![]() |
Paradox Game Engine
v1.0.0 beta06
|
#include <BC.h>
Public Member Functions | |
uint8_t | GetBit (_Inout_ size_t &uStartBit) const |
uint8_t | GetBits (_Inout_ size_t &uStartBit, _In_ size_t uNumBits) const |
void | SetBit (_Inout_ size_t &uStartBit, _In_ uint8_t uValue) |
void | SetBits (_Inout_ size_t &uStartBit, _In_ size_t uNumBits, _In_ uint8_t uValue) |
uint8_t DirectX::CBits< SizeInBytes >::GetBit | ( | _Inout_ size_t & | uStartBit | ) | const |
uint8_t DirectX::CBits< SizeInBytes >::GetBits | ( | _Inout_ size_t & | uStartBit, |
_In_ size_t | uNumBits | ||
) | const |
void DirectX::CBits< SizeInBytes >::SetBit | ( | _Inout_ size_t & | uStartBit, |
_In_ uint8_t | uValue | ||
) |
void DirectX::CBits< SizeInBytes >::SetBits | ( | _Inout_ size_t & | uStartBit, |
_In_ size_t | uNumBits, | ||
_In_ uint8_t | uValue | ||
) |