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Paradox Game Engine
v1.0.0 beta06
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Public Member Functions | |
| SourceSpan (SourceLocation location, int length) | |
| Initializes a new instance of the SourceSpan struct. More... | |
| override string | ToString () |
Public Attributes | |
| SourceLocation | Location |
| Location of this span. More... | |
| int | Length |
| Length of this span. More... | |
A SourceSpan.
Definition at line 10 of file SourceSpan.cs.
| SiliconStudio.Shaders.Ast.SourceSpan.SourceSpan | ( | SourceLocation | location, |
| int | length | ||
| ) |
Initializes a new instance of the SourceSpan struct.
| location | The location. |
| length | The length. |
Definition at line 37 of file SourceSpan.cs.
| override string SiliconStudio.Shaders.Ast.SourceSpan.ToString | ( | ) |
Definition at line 44 of file SourceSpan.cs.
| int SiliconStudio.Shaders.Ast.SourceSpan.Length |
Length of this span.
Definition at line 22 of file SourceSpan.cs.
| SourceLocation SiliconStudio.Shaders.Ast.SourceSpan.Location |
Location of this span.
Definition at line 17 of file SourceSpan.cs.
Referenced by SiliconStudio.Shaders.Writer.ShaderWriter.PreVisitNode(), and SiliconStudio.Shaders.Writer.ShaderWriter.WriteLinkLine().