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Paradox Game Engine
v1.0.0 beta06
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Public Member Functions | |
NShaderScanner (IShaderTokenProvider tokenProvider) | |
void | SetSource (string source, int offset) |
bool | ScanTokenAndProvideInfoAboutIt (TokenInfo tokenInfo, ref int state) |
Properties | |
Scanner | Lexer [get] |
Definition at line 23 of file NShaderScanner.cs.
NShader.NShaderScanner.NShaderScanner | ( | IShaderTokenProvider | tokenProvider | ) |
Definition at line 27 of file NShaderScanner.cs.
bool NShader.NShaderScanner.ScanTokenAndProvideInfoAboutIt | ( | TokenInfo | tokenInfo, |
ref int | state | ||
) |
Definition at line 46 of file NShaderScanner.cs.
References NShader.Lexer.Scanner.GetNext().
void NShader.NShaderScanner.SetSource | ( | string | source, |
int | offset | ||
) |
Definition at line 33 of file NShaderScanner.cs.
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get |
Definition at line 39 of file NShaderScanner.cs.