![]() |
Paradox Game Engine
v1.0.0 beta06
|
TODO: Update summary. More...
Public Member Functions | |
void | Initialize (IServiceRegistry registry, string effectFilename=null, string[] optionalFeatures=null) |
bool | ToggleWireframe () |
void | RegisterLighting () |
Static Public Attributes | |
static readonly RenderingSetup | Singleton = new RenderingSetup() |
Properties | |
RenderTargetsPlugin | MainTargetPlugin [get, set] |
MainPlugin | MainPlugin [get, set] |
TODO: Update summary.
Definition at line 31 of file RenderingSetup.cs.
void ScriptTest.RenderingSetup.Initialize | ( | IServiceRegistry | registry, |
string | effectFilename = null , |
||
string[] | optionalFeatures = null |
||
) |
Definition at line 46 of file RenderingSetup.cs.
References SiliconStudio.Paradox.Effects.MainPlugin.DepthStencilReadOnly, and ScriptTest.RenderingSetup.MainTargetPlugin.
void ScriptTest.RenderingSetup.RegisterLighting | ( | ) |
Definition at line 220 of file RenderingSetup.cs.
References SiliconStudio.Paradox.Effects.LightingPrepassPlugin.Lights, and ScriptTest.RenderingSetup.MainTargetPlugin.
bool ScriptTest.RenderingSetup.ToggleWireframe | ( | ) |
Definition at line 211 of file RenderingSetup.cs.
|
static |
Definition at line 35 of file RenderingSetup.cs.
Referenced by ScriptTest.ScriptCube.GenerateSimpleCubeEffect(), ScriptTest.ScriptCave.LoadDragon(), ScriptTest.Script1.PipelineSetup(), ScriptTest.PickingSystem.ProcessGizmoAndPicking(), ScriptTest.ScriptPermutation.Run(), ScriptTest.ScriptSingleSphere.Run(), ScriptTest.ScriptCave.Run(), ScriptTest.ScriptCube.Run(), ScriptTest.ScriptDebug.RunDebug(), ScriptTest.Script1.SetupFactory(), and ScriptTest.Script1.SetupPostEffects().
|
getset |
Definition at line 44 of file RenderingSetup.cs.
|
getset |
Definition at line 43 of file RenderingSetup.cs.
Referenced by ScriptTest.RenderingSetup.Initialize(), and ScriptTest.RenderingSetup.RegisterLighting().