Paradox Game Engine  v1.0.0 beta06
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SiliconStudio.Paradox.Extensions.VertexExtensions Class Reference

Static Public Member Functions

static T[] GetVertexBufferData< T > (this MeshDrawData meshData, params string[] vertexElementToExtract)
 Extracts a selection of vertices from a vertex buffer stored in this mesh data. More...
 

Detailed Description

Definition at line 11 of file VertexExtensions.cs.

Member Function Documentation

static T [] SiliconStudio.Paradox.Extensions.VertexExtensions.GetVertexBufferData< T > ( this MeshDrawData  meshData,
params string[]  vertexElementToExtract 
)
static

Extracts a selection of vertices from a vertex buffer stored in this mesh data.

Parameters
meshDataThe mesh data.
vertexElementToExtractThe declaration to extract (e.g. "POSITION0"...etc.)
Type Constraints
T :struct 

Definition at line 18 of file VertexExtensions.cs.

References DirectX.count, and outputSize.


The documentation for this class was generated from the following file: