Paradox Game Engine  v1.0.0 beta06
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SiliconStudio.Assets.AssetToImport Class Reference

A raw asset being imported that will generate possibly multiple AssetItem More...

Properties

UFile File [get]
 Gets the file/raw asset being imported. More...
 
List< AssetToImportByImporterByImporters [get, set]
 Gets the list of importers and asset to import by importers. More...
 
bool Enabled [get, set]
 Gets or sets a value indicating whether this AssetToImport is enabled. More...
 

Detailed Description

A raw asset being imported that will generate possibly multiple AssetItem

Definition at line 15 of file AssetToImport.cs.

Property Documentation

List<AssetToImportByImporter> SiliconStudio.Assets.AssetToImport.ByImporters
getset

Gets the list of importers and asset to import by importers.

The by importers.

Definition at line 48 of file AssetToImport.cs.

bool SiliconStudio.Assets.AssetToImport.Enabled
getset

Gets or sets a value indicating whether this AssetToImport is enabled.

true if enabled; otherwise, false.

Definition at line 54 of file AssetToImport.cs.

UFile SiliconStudio.Assets.AssetToImport.File
get

Gets the file/raw asset being imported.

The file.

Definition at line 37 of file AssetToImport.cs.


The documentation for this class was generated from the following file: