![]() |
Paradox Game Engine
v1.0.0 beta06
|
Go to the source code of this file.
Classes | |
class | SiliconStudio.Paradox.Shaders.Compiler.EffectCompiler |
An IEffectCompiler which will compile effect into multiple shader code, and compile them with a IShaderCompiler. More... | |
Namespaces | |
package | SiliconStudio.Paradox.Shaders.Compiler |
Typedefs | |
using | Encoding = System.Text.Encoding |
using | LoggerResult = SiliconStudio.Core.Diagnostics.LoggerResult |
using Encoding = System.Text.Encoding |
Definition at line 16 of file EffectCompiler.cs.
Definition at line 17 of file EffectCompiler.cs.