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Paradox Game Engine
v1.0.0 beta06
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Public Member Functions | |
ParserStack () | |
void | Push (ParseTreeNode nodeInfo) |
void | Push (ParseTreeNode nodeInfo, ParserState state) |
ParseTreeNode | Pop () |
void | Pop (int count) |
void | PopUntil (int finalCount) |
Properties | |
ParseTreeNode | Top [get] |
Definition at line 19 of file ParserStack.cs.
Irony.Parsing.ParserStack.ParserStack | ( | ) |
Definition at line 20 of file ParserStack.cs.
ParseTreeNode Irony.Parsing.ParserStack.Pop | ( | ) |
Definition at line 28 of file ParserStack.cs.
void Irony.Parsing.ParserStack.Pop | ( | int | count | ) |
Definition at line 33 of file ParserStack.cs.
References DirectX.count.
void Irony.Parsing.ParserStack.PopUntil | ( | int | finalCount | ) |
Definition at line 36 of file ParserStack.cs.
void Irony.Parsing.ParserStack.Push | ( | ParseTreeNode | nodeInfo | ) |
Definition at line 21 of file ParserStack.cs.
void Irony.Parsing.ParserStack.Push | ( | ParseTreeNode | nodeInfo, |
ParserState | state | ||
) |
Definition at line 24 of file ParserStack.cs.
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get |
Definition at line 40 of file ParserStack.cs.
Referenced by Irony.Parsing.ParsingContext.AddParserMessage(), and Irony.Parsing.ParsingContext.AddTrace().