![]() |
Paradox Game Engine
v1.0.0 beta06
|
Plugin used for the main rendering view. More...
Public Member Functions | |
MainPlugin () | |
Initializes a new instance of the MainPlugin class. More... | |
MainPlugin (string name) | |
Initializes a new instance of the MainPlugin class. More... | |
override void | Initialize () |
Static Public Attributes | |
static readonly PropertyKey < ParameterCollection > | ViewParametersSourceKey |
Properties | |
RenderViewport | ViewParameters [get, set] |
RenderTarget | RenderTarget [get, set] |
DepthStencilBuffer | DepthStencil [get, set] |
DepthStencilBuffer | DepthStencilReadOnly [get, set] |
Plugin used for the main rendering view.
Definition at line 15 of file MainPlugin.cs.
SiliconStudio.Paradox.Effects.MainPlugin.MainPlugin | ( | ) |
Initializes a new instance of the MainPlugin class.
Definition at line 32 of file MainPlugin.cs.
SiliconStudio.Paradox.Effects.MainPlugin.MainPlugin | ( | string | name | ) |
Initializes a new instance of the MainPlugin class.
name | The name. |
Definition at line 40 of file MainPlugin.cs.
override void SiliconStudio.Paradox.Effects.MainPlugin.Initialize | ( | ) |
Definition at line 51 of file MainPlugin.cs.
References SiliconStudio.Paradox.Graphics.DepthStencil, and SiliconStudio.Paradox.Graphics.GraphicsDevice.DepthStencilBuffer.
|
static |
Definition at line 17 of file MainPlugin.cs.
|
getset |
Definition at line 85 of file MainPlugin.cs.
|
getset |
Definition at line 87 of file MainPlugin.cs.
Referenced by ScriptTest.RenderingSetup.Initialize().
|
getset |
Definition at line 83 of file MainPlugin.cs.
|
getset |
Definition at line 81 of file MainPlugin.cs.