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Paradox Game Engine
v1.0.0 beta06
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The DynamicCallDispatcher class is responsible for fast dispatching to the implementation based on argument types It is one per context which is one per thread. More...
Public Member Functions | |
DynamicCallDispatcher (EvaluationContext context) | |
void | ExecuteBinaryOperator (string op) |
Public Attributes | |
readonly OperatorImplementationTable | OperatorImplementations |
The DynamicCallDispatcher class is responsible for fast dispatching to the implementation based on argument types It is one per context which is one per thread.
Definition at line 175 of file DynamicCallDispatcher.cs.
Irony.Interpreter.DynamicCallDispatcher.DynamicCallDispatcher | ( | EvaluationContext | context | ) |
Definition at line 180 of file DynamicCallDispatcher.cs.
void Irony.Interpreter.DynamicCallDispatcher.ExecuteBinaryOperator | ( | string | op | ) |
Definition at line 186 of file DynamicCallDispatcher.cs.
References Irony.Resources.ErrOpNotImplemented.
readonly OperatorImplementationTable Irony.Interpreter.DynamicCallDispatcher.OperatorImplementations |
Definition at line 178 of file DynamicCallDispatcher.cs.