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Paradox Game Engine
v1.0.0 beta06
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Keys used for profiling the game class. More...
Static Public Attributes | |
static readonly ProfilingKey | Session = new ProfilingKey("PackageSession") |
static readonly ProfilingKey | Loading = new ProfilingKey(Session, "Load", ProfilingKeyFlags.Log) |
Profiling load of a session. More... | |
static readonly ProfilingKey | Saving = new ProfilingKey(Session, "Save", ProfilingKeyFlags.Log) |
Profiling save of a session. More... | |
Keys used for profiling the game class.
Definition at line 10 of file PackageSessionProfilingKeys.cs.
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Profiling load of a session.
Definition at line 17 of file PackageSessionProfilingKeys.cs.
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Profiling save of a session.
Definition at line 22 of file PackageSessionProfilingKeys.cs.
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Definition at line 12 of file PackageSessionProfilingKeys.cs.