Paradox Game Engine  v1.0.0 beta06
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Properties Events Macros Pages
SiliconStudio.Shaders.Utility.SpanConverter Class Reference

Static Public Member Functions

static SourceLocation Convert (Irony.Parsing.SourceLocation sourceLocation)
 
static Irony.Parsing.SourceLocation Convert (SourceLocation sourceLocation)
 
static SourceSpan Convert (Irony.Parsing.SourceSpan sourceSpan)
 

Detailed Description

Definition at line 8 of file SpanConverter.cs.

Member Function Documentation

static Irony.Parsing.SourceLocation SiliconStudio.Shaders.Utility.SpanConverter.Convert ( SourceLocation  sourceLocation)
static

Definition at line 15 of file SpanConverter.cs.

static SourceSpan SiliconStudio.Shaders.Utility.SpanConverter.Convert ( Irony.Parsing.SourceSpan  sourceSpan)
static

Definition at line 20 of file SpanConverter.cs.

References DirectX.Convert().


The documentation for this class was generated from the following file: