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Paradox Game Engine
v1.0.0 beta06
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A GPU resource mapped for CPU access. This is returned by using GraphicsDevice.MapSubresource More...
Public Attributes | |
readonly GraphicsResource | Resource |
The resource mapped. More... | |
readonly int | SubResourceIndex |
The subresource index. More... | |
readonly DataBox | DataBox |
The data box More... | |
readonly int | OffsetInBytes |
the offset of the mapped resource since the beginning of the buffer More... | |
readonly int | SizeInBytes |
the size of the mapped resource More... | |
A GPU resource mapped for CPU access. This is returned by using GraphicsDevice.MapSubresource
Definition at line 8 of file MappedResource.cs.
readonly DataBox SiliconStudio.Paradox.Graphics.MappedResource.DataBox |
The data box
Definition at line 55 of file MappedResource.cs.
readonly int SiliconStudio.Paradox.Graphics.MappedResource.OffsetInBytes |
the offset of the mapped resource since the beginning of the buffer
Definition at line 60 of file MappedResource.cs.
readonly GraphicsResource SiliconStudio.Paradox.Graphics.MappedResource.Resource |
The resource mapped.
Definition at line 45 of file MappedResource.cs.
readonly int SiliconStudio.Paradox.Graphics.MappedResource.SizeInBytes |
the size of the mapped resource
Definition at line 65 of file MappedResource.cs.
readonly int SiliconStudio.Paradox.Graphics.MappedResource.SubResourceIndex |
The subresource index.
Definition at line 50 of file MappedResource.cs.