Paradox Game Engine  v1.0.0 beta06
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Properties Events Macros Pages
SiliconStudio.TextureConverter.Program Class Reference
Inheritance diagram for SiliconStudio.TextureConverter.Program:
SiliconStudio.Paradox.ConsoleProgram

Public Member Functions

override string GetUsageFooter ()
 
void Run (string[] args)
 
- Public Member Functions inherited from SiliconStudio.Paradox.ConsoleProgram
void ShowError (string message, params object[] args)
 

Public Attributes

string InputPatternFile = null
 
string OutputFileOrDirectory
 
List< string > ExcludeList = new List<string>()
 
string Width = null
 
string Height = null
 
Filter.Rescaling RescalingFilter = Filter.Rescaling.Bilinear
 
bool Normal = false
 
PixelFormat TextureFormat = null
 
bool MipMap = false
 
Filter.MipMapGeneration MipMapFilter = Filter.MipMapGeneration.Linear
 
int MipMapSize = 1
 
bool PreMulAlpha = false
 
Orientation FlipOrientation = null
 

Additional Inherited Members

- Static Public Member Functions inherited from SiliconStudio.Paradox.ConsoleProgram
static void PrintHeader ()
 
static bool ParseCommandLine (object options, string[] args, int padOptions=16)
 
static void ErrorColor ()
 
static void Color (ConsoleColor color)
 
static void ResetColor ()
 
- Protected Member Functions inherited from SiliconStudio.Paradox.ConsoleProgram
 ConsoleProgram (int padOptions=16)
 
bool ParseCommandLine (string[] args)
 

Detailed Description

Definition at line 15 of file Program.cs.

Member Function Documentation

override string SiliconStudio.TextureConverter.Program.GetUsageFooter ( )
virtual

Reimplemented from SiliconStudio.Paradox.ConsoleProgram.

Definition at line 65 of file Program.cs.

void SiliconStudio.TextureConverter.Program.Run ( string[]  args)

Definition at line 73 of file Program.cs.

References s().

Member Data Documentation

List<string> SiliconStudio.TextureConverter.Program.ExcludeList = new List<string>()

Definition at line 24 of file Program.cs.

Orientation SiliconStudio.TextureConverter.Program.FlipOrientation = null

Definition at line 54 of file Program.cs.

string SiliconStudio.TextureConverter.Program.Height = null

Definition at line 30 of file Program.cs.

string SiliconStudio.TextureConverter.Program.InputPatternFile = null

Definition at line 18 of file Program.cs.

bool SiliconStudio.TextureConverter.Program.MipMap = false

Definition at line 42 of file Program.cs.

Filter.MipMapGeneration SiliconStudio.TextureConverter.Program.MipMapFilter = Filter.MipMapGeneration.Linear

Definition at line 45 of file Program.cs.

int SiliconStudio.TextureConverter.Program.MipMapSize = 1

Definition at line 48 of file Program.cs.

bool SiliconStudio.TextureConverter.Program.Normal = false

Definition at line 36 of file Program.cs.

string SiliconStudio.TextureConverter.Program.OutputFileOrDirectory

Definition at line 21 of file Program.cs.

bool SiliconStudio.TextureConverter.Program.PreMulAlpha = false

Definition at line 51 of file Program.cs.

Filter.Rescaling SiliconStudio.TextureConverter.Program.RescalingFilter = Filter.Rescaling.Bilinear

Definition at line 33 of file Program.cs.

PixelFormat SiliconStudio.TextureConverter.Program.TextureFormat = null

Definition at line 39 of file Program.cs.

string SiliconStudio.TextureConverter.Program.Width = null

Definition at line 27 of file Program.cs.


The documentation for this class was generated from the following file: