Paradox Game Engine  v1.0.0 beta06
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Properties Events Macros Pages
Irony.Parsing.IAstNodeInit Interface Reference
Inheritance diagram for Irony.Parsing.IAstNodeInit:
Irony.Interpreter.Ast.AstNode Irony.Interpreter.Ast.AssignmentNode Irony.Interpreter.Ast.BinaryOperationNode Irony.Interpreter.Ast.EmptyStatementNode Irony.Interpreter.Ast.ExpressionListNode Irony.Interpreter.Ast.FunctionCallNode Irony.Interpreter.Ast.FunctionDefNode Irony.Interpreter.Ast.IdentifierNode Irony.Interpreter.Ast.IfNode Irony.Interpreter.Ast.IncDecNode Irony.Interpreter.Ast.LiteralValueNode Irony.Interpreter.Ast.NotSupportedNode Irony.Interpreter.Ast.NullNode Irony.Interpreter.Ast.ParamListNode Irony.Interpreter.Ast.StatementListNode Irony.Interpreter.Ast.StringTemplateNode Irony.Interpreter.Ast.UnaryOperationNode

Public Member Functions

void Init (ParsingContext context, ParseTreeNode parseNode)
 

Detailed Description

Definition at line 18 of file AstInterfaces.cs.

Member Function Documentation


The documentation for this interface was generated from the following file: