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Paradox Game Engine
v1.0.0 beta06
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Public Member Functions | |
EntityHierarchyEnumerator (EntitySystem EntitySystem, ViewModelContext selectedEntitiesContext) | |
void | GenerateChildren (ViewModelContext context, IViewModelNode viewModelNode, ref bool handled) |
Properties | |
TrackingHashSet< Entity > | SelectedEntities [get] |
Definition at line 14 of file EntityHierarchyEnumerator.cs.
ScriptTest.EntityHierarchyEnumerator.EntityHierarchyEnumerator | ( | EntitySystem | EntitySystem, |
ViewModelContext | selectedEntitiesContext | ||
) |
Definition at line 22 of file EntityHierarchyEnumerator.cs.
void ScriptTest.EntityHierarchyEnumerator.GenerateChildren | ( | ViewModelContext | context, |
IViewModelNode | viewModelNode, | ||
ref bool | handled | ||
) |
Definition at line 35 of file EntityHierarchyEnumerator.cs.
References SiliconStudio.Paradox.EntityModel.EntitySystem.Remove().
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get |
Definition at line 31 of file EntityHierarchyEnumerator.cs.