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Paradox Game Engine
v1.0.0 beta06
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Supported extensions. Loaded by NShaderScannerFactory. WARNING, you need also to add those extensions manually to NShader.cs and NShader.pkgdef! More...
Public Attributes | |
const string | HLSL_FX = ".fx" |
const string | HLSL_FXH = ".fxh" |
const string | HLSL_HLSL = ".hlsl" |
const string | HLSL_VSH = ".vsh" |
const string | HLSL_PSH = ".psh" |
const string | SL_FX = ".slfx" |
const string | GLSL_FRAG = ".frag" |
const string | GLSL_VERT = ".vert" |
const string | GLSL_FP = ".fp" |
const string | GLSL_VP = ".vp" |
const string | GLSL_GEOM = ".geom" |
const string | GLSL_GLSL = ".glsl" |
const string | CG_CG = ".cg" |
const string | CG_CGFX = ".cgfx" |
const string | Paradox_Shader = ".pdxsl" |
const string | Paradox_Effect = ".pdxfx" |
Supported extensions. Loaded by NShaderScannerFactory. WARNING, you need also to add those extensions manually to NShader.cs and NShader.pkgdef!
Definition at line 24 of file NShaderSupportedExtensions.cs.
const string NShader.NShaderSupportedExtensions.CG_CG = ".cg" |
Definition at line 43 of file NShaderSupportedExtensions.cs.
const string NShader.NShaderSupportedExtensions.CG_CGFX = ".cgfx" |
Definition at line 44 of file NShaderSupportedExtensions.cs.
const string NShader.NShaderSupportedExtensions.GLSL_FP = ".fp" |
Definition at line 37 of file NShaderSupportedExtensions.cs.
const string NShader.NShaderSupportedExtensions.GLSL_FRAG = ".frag" |
Definition at line 35 of file NShaderSupportedExtensions.cs.
const string NShader.NShaderSupportedExtensions.GLSL_GEOM = ".geom" |
Definition at line 39 of file NShaderSupportedExtensions.cs.
const string NShader.NShaderSupportedExtensions.GLSL_GLSL = ".glsl" |
Definition at line 40 of file NShaderSupportedExtensions.cs.
const string NShader.NShaderSupportedExtensions.GLSL_VERT = ".vert" |
Definition at line 36 of file NShaderSupportedExtensions.cs.
const string NShader.NShaderSupportedExtensions.GLSL_VP = ".vp" |
Definition at line 38 of file NShaderSupportedExtensions.cs.
const string NShader.NShaderSupportedExtensions.HLSL_FX = ".fx" |
Definition at line 27 of file NShaderSupportedExtensions.cs.
const string NShader.NShaderSupportedExtensions.HLSL_FXH = ".fxh" |
Definition at line 28 of file NShaderSupportedExtensions.cs.
const string NShader.NShaderSupportedExtensions.HLSL_HLSL = ".hlsl" |
Definition at line 29 of file NShaderSupportedExtensions.cs.
const string NShader.NShaderSupportedExtensions.HLSL_PSH = ".psh" |
Definition at line 31 of file NShaderSupportedExtensions.cs.
const string NShader.NShaderSupportedExtensions.HLSL_VSH = ".vsh" |
Definition at line 30 of file NShaderSupportedExtensions.cs.
const string NShader.NShaderSupportedExtensions.Paradox_Effect = ".pdxfx" |
Definition at line 48 of file NShaderSupportedExtensions.cs.
const string NShader.NShaderSupportedExtensions.Paradox_Shader = ".pdxsl" |
Definition at line 47 of file NShaderSupportedExtensions.cs.
const string NShader.NShaderSupportedExtensions.SL_FX = ".slfx" |
Definition at line 32 of file NShaderSupportedExtensions.cs.