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Paradox Game Engine
v1.0.0 beta06
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An AssetItem accessor to get member value and overrides. More...
Public Member Functions | |
| AssetItemAccessor (AssetItem item) | |
| Initializes a new instance of the AssetItemAccessor class. More... | |
| AssetMemberValue | TryGetMemberValue (MemberPath path) |
| Try to gets the value of an asset member and provides the assets that OverrideType information for this particular member. More... | |
Properties | |
| AssetItem | Item [get, set] |
| Gets the item associated to this instance. More... | |
An AssetItem accessor to get member value and overrides.
Definition at line 12 of file AssetItemAccessor.cs.
| SiliconStudio.Assets.AssetItemAccessor.AssetItemAccessor | ( | AssetItem | item | ) |
Initializes a new instance of the AssetItemAccessor class.
| item | The item. |
| System.ArgumentNullException | item |
Definition at line 21 of file AssetItemAccessor.cs.
| AssetMemberValue SiliconStudio.Assets.AssetItemAccessor.TryGetMemberValue | ( | MemberPath | path | ) |
Try to gets the value of an asset member and provides the assets that OverrideType information for this particular member.
| path | The path to the member. |
| System.ArgumentNullException | path |
Definition at line 49 of file AssetItemAccessor.cs.
References SiliconStudio.Core.Reflection.MemberPath.TryGetValue().
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getset |
Gets the item associated to this instance.
The item associated to this instance.
Definition at line 39 of file AssetItemAccessor.cs.