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Paradox Game Engine
v1.0.0 beta06
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Describes a blend state. More...
Static Public Member Functions | |
static BlendState | New (GraphicsDevice graphicsDevice, BlendStateDescription blendStateDescription) |
Initializes a new instance of the BlendState class. More... | |
Public Attributes | |
readonly BlendStateDescription | Description |
Gets the blend state description. More... | |
Color4 | BlendFactor |
Gets or sets the four-component (RGBA) blend factor for alpha blending. More... | |
int | MultiSampleMask |
Gets or sets a bitmask which defines which samples can be written during multisampling. The default is 0xffffffff. More... | |
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Action< GraphicsResourceBase > | Reload |
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PropertyContainer | Tags |
Gets the attached properties to this component. More... | |
Protected Member Functions | |
BlendState () | |
BlendState (BlendStateDescription description) | |
override void | Destroy () |
Disposes of object resources. More... | |
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GraphicsResourceBase () | |
Initializes a new instance of the GraphicsResourceBase class. More... | |
GraphicsResourceBase (GraphicsDevice device) | |
Initializes a new instance of the GraphicsResourceBase class. More... | |
GraphicsResourceBase (GraphicsDevice device, string name) | |
Initializes a new instance of the GraphicsResourceBase class. More... | |
override void | Destroy () |
Disposes of object resources. More... | |
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ComponentBase () | |
Initializes a new instance of the ComponentBase class. More... | |
ComponentBase (string name) | |
Initializes a new instance of the ComponentBase class. More... | |
virtual void | OnNameChanged () |
Called when Name property was changed. More... | |
Additional Inherited Members | |
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void | Dispose () |
override string | ToString () |
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GraphicsDevice | GraphicsDevice [get, set] |
Gets the graphics device attached to this instance. More... | |
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long | Id [get, set] |
string | Name [get, set] |
Gets or sets the name of this component. More... | |
bool | IsDisposed [get, set] |
Has the component been disposed or not yet. More... | |
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long | Id [get] |
Gets the id of this component. More... | |
string | Name [get] |
Gets the name of this component. More... | |
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int | ReferenceCount [get] |
Gets the reference count of this instance. More... | |
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ObjectCollector | Collector [get] |
Gets the collector. More... | |
Describes a blend state.
Definition at line 13 of file BlendState.cs.
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protected |
Definition at line 16 of file BlendState.cs.
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protected |
Definition at line 21 of file BlendState.cs.
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protectedvirtual |
Disposes of object resources.
Reimplemented from SiliconStudio.Core.ComponentBase.
Definition at line 50 of file BlendState.cs.
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static |
Initializes a new instance of the BlendState class.
graphicsDevice | The graphics device. |
blendStateDescription | The blend state description. |
Definition at line 31 of file BlendState.cs.
Color4 SiliconStudio.Paradox.Graphics.BlendState.BlendFactor |
Gets or sets the four-component (RGBA) blend factor for alpha blending.
Definition at line 68 of file BlendState.cs.
readonly BlendStateDescription SiliconStudio.Paradox.Graphics.BlendState.Description |
Gets the blend state description.
Definition at line 63 of file BlendState.cs.
int SiliconStudio.Paradox.Graphics.BlendState.MultiSampleMask |
Gets or sets a bitmask which defines which samples can be written during multisampling. The default is 0xffffffff.
Definition at line 73 of file BlendState.cs.