Paradox Game Engine  v1.0.0 beta06
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ScriptTest.ScriptSync Class Reference

Static Public Member Functions

static List< EntityDefinition > LoadEntities (Stream stream)
 
static void SaveAssets (EngineContext engineContext)
 
static void MergeTest (EngineContext engineContext)
 
static void ResolveEntityConflicts (ThreeWayConflictType conflictType, IList< EntityDefinition >[] lists, int[] indices, IList< EntityDefinition > result)
 
static void ResolveComponentConflicts (ThreeWayConflictType conflictType, IList< EntityComponentDefinition >[] lists, int[] indices, IList< EntityComponentDefinition > result)
 
static void ResolvePropertyConflicts (ThreeWayConflictType conflictType, IList< EntityComponentProperty >[] lists, int[] indices, IList< EntityComponentProperty > result)
 
static void LoadAssets (EngineContext engineContext)
 

Detailed Description

Definition at line 39 of file ScriptSync.cs.

Member Function Documentation

static void ScriptTest.ScriptSync.LoadAssets ( EngineContext  engineContext)
static

Definition at line 216 of file ScriptSync.cs.

References ScriptTest.ScriptSync.LoadEntities().

static List<EntityDefinition> ScriptTest.ScriptSync.LoadEntities ( Stream  stream)
static
static void ScriptTest.ScriptSync.MergeTest ( EngineContext  engineContext)
static
static void ScriptTest.ScriptSync.ResolveComponentConflicts ( ThreeWayConflictType  conflictType,
IList< EntityComponentDefinition >[]  lists,
int[]  indices,
IList< EntityComponentDefinition >  result 
)
static
static void ScriptTest.ScriptSync.ResolveEntityConflicts ( ThreeWayConflictType  conflictType,
IList< EntityDefinition >[]  lists,
int[]  indices,
IList< EntityDefinition >  result 
)
static
static void ScriptTest.ScriptSync.ResolvePropertyConflicts ( ThreeWayConflictType  conflictType,
IList< EntityComponentProperty >[]  lists,
int[]  indices,
IList< EntityComponentProperty >  result 
)
static

Definition at line 204 of file ScriptSync.cs.

Referenced by ScriptTest.ScriptSync.ResolveComponentConflicts().

static void ScriptTest.ScriptSync.SaveAssets ( EngineContext  engineContext)
static

Definition at line 59 of file ScriptSync.cs.


The documentation for this class was generated from the following file: