Paradox Game Engine  v1.0.0 beta06
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Properties Events Macros Pages
SiliconStudio.Assets.Compiler.CompilerContext Class Reference

The context used when compiling an asset in a Package. More...

Inheritance diagram for SiliconStudio.Assets.Compiler.CompilerContext:
SiliconStudio.Assets.Compiler.AssetCompilerContext SiliconStudio.Assets.Compiler.ThumbnailCompilerContext

Public Member Functions

 CompilerContext ()
 Initializes a new instance of the CompilerContext class. More...
 
CompilerContext Clone ()
 

Properties

PropertyCollection Properties [get, set]
 Gets the attributes attached to this context. More...
 

Detailed Description

The context used when compiling an asset in a Package.

Definition at line 9 of file CompilerContext.cs.

Constructor & Destructor Documentation

SiliconStudio.Assets.Compiler.CompilerContext.CompilerContext ( )

Initializes a new instance of the CompilerContext class.

Definition at line 14 of file CompilerContext.cs.

Member Function Documentation

CompilerContext SiliconStudio.Assets.Compiler.CompilerContext.Clone ( )

Definition at line 25 of file CompilerContext.cs.

Property Documentation

PropertyCollection SiliconStudio.Assets.Compiler.CompilerContext.Properties
getset

The documentation for this class was generated from the following file: