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Paradox Game Engine
v1.0.0 beta06
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The base interface for all the vertex data structure. More...
Public Member Functions | |
VertexDeclaration | GetLayout () |
Gets the layout of the vertex. More... | |
void | FlipWinding () |
Flip the vertex winding. More... | |
The base interface for all the vertex data structure.
Definition at line 9 of file IVertex.cs.
void SiliconStudio.Paradox.Graphics.IVertex.FlipWinding | ( | ) |
VertexDeclaration SiliconStudio.Paradox.Graphics.IVertex.GetLayout | ( | ) |
Gets the layout of the vertex.
Implemented in SiliconStudio.Paradox.Graphics.VertexPositionNormalTangentMultiTexture, SiliconStudio.Paradox.Graphics.VertexPositionNormalTexture, SiliconStudio.Paradox.Graphics.VertexPositionNormalColor, and SiliconStudio.Paradox.Graphics.VertexPositionTexture.