Paradox Game Engine  v1.0.0 beta06
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Properties Events Macros Pages
SiliconStudio.Paradox.Effects.NoisePlugin Class Reference

Plugin used to render to a GBuffer from a MainPlugin. More...

Inheritance diagram for SiliconStudio.Paradox.Effects.NoisePlugin:
RenderPassPlugin

Public Member Functions

 NoisePlugin ()
 Initializes a new instance of the NoisePlugin class. More...
 
 NoisePlugin (string name)
 Initializes a new instance of the NoisePlugin class. More...
 
unsafe override void Initialize ()
 

Protected Member Functions

override void Destroy ()
 

Properties

int Seed [get, set]
 

Detailed Description

Plugin used to render to a GBuffer from a MainPlugin.

This plugin depends on MainPlugin parameters.

Definition at line 19 of file NoisePlugin.cs.

Constructor & Destructor Documentation

SiliconStudio.Paradox.Effects.NoisePlugin.NoisePlugin ( )

Initializes a new instance of the NoisePlugin class.

Definition at line 43 of file NoisePlugin.cs.

SiliconStudio.Paradox.Effects.NoisePlugin.NoisePlugin ( string  name)

Initializes a new instance of the NoisePlugin class.

Parameters
nameThe name.

Definition at line 51 of file NoisePlugin.cs.

Member Function Documentation

override void SiliconStudio.Paradox.Effects.NoisePlugin.Destroy ( )
protected

Definition at line 115 of file NoisePlugin.cs.

unsafe override void SiliconStudio.Paradox.Effects.NoisePlugin.Initialize ( )

Definition at line 84 of file NoisePlugin.cs.

Property Documentation

int SiliconStudio.Paradox.Effects.NoisePlugin.Seed
getset

Definition at line 56 of file NoisePlugin.cs.


The documentation for this class was generated from the following file: