Paradox Game Engine  v1.0.0 beta06
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ScriptTest.RenderingSetup Class Reference

TODO: Update summary. More...

Public Member Functions

void Initialize (IServiceRegistry registry, string effectFilename=null, string[] optionalFeatures=null)
 
bool ToggleWireframe ()
 
void RegisterLighting ()
 

Static Public Attributes

static readonly RenderingSetup Singleton = new RenderingSetup()
 

Properties

RenderTargetsPlugin MainTargetPlugin [get, set]
 
MainPlugin MainPlugin [get, set]
 

Detailed Description

TODO: Update summary.

Definition at line 31 of file RenderingSetup.cs.

Member Function Documentation

void ScriptTest.RenderingSetup.Initialize ( IServiceRegistry  registry,
string  effectFilename = null,
string[]  optionalFeatures = null 
)
void ScriptTest.RenderingSetup.RegisterLighting ( )
bool ScriptTest.RenderingSetup.ToggleWireframe ( )

Definition at line 211 of file RenderingSetup.cs.

Member Data Documentation

Property Documentation

MainPlugin ScriptTest.RenderingSetup.MainPlugin
getset

Definition at line 44 of file RenderingSetup.cs.

RenderTargetsPlugin ScriptTest.RenderingSetup.MainTargetPlugin
getset

The documentation for this class was generated from the following file: