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Paradox Game Engine
v1.0.0 beta06
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Static Public Member Functions | |
static async Task | Run (EngineContext engineContext) |
static async Task | AnimateIntroAndEndScene (EngineContext engineContext) |
static async Task | AnimateLights (EngineContext engineContext) |
static async Task | AnimateLight (EngineContext engineContext, int index, LightComponent lightComponent) |
static async Task< Entity > | LoadDragon (EngineContext engineContext) |
static async Task | LoadCave (EngineContext engineContext, Entity animationEntity) |
Definition at line 34 of file ScriptCave.cs.
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Definition at line 199 of file ScriptCave.cs.
Referenced by ScriptTest.ScriptCave.Run().
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Definition at line 349 of file ScriptCave.cs.
Referenced by ScriptTest.ScriptCave.AnimateLights().
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Definition at line 329 of file ScriptCave.cs.
References ScriptTest.ScriptCave.AnimateLight().
Referenced by ScriptTest.ScriptCave.Run().
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Definition at line 430 of file ScriptCave.cs.
References SiliconStudio.Paradox.EntityModel.ParameterContainerExtensions.CollectEntityTree(), ScriptTest2.Target, and SiliconStudio.Paradox.Effects.Modules.TexturingKeys.Texture0.
Referenced by ScriptTest.ScriptCave.Run().
Definition at line 372 of file ScriptCave.cs.
References ScriptTest2.AnimScript.AnimateFBXModel(), SiliconStudio.Paradox.EntityModel.ParameterContainerExtensions.CollectEntityTree(), and ScriptTest.RenderingSetup.Singleton.
Referenced by ScriptTest.ScriptCave.Run().
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Definition at line 47 of file ScriptCave.cs.
References ScriptTest2.AnimScript.AnimateFBXModel(), ScriptTest.ScriptCave.AnimateIntroAndEndScene(), ScriptTest.ScriptCave.AnimateLights(), SiliconStudio.Paradox.EntityModel.ParameterContainerExtensions.CollectEntityTree(), ScriptTest.ScriptCave.LoadCave(), ScriptTest.ScriptCave.LoadDragon(), ScriptTest.RenderingSetup.Singleton, and ScriptTest2.Target.