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Paradox Game Engine
v1.0.0 beta06
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Static Public Attributes | |
| static PropertyKey < ModelConverterComponent > | Key = new PropertyKey<ModelConverterComponent>("Key", typeof(ModelConverterComponent)) |
Properties | |
| string | Model [get, set] |
| EffectOld | Effect [get, set] |
Properties inherited from SiliconStudio.Paradox.EntityModel.EntityComponent | |
| Entity | Entity [get, set] |
| Gets or sets the owner entity. More... | |
| Entity | EnsureEntity [get] |
| Gets the entity and throws an exception if the entity is null. More... | |
| virtual PropertyKey | DefaultKey [get] |
| The default key this component is associated to. More... | |
Properties inherited from SiliconStudio.Core.IContentUrl | |
| string | Url [get, set] |
| The URL of this asset. More... | |
Additional Inherited Members | |
Public Member Functions inherited from SiliconStudio.Paradox.EntityModel.EntityComponent | |
| EntityComponent () | |
| Initializes a new instance of the EntityComponent class. More... | |
Static Public Member Functions inherited from SiliconStudio.Paradox.EntityModel.EntityComponent | |
| static PropertyKey | GetDefaultKey< T > () |
| Gets the default key for the specified entity component type. More... | |
Definition at line 27 of file AnimScript.cs.
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static |
Definition at line 29 of file AnimScript.cs.
Referenced by ScriptTest2.ModelConverterProcessor.GenerateAssociatedData().
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getset |
Definition at line 33 of file AnimScript.cs.
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getset |
Definition at line 32 of file AnimScript.cs.