Paradox Game Engine  v1.0.0 beta06
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EffectCompiler.cs File Reference

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Classes

class  SiliconStudio.Paradox.Shaders.Compiler.EffectCompiler
 An IEffectCompiler which will compile effect into multiple shader code, and compile them with a IShaderCompiler. More...
 

Namespaces

package  SiliconStudio.Paradox.Shaders.Compiler
 

Typedefs

using Encoding = System.Text.Encoding
 
using LoggerResult = SiliconStudio.Core.Diagnostics.LoggerResult
 

Typedef Documentation

using Encoding = System.Text.Encoding

Definition at line 16 of file EffectCompiler.cs.