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Paradox Game Engine
v1.0.0 beta06
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#include <BC.h>
Public Member Functions | |
| uint8_t | GetBit (_Inout_ size_t &uStartBit) const |
| uint8_t | GetBits (_Inout_ size_t &uStartBit, _In_ size_t uNumBits) const |
| void | SetBit (_Inout_ size_t &uStartBit, _In_ uint8_t uValue) |
| void | SetBits (_Inout_ size_t &uStartBit, _In_ size_t uNumBits, _In_ uint8_t uValue) |
| uint8_t DirectX::CBits< SizeInBytes >::GetBit | ( | _Inout_ size_t & | uStartBit | ) | const |
| uint8_t DirectX::CBits< SizeInBytes >::GetBits | ( | _Inout_ size_t & | uStartBit, |
| _In_ size_t | uNumBits | ||
| ) | const |
| void DirectX::CBits< SizeInBytes >::SetBit | ( | _Inout_ size_t & | uStartBit, |
| _In_ uint8_t | uValue | ||
| ) |
| void DirectX::CBits< SizeInBytes >::SetBits | ( | _Inout_ size_t & | uStartBit, |
| _In_ size_t | uNumBits, | ||
| _In_ uint8_t | uValue | ||
| ) |