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Paradox Game Engine
v1.0.0 beta06
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Namespaces | |
package | Hlsl |
Classes | |
class | DefaultIncludeHandler |
Default IncludeHandler implementation loading files from a set of predefined directories. More... | |
interface | IncludeHandler |
Callback interface to handle included file requested by the PreProcessor. More... | |
class | ParsingResult |
A Parsing result. More... | |
struct | ShaderMacro |
Macro to be used with PreProcessor. More... | |
class | ShaderParser |
Parser class. More... | |
Enumerations | |
enum | IncludeType { IncludeType.Local = 0, IncludeType.System = 1 } |
Type of include file. More... | |
Type of include file.
Enumerator | |
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Local |
A local file. |
System |
A system file. |
Definition at line 8 of file IncludeType.cs.