ResolvedBundleHelper class that represents additional data added to a Bundle when resolving asset.
 CSiliconStudio.Core.IO.VirtualFileSystem.ResolveProviderResult
 CSiliconStudio.Paradox.Resource
 CSiliconStudio.Paradox.Graphics.BatchBase< TDrawInfo >.ResourceBufferInfoA class containing information on how to build the batch vertex and index buffer.
 CSiliconStudio.Paradox.Graphics.ResourceRegion
 CIrony.ResourcesA strongly-typed resource class, for looking up localized strings, etc.
 CSiliconStudio.Paradox.Effects.PickingPlugin.Result
 CSiliconStudio.Paradox.Graphics.ResumeManager
 CSiliconStudio.Paradox.Physics.RotationalLimitMotor
 CSiliconStudio.Paradox.UI.Events.RoutedEventRepresents and identifies a routed event and declares its characteristics.
 CRoutedEventArgs
 CSiliconStudio.Core.Diagnostics.SafeAction
 CScalarSerializerBase
 CNShader.Lexer.ScanBase
 CNShader.Lexer.ScanBuff
 CIrony.Parsing.ScannerScanner base class. The Scanner's function is to transform a stream of characters into aggregates/words or lexemes, like identifier, number, literal, etc.
 CSiliconStudio.Paradox.Effects.SceneScene as exported by third-party exporters (FBX, Assimp, etc...)
 CSiliconStudio.Paradox.Engine.SceneConverter
 CSiliconStudio.Paradox.Effects.Data.SceneDataData type for SiliconStudio.Paradox.Effects.Scene.
 CSiliconStudio.Core.MicroThreading.SchedulerScheduler that manage a group of cooperating MicroThread.
 CSiliconStudio.Shaders.Visitor.ScopeDeclarationA Scope declaration provides a way to retrieve all scope declaration (variable, methods...etc.) and attached nodes.
 CDirectX::ScratchImage
 CScriptTest.Script1
 CScriptTest.Script2
 CScriptTest.Script3
 CScriptTest.ScriptCave
 CScriptTest.ScriptColor
 CScriptTest.ScriptCube
 CScriptTest.ScriptDebug
 CIrony.Interpreter.ScriptInterpreter
 CScriptTest.ScriptMulticore
 CScriptTest.ScriptParticles
 CScriptTest.ScriptParticleSmoke
 CScriptTest.ScriptPermutation
 CScriptTest.ScriptSceneSerialization
 CScriptTest.ScriptSingleSphere
 CScriptTest.ScriptSync
 CSiliconStudio.Core.VisualStudio.SectionA section defined in a Project
 CSiliconStudio.Paradox.Shaders.Parser.Performance.SemanticPerformance
 CSiliconStudio.Core.Serialization.SerializationStreamBase class for implementation of SerializationStream.
 CSiliconStudio.Core.Serialization.SerializationTagType
 CSiliconStudio.Core.Serialization.SerializerContext
 CSiliconStudio.Core.Serialization.SerializerExtensionsVarious useful extension methods on top of SerializationStream for serialization/deserialization of common types.
 CSiliconStudio.Core.Serialization.SerializerSelectorSerializer context. It holds DataSerializer{T} objects and their factories.
 CServiceBase
 CSiliconStudio.Core.ServiceRegistryExtensions
 CSiliconStudio.Presentation.Settings.SettingsFileThis class represents a set of settings that can be stored in a file. This class is public for serialization purpose only, and should not be used directly.
 CSiliconStudio.Presentation.Settings.SettingsKeyThis class represents property to store in the settings that is identified by a key.
 CSiliconStudio.Presentation.Settings.SettingsServiceA static class that manages settings loading and saving for an application.
 CSiliconStudio.Paradox.Effects.Modules.ShaderBaseKeys
 CSiliconStudio.Paradox.Shaders.ShaderBytecodeThe bytecode of an effect.
 CSiliconStudio.Paradox.Shaders.ShaderConstantBufferDescriptionDescription of a constant buffer.
 CSiliconStudio.Paradox.VisualStudio.Commands.Shaders.ShaderKeyClass
 CSiliconStudio.Paradox.VisualStudio.Commands.Shaders.ShaderKeyFileHelper
 CSiliconStudio.Paradox.VisualStudio.Commands.Shaders.ShaderKeyVariable
 CSiliconStudio.Paradox.Shaders.ShaderMixinContextA context used when mixin ShaderSource.
 CSiliconStudio.Paradox.Shaders.ShaderMixinManagerManages IShaderMixinBuilder and generation of shader mixins.
 CSiliconStudio.Paradox.Shaders.ShaderMixinObjectIdA helper class to compute a unique object id for a ShaderMixinSource.
 CShaderMixinParameters
 CSiliconStudio.Paradox.Shaders.Parser.ShaderMixinParserParser for mixin.
 CSiliconStudio.Paradox.Shaders.ShaderMixinSourceTreeContains a tree of ShaderMixinSource.
 CSiliconStudio.Paradox.Shaders.ShaderMixinSourceTreeExtensionsExtensions for ShaderMixinSourceTree
 CSiliconStudio.Paradox.Graphics.Internals.ShaderParameterUpdaterDefinition
 CSiliconStudio.Shaders.Parser.ShaderParserParser class.
 CShaderPlugin< GBufferPlugin >
 CShaderPlugin< LightingPlugin >
 CShaderPlugin< LightingPrepassPlugin >
 CShaderPlugin< PickingPlugin >
 CShaderPlugin< RenderPassPlugin >
 CSiliconStudio.Paradox.Shaders.ShaderSourceA shader source.
 CSiliconStudio.Paradox.Shaders.Parser.Mixins.ShaderSourceManagerClass ShaderSourceManager
 CSiliconStudio.Paradox.Shaders.Parser.Mixins.ShaderSourceManager.ShaderSourceWithHash
 CSiliconStudio.Paradox.Shaders.ShaderStreamOutputDeclarationEntryDescription of a StreamOutput declaration entry.
 CSiliconStudio.Paradox.Effects.Modules.ShadingEyeNormalVSKeys
 CSiliconStudio.Paradox.Effects.Modules.ShadingEyeNormalWSKeys
 CSiliconStudio.Paradox.Effects.ShadowConfiguration
 CSiliconStudio.Paradox.Effects.ShadowConfigurationArray
 CSiliconStudio.Paradox.Effects.Data.ShadowConfigurationArrayDataData type for SiliconStudio.Paradox.Effects.ShadowConfigurationArray.
 CSiliconStudio.Paradox.Effects.Data.ShadowConfigurationDataData type for SiliconStudio.Paradox.Effects.ShadowConfiguration.
 CSiliconStudio.Paradox.Effects.ShadowMapRepresents a ShadowMap.
 CSiliconStudio.Paradox.Effects.Modules.Processors.ShadowMapRepresents a shadow map for the ShadowMapRenderer.
 CSiliconStudio.Paradox.Effects.Modules.ShadowMapCasterBaseKeys
 CSiliconStudio.Paradox.Effects.ShadowMapFilter
 CSiliconStudio.Paradox.Effects.Modules.ShadowMapKeysKeys used for shadow mapping.
 CParadox.Effects.Modules.ShadowMapKeysKeys used for shadow mapping.
 CSiliconStudio.Paradox.Effects.Modules.Processors.ShadowMapTextureRepresents a texture to use with ShadowMapRenderer.
 CSiliconStudio.Paradox.Effects.Modules.ShadowMapUtilsKeys
 CSiliconStudio.Core.Reflection.ShadowObjectAllows to attach dynamic properties to an object at runtime.
 CSiliconStudio.Paradox.Effects.Modules.Renderers.ShadowUpdateInfo
 CSharpMotionState
 CSiliconStudio.ShellHelper
 CSiliconStudio.Paradox.Extensions.SimpleExtensions
 CScriptTest.SmokeEmitterDescription
 CSiliconStudio.Paradox.Engine.Network.SocketContext
 CSiliconStudio.Paradox.Engine.Network.SocketMessage
 CSiliconStudio.Paradox.Engine.Network.SocketSerializer
 CSoftDebuggerSession
 CSiliconStudio.Core.VisualStudio.SolutionA VisualStudio solution.
 CSiliconStudio.Assets.SolutionConfigurationA solution configuration used by SolutionPlatform
 CSiliconStudio.Assets.SolutionPlatformPartClass SolutionAlternativePlatform.
 CSortedList< ParameterKey, object >
 CSource
 CSiliconStudio.Shaders.Ast.SourceLocationA Source location.
 CIrony.Parsing.SourceLocation
 CIrony.Parsing.SourceSpan
 CSiliconStudio.Shaders.Ast.SourceSpanA SourceSpan.
 CSiliconStudio.Shaders.Utility.SpanConverter
 CSiliconStudio.Paradox.Graphics.GeometricPrimitive.SphereA sphere primitive.
 CSiliconStudio.Paradox.Graphics.GeometricMultiTexcoordPrimitive.SphereA sphere primitive.
 CSiliconStudio.Paradox.Extensions.SplitExtensions
 CSiliconStudio.Paradox.Effects.Modules.Renderers.SpotLightData
 CSiliconStudio.Paradox.Effects.Modules.SpriteBaseKeys
 CSiliconStudio.Paradox.Graphics.SpriteBatch.SpriteDrawInfo
 CSiliconStudio.Paradox.Effects.Modules.SpriteEffectKeys
 CSiliconStudio.Paradox.Graphics.SpriteFontDataData for a SpriteFont object.
 CSiliconStudio.Paradox.Graphics.SpriteFrameA sprite frame represents a single frame a sprite animation. It contains the region of the texture representing the frame and the time it is supposed to be displayed.
 CParadox.Effects.Modules.SSAOKeysKeys used for texturing.
 CSiliconStudio.Paradox.Effects.Modules.SSAOKeysKeys used for texturing.
 CSiliconStudio.Paradox.AssimpNet.Material.StackClass representing the new Assimp's material stack in c#.
 CStack< Token >
 CSiliconStudio.Paradox.AssimpNet.Material.StackElementClass representing an element in the new Assimp's material stack.
 CIrony.Interpreter.StackFrame
 CSiliconStudio.Paradox.Graphics.StandardImageHelperThis class is responsible to provide image loader for png, gif, bmp.
 CSiliconStudio.BuildEngine.StepCounter
 CSiliconStudio.Paradox.StorageTool.StorageToolAppUtility class to manipulate storage and bundles.
 CSiliconStudio.Core.IO.Store
 CStream
 CSiliconStudio.Paradox.Shaders.Parser.Performance.StreamCreatorPerformance
 CSiliconStudio.Paradox.Shaders.Parser.Mixins.StreamStageUsage
 CSiliconStudio.Paradox.Shaders.Parser.Mixins.StreamUsageInfo
 CSiliconStudio.Core.StringExtensionsExtensions for string class.
 CSiliconStudio.Presentation.Extensions.StringExtensions
 CIrony.Parsing.Strings
 CSiliconStudio.Core.StringSpanExtensions
 CIrony.Parsing.StringTemplateSettings
 CSiliconStudio.Paradox.UI.StripDefinitionRepresent the definition of a grid strip.
 CSiliconStudio.Paradox.Graphics.Buffer.StructuredStructured buffer helper methods.
 CSiliconStudio.Paradox.Graphics.Buffer.StructuredAppendStructuredAppend buffer helper methods.
 CSiliconStudio.Paradox.Graphics.Buffer.StructuredCounterStructuredCounter buffer helper methods.
 CStyledMultilineElement
 CSiliconStudio.TextureConverter.TexImage.SubImageA structure describing an image of one mip map level (of one member in an array texture).
 CSiliconStudio.Core.MicroThreading.SwitchToAwaiter
 CIrony.Parsing.Symbol
 CIrony.Parsing.SymbolTable
 CSynchronizationContext
 CIrony.Parsing.SyntaxError
 CSiliconStudio.Presentation.Commands.SystemCommandsA static class containing system commands to control a window.
 CSiliconStudio.BuildEngine.TagSymbol
 CTask
 CTask
 CSiliconStudio.Core.Extensions.TaskExtensions
 CSiliconStudio.Paradox.Threading.TaskListHelper methods to dispatch action-items from a list to several threads.
 CSiliconStudio.Paradox.Graphics.GeometricPrimitive.TeapotA Teapot primitive.
 CSiliconStudio.Assets.TemplateFolderDescribes a template folder.
 CSiliconStudio.Assets.Templates.TemplateGeneratorContextContext that will be used to run the tempplate generator.
 CSiliconStudio.Assets.Templates.TemplateGeneratorParametersParameters used by ITemplateGenerator.PrepareForRun
 CSiliconStudio.Assets.Templates.TemplateManagerHandle templates for creating Package, ProjectReference
 CIrony.Parsing.TermReportGroup
 CParadox.Effects.Modules.TessellationKeys
 CSiliconStudio.Paradox.Effects.Modules.TessellationKeys
 CSiliconStudio.Paradox.DebugTools.TestMatrix
 CSiliconStudio.Paradox.Graphics.Regression.TestResultImage
 CSiliconStudio.ImageComparerService.TestResultServerImage
 CSiliconStudio.Paradox.UnitTesting.TestRock
 CAndroid.NUnitLite.TestRock
 CTestRunDetailsActivity
 CSiliconStudio.Paradox.Graphics.Regression.TestRunner
 CTestRunnerActivity
 CSiliconStudio.Paradox.TestRunner2.TestServerHost
 CSiliconStudio.BuildEngine.TestSession
 CSiliconStudio.Assets.CompilerApp.TestSession
 CSiliconStudio.TextureConverter.TexAtlas.TexLayoutDescribes the positions and size of every inner textures of a texture atlas
 CDirectX::TexMetadata
 CTextBox
 CTextTransformation
 CSiliconStudio.Paradox.Assets.Materials.TextureAlphaComponentSplitterUtility class to split this material texture containing alpha into two texture materials: one containing the rgb component and one containing only the alpha component. More concretely, the class create the color channel and alpha channel textures from the original color/alpha texture and replace the Material Texture Reference nodes containing an alpha component by a sub tree where:
 CSiliconStudio.Paradox.Assets.Texture.TextureCommandHelperAn helper for the compile commands that needs to process textures.
 CSiliconStudio.Paradox.Assets.Texture.TextureConvertParametersParameters used for converting/processing the texture in the storage.
 CSiliconStudio.Paradox::Importer::Common::TextureLayerGenerator
 CSiliconStudio.Paradox.Effects.Modules.TexturingKeys
 CTextWriter
 CTGA_EXTENSION
 CTGA_FOOTER
 CTGA_HEADER
 CTheme
 CSiliconStudio.Paradox.UI.ThicknessDescribes the thickness of a frame around a cuboid. Six float values describe the Left, Top, Right, Bottom, Front, and Back sides of the cuboid, respectively.
 CSiliconStudio.Paradox.DebugTools.DataStructures.ThreadInfo
 CSiliconStudio.Assets.Compiler.ThumbnailCommandParametersThe minimum parameters needed by a thumbnail build command.
 CSiliconStudio.BuildEngine.TimeIntervalAn helper class used to store command timing
 CSiliconStudio.Paradox.Games.Time.TimerTickThis provides timing information similar to System.Diagnostics.Stopwatch but an update occuring only on a Tick method.
 CSiliconStudio.Paradox.Extensions.TNBExtensions
 CIrony.Parsing.TokenTokens are produced by scanner and fed to parser, optionally passing through Token filters in between.
 CIrony.Parsing.TokenEditorInfo
 CIrony.Parsing.TokenFilter
 CSiliconStudio.Shaders.Grammar.TokenInfoKey terminal
 CSiliconStudio.Shaders.Grammar.Tokenizer
 CToolWindowPane
 CSiliconStudio.Paradox.Graphics.GeometricPrimitive.TorusA Torus primitive.
 CSiliconStudio.Paradox.Graphics.GeometricMultiTexcoordPrimitive.TorusA Torus primitive.
 CSiliconStudio.AssemblyProcessor.ComplexClassSerializerGeneratorBase.ToStringInstanceHelperUtility class to produce culture-oriented representation of an object as a string.
 CSiliconStudio.Paradox.VisualStudio.Commands.DataGenerator.DataConverterGeneratorBase.ToStringInstanceHelperUtility class to produce culture-oriented representation of an object as a string.
 CSiliconStudio.Paradox.VisualStudio.Commands.Shaders.ShaderKeySourceGeneratorBase.ToStringInstanceHelperUtility class to produce culture-oriented representation of an object as a string.
 CSiliconStudio.AssemblyProcessor.ComplexSerializerCodeGeneratorBase.ToStringInstanceHelperUtility class to produce culture-oriented representation of an object as a string.
 CSiliconStudio.Paradox.ProjectGenerator.ResharperDotSettingsBase.ToStringInstanceHelperUtility class to produce culture-oriented representation of an object as a string.
 CSiliconStudio.Paradox.UnitTesting.UI.TouchOptions
 CTrackingCollection< GestureConfig >
 CTrackingCollection< IGameSystemBase >
 CTrackingCollection< StripDefinition >
 CTrackingCollection< UIElement >
 CTrackingCollection< VirtualButtonBinding >
 CParadox.Effects.Modules.TransformationKeysKeys used by transformations.
 CSiliconStudio.Paradox.Effects.Modules.TransformationKeysKeys used by transformations.
 CSiliconStudio.Paradox.Effects.Modules.TransformationSkinningKeys
 CSiliconStudio.Paradox.Extensions.TransformExtensions
 CSiliconStudio.Paradox.Effects.TransformTRSStores transformation in a TRS format (Translation, Rotation and Scaling).
 CSiliconStudio.Paradox.Physics.TranslationalLimitMotor
 CDirectX::TriangleFilter::TriangleRow
 CTypeConverter
 CSiliconStudio.Paradox.Graphics.Buffer.TypedTyped buffer helper methods.
 CSiliconStudio.Core.Reflection.TypeExtensions
 CUIApplicationDelegate
 CSiliconStudio.Paradox.UI.UIElementExtensionsExtensions methods for UIElement
 CSiliconStudio.Paradox.Graphics.UIBatch.UIImageDrawInfo
 CSiliconStudio.Paradox.UI.UIProfilerKeysVarious ProfilingKey used to measure performance across some part of the UI system.
 CSiliconStudio.Paradox.UI.Renderers.UIRenderingContextThe UI drawing context. It provides information about how to render UIElements for drawing.
 CSiliconStudio.Shaders.Ast.UnaryOperatorHelperHelper for UnaryOperator.
 CIrony.Interpreter.Unassigned
 CSiliconStudio.ActionStack.UndoTokenRepresents a token that stores an unique identifier and an object. This token should be generated by a cancellable command and be passed as argument when the command must be undone.
 CSiliconStudio.Core.IO.ListStore< T >.UnsavedEntry
 CSiliconStudio.Core.IO.DictionaryStore< TKey, TValue >.UnsavedIdMapEntry
 CSiliconStudio.Paradox.Graphics.Internals.UpdaterKey
 CSiliconStudio.Paradox.Engine.Network.UploadFilePacket
 CSiliconStudio.Core.Serialization.UrlServices
 CUserControl
 CSiliconStudio.Core.UtilitiesUtility class.
 CSiliconStudio.Core.IO.UtilsA static class containing utility functions related to I/O.
 CSiliconStudio.Presentation.Core.UtilsA static class containing various useful methods and constants.
 CSiliconStudio.Shaders.Convertor.VariableLayoutRuleA single map rule.
 CSiliconStudio.Paradox.DataModel.Interpolator.Vector3
 CSiliconStudio.Paradox.Graphics.Buffer.VertexVertex buffer helper methods.
 CSiliconStudio.Paradox.Graphics.Data.VertexBufferBindingDataData type for SiliconStudio.Paradox.Graphics.VertexBufferBinding.
 CSiliconStudio.Paradox.Graphics.VertexElementUsage
 CSiliconStudio.Paradox.Graphics.VertexElementWithOffset
 CSiliconStudio.Paradox.Extensions.VertexExtensions
 CIrony.GrammarExplorer.ViewData
 CIrony.GrammarExplorer.ViewRange
 CSiliconStudio.Paradox.Input.VirtualButtonBindingDescribes a binding between a name and a IVirtualButton.
 CSiliconStudio.Core.IO.VirtualFileSystemVirtual abstraction over a file system. It handles access to files, http, packages, path rewrite, etc...
 CVirtualizingPanel
 CSiliconStudio.Shaders.Visitor.VisitorBaseVisitor base.
 CSiliconStudio.Core.Reflection.VisitorContext
 CSiliconStudio.Presentation.Extensions.VisualExtensions
 CSiliconStudio.Assets.VSProjectHelper
 CIrony.Parsing.VsScannerStateMap
 CSiliconStudio.Paradox.Shaders.Parser.Mixins.VTableReference
 CWICConvert
 CWICTranslate
 CSimpleTeapot.Program.Win32Interop
 CWindow
 CSiliconStudio.Paradox.Graphics.WindowHandleA platform specific window handle.
 CXmlObjectSerializer
 CSiliconStudio.Core.Yaml.YamlSerializerDefault Yaml serializer used to serialize assets by default.
 CScriptTest.YebisConfig
 CSystem.IO.Compression.Zip.ZipFileEntryRepresents an entry in Zip file directory
 CSystem.IO.Compression.Zip.ZipFileValidationHandlerThe zip file validation handler.
 CCanvas
 CDictionary< char, string >
 CDictionary< object, object >
 CDictionary< string, object >
 CDictionary< string, ObjectId >
 CDictionary< string, string >
 CFrameworkElement
 CHashSet< string >
 CICommand
 CIComparer< T >
 CIDisposable
 CIEqualityComparer< T >
 CIList
 CIServiceProvider
 CList< object >
 CList< string >
 CList< T >
 CPackage
 CSelector
 CStream
 Cuint8_t