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Paradox Game Engine
v1.0.0 beta06
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A declaration inside a statement. More...
Public Member Functions | |
| DeclarationStatement () | |
| Initializes a new instance of the DeclarationStatement class. More... | |
| DeclarationStatement (Node content) | |
| Initializes a new instance of the DeclarationStatement class. More... | |
| override IEnumerable< Node > | Childrens () |
Gets the child nodes.
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| override string | ToString () |
Public Member Functions inherited from SiliconStudio.Shaders.Ast.Node | |
| override bool | Equals (object against) |
| override int | GetHashCode () |
| object | GetTag (object tagKey) |
| Gets a tag value associated to this node.. More... | |
| bool | RemoveTag (object tagKey) |
| Gets a tag value associated to this node.. More... | |
| bool | ContainsTag (object tagKey) |
| Determines whether the specified instance contains this tag. More... | |
| void | SetTag (object tagKey, object tagValue) |
| Sets a tag value associated to this node. More... | |
| override string | ToString () |
Properties | |
| Node | Content [get, set] |
| Gets or sets the content. More... | |
Properties inherited from SiliconStudio.Shaders.Ast.Statement | |
| List< AttributeBase > | Attributes [get, set] |
| Gets or sets the attributes. More... | |
Properties inherited from SiliconStudio.Shaders.Ast.Node | |
| SourceSpan | Span [get, set] |
| Gets or sets the source span. More... | |
| List< Node > | ChildrenList [get] |
| Gets the childrens. More... | |
Properties inherited from SiliconStudio.Shaders.Ast.IAttributes | |
| List< AttributeBase > | Attributes [get, set] |
Additional Inherited Members | |
Static Public Member Functions inherited from SiliconStudio.Shaders.Ast.Node | |
| static bool | operator== (Node left, Node right) |
| static bool | operator!= (Node left, Node right) |
Protected Member Functions inherited from SiliconStudio.Shaders.Ast.Statement | |
| Statement () | |
| Initializes a new instance of the Statement class. More... | |
Protected Member Functions inherited from SiliconStudio.Shaders.Ast.Node | |
| Node () | |
| Initializes a new instance of the Node class. More... | |
A declaration inside a statement.
Definition at line 12 of file DeclarationStatement.cs.
| SiliconStudio.Shaders.Ast.DeclarationStatement.DeclarationStatement | ( | ) |
Initializes a new instance of the DeclarationStatement class.
Definition at line 19 of file DeclarationStatement.cs.
| SiliconStudio.Shaders.Ast.DeclarationStatement.DeclarationStatement | ( | Node | content | ) |
Initializes a new instance of the DeclarationStatement class.
| content | The content. |
Definition at line 29 of file DeclarationStatement.cs.
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virtual |
Gets the child nodes.
Reimplemented from SiliconStudio.Shaders.Ast.Node.
Definition at line 51 of file DeclarationStatement.cs.
| override string SiliconStudio.Shaders.Ast.DeclarationStatement.ToString | ( | ) |
Definition at line 59 of file DeclarationStatement.cs.
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getset |
Gets or sets the content.
The content.
Definition at line 44 of file DeclarationStatement.cs.
Referenced by SiliconStudio.Shaders.Writer.ShaderWriter.Visit().