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Paradox Game Engine
v1.0.0 beta06
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Go to the source code of this file.
Classes | |
| class | SiliconStudio.Paradox.Shaders.Compiler.EffectCompiler |
| An IEffectCompiler which will compile effect into multiple shader code, and compile them with a IShaderCompiler. More... | |
Namespaces | |
| package | SiliconStudio.Paradox.Shaders.Compiler |
Typedefs | |
| using | Encoding = System.Text.Encoding |
| using | LoggerResult = SiliconStudio.Core.Diagnostics.LoggerResult |
| using Encoding = System.Text.Encoding |
Definition at line 16 of file EffectCompiler.cs.
Definition at line 17 of file EffectCompiler.cs.