Paradox Game Engine  v1.0.0 beta06
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DirectX::Rect Struct Reference

#include <DirectXTex.h>

Public Member Functions

 Rect ()
 
 Rect (size_t _x, size_t _y, size_t _w, size_t _h)
 

Public Attributes

size_t x
 
size_t y
 
size_t w
 
size_t h
 

Detailed Description

Definition at line 559 of file DirectXTex.h.

Constructor & Destructor Documentation

DirectX::Rect::Rect ( )

Definition at line 566 of file DirectXTex.h.

DirectX::Rect::Rect ( size_t  _x,
size_t  _y,
size_t  _w,
size_t  _h 
)

Definition at line 567 of file DirectXTex.h.

Member Data Documentation

size_t DirectX::Rect::h

Definition at line 564 of file DirectXTex.h.

Referenced by DirectX::CopyRectangle().

size_t DirectX::Rect::w

Definition at line 563 of file DirectXTex.h.

Referenced by DirectX::CopyRectangle().

size_t DirectX::Rect::x

Definition at line 561 of file DirectXTex.h.

Referenced by DirectX::CopyRectangle().

size_t DirectX::Rect::y

Definition at line 562 of file DirectXTex.h.

Referenced by DirectX::CopyRectangle().


The documentation for this struct was generated from the following file: