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Paradox Game Engine
v1.0.0 beta06
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Public Member Functions | |
| Tokenizer (ShaderLanguageData languageData) | |
| void | SetSourceText (string sourceText, string sourceFileName) |
| Token | GetNextToken () |
Properties | |
| Irony.Parsing.SourceLocation | Location [get, set] |
Definition at line 14 of file Tokenizer.cs.
| SiliconStudio.Shaders.Grammar.Tokenizer.Tokenizer | ( | ShaderLanguageData | languageData | ) |
Definition at line 32 of file Tokenizer.cs.
| Token SiliconStudio.Shaders.Grammar.Tokenizer.GetNextToken | ( | ) |
Definition at line 62 of file Tokenizer.cs.
References DirectX.switch().
| void SiliconStudio.Shaders.Grammar.Tokenizer.SetSourceText | ( | string | sourceText, |
| string | sourceFileName | ||
| ) |
Definition at line 53 of file Tokenizer.cs.
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getset |
Definition at line 39 of file Tokenizer.cs.