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Paradox Game Engine
v1.0.0 beta06
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Class SourceCodeAsset. More...
Static Public Member Functions | |
| static Guid | GenerateGuidFromLocation (string location) |
| Generates a unique identifier from location. More... | |
Properties | |
| UFile | AbsoluteSourceLocation [get, set] |
| Gets or sets the absolute source location of this asset on the disk. More... | |
| string | Text [get, set] |
Properties inherited from SiliconStudio.Assets.Asset | |
| Guid | Id [get, set] |
| Gets or sets the unique identifier of this asset. More... | |
| int | SerializedVersion [get, set] |
| Gets or sets the version number for this asset, used internally when migrating assets. More... | |
| AssetBase | Base [get, set] |
| Gets or sets the base. More... | |
| int | BuildOrder [get, set] |
| Gets or sets the build order for this asset. More... | |
| TagCollection | Tags [get, set] |
| Gets the tags for this asset. More... | |
Additional Inherited Members | |
Public Member Functions inherited from SiliconStudio.Assets.Asset | |
| virtual void | SetDefaults () |
| Sets the defaults values for this instance More... | |
| override string | ToString () |
Protected Member Functions inherited from SiliconStudio.Assets.Asset | |
| Asset () | |
| Initializes a new instance of the Asset class. More... | |
Class SourceCodeAsset.
Definition at line 18 of file SourceCodeAsset.cs.
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static |
Generates a unique identifier from location.
| location | The location. |
Definition at line 34 of file SourceCodeAsset.cs.
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getset |
Gets or sets the absolute source location of this asset on the disk.
The absolute source location.
Definition at line 25 of file SourceCodeAsset.cs.
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getset |
Definition at line 27 of file SourceCodeAsset.cs.