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Paradox Game Engine
v1.0.0 beta06
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A region of an image. More...
Public Member Functions | |
| ImageFragment (string fragmentName) | |
| Creates an empty image fragment having the provided name. More... | |
| ImageFragment (string fragmentName, Texture2D color, Texture2D alpha) | |
| Creates a image fragment having the provided color/alpha textures and name. The region size is initialized with the whole size of the texture. More... | |
| override string | ToString () |
Properties | |
| string | Name [get, set] |
| Gets or sets the name of the image fragment. More... | |
| Texture2D | Texture [get, set] |
| The texture in which the image is contained More... | |
| Texture2D | TextureAlpha [get, set] |
| The texture in which the image alpha is contained More... | |
| virtual bool | SubstituteAlpha [get] |
| Gets a value indicating if the alpha component of the ImageFragment should be taken from the color of the TextureAlpha texture or not. More... | |
| virtual RectangleF | Region [get, set] |
| The rectangle specifying the region of the texture to use as fragment. More... | |
| bool | IsTransparent [get, set] |
| Gets or sets the value indicating if the fragment contains transparent regions. More... | |
| virtual ImageOrientation | Orientation [get, set] |
| Gets or sets the rotation to apply to the texture region when rendering the ImageFragment More... | |
A region of an image.
Definition at line 10 of file ImageFragment.cs.
| SiliconStudio.Paradox.Graphics.ImageFragment.ImageFragment | ( | string | fragmentName | ) |
Creates an empty image fragment having the provided name.
| fragmentName | Name of the fragment |
Definition at line 23 of file ImageFragment.cs.
| SiliconStudio.Paradox.Graphics.ImageFragment.ImageFragment | ( | string | fragmentName, |
| Texture2D | color, | ||
| Texture2D | alpha | ||
| ) |
Creates a image fragment having the provided color/alpha textures and name. The region size is initialized with the whole size of the texture.
| fragmentName | Name of the fragment |
| color | The texture to use as color |
| alpha | the texture to use as alpha |
Definition at line 35 of file ImageFragment.cs.
| override string SiliconStudio.Paradox.Graphics.ImageFragment.ToString | ( | ) |
Definition at line 96 of file ImageFragment.cs.
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getset |
Gets or sets the value indicating if the fragment contains transparent regions.
Definition at line 88 of file ImageFragment.cs.
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getset |
Gets or sets the name of the image fragment.
Definition at line 52 of file ImageFragment.cs.
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getset |
Gets or sets the rotation to apply to the texture region when rendering the ImageFragment
Definition at line 94 of file ImageFragment.cs.
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getset |
The rectangle specifying the region of the texture to use as fragment.
Definition at line 79 of file ImageFragment.cs.
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get |
Gets a value indicating if the alpha component of the ImageFragment should be taken from the color of the TextureAlpha texture or not.
Definition at line 70 of file ImageFragment.cs.
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getset |
The texture in which the image is contained
Definition at line 58 of file ImageFragment.cs.
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getset |
The texture in which the image alpha is contained
Definition at line 64 of file ImageFragment.cs.