Paradox Game Engine  v1.0.0 beta06
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SiliconStudio.Paradox.Games.IContentable Interface Reference

An interface to load and unload asset. More...

Inheritance diagram for SiliconStudio.Paradox.Games.IContentable:
SiliconStudio.Paradox.Games.GameSystemBase SiliconStudio.Paradox.Effects.EffectSystem SiliconStudio.Paradox.Effects.RenderSystem SiliconStudio.Paradox.EntityModel.EntitySystem SiliconStudio.Paradox.Games.GameWindowRenderer SiliconStudio.Paradox.GameSystem SiliconStudio.Paradox.Graphics.Regression.FrameGameSystem SiliconStudio.Paradox.Input.InputManagerBase SiliconStudio.Paradox.ScriptSystem SiliconStudio.Paradox.UI.UISystem

Public Member Functions

void LoadContent ()
 Loads the assets. More...
 
void UnloadContent ()
 Called when graphics resources need to be unloaded. Override this method to unload any game-specific graphics resources. More...
 

Detailed Description

An interface to load and unload asset.

Definition at line 29 of file IContentable.cs.

Member Function Documentation

void SiliconStudio.Paradox.Games.IContentable.LoadContent ( )
void SiliconStudio.Paradox.Games.IContentable.UnloadContent ( )

Called when graphics resources need to be unloaded. Override this method to unload any game-specific graphics resources.

Implemented in SiliconStudio.Paradox.Games.GameSystemBase.


The documentation for this interface was generated from the following file: