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Paradox Game Engine
v1.0.0 beta06
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Static Public Member Functions | |
static SourceLocation | Convert (Irony.Parsing.SourceLocation sourceLocation) |
static Irony.Parsing.SourceLocation | Convert (SourceLocation sourceLocation) |
static SourceSpan | Convert (Irony.Parsing.SourceSpan sourceSpan) |
Definition at line 8 of file SpanConverter.cs.
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Definition at line 10 of file SpanConverter.cs.
Referenced by SiliconStudio.Shaders.Grammar.ShaderGrammar.CreateMethodDeclarationRawAst(), SiliconStudio.Shaders.Grammar.Hlsl.HlslGrammar.CreatePackOffsetAst(), SiliconStudio.Shaders.Grammar.Hlsl.HlslGrammar.CreateSemanticAst(), and SiliconStudio.Shaders.Grammar.ShaderGrammar.CreateStatementAst().
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Definition at line 15 of file SpanConverter.cs.
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Definition at line 20 of file SpanConverter.cs.
References DirectX.Convert().