Paradox Game Engine  v1.0.0 beta06
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NShader.NShaderSupportedExtensions Class Reference

Supported extensions. Loaded by NShaderScannerFactory. WARNING, you need also to add those extensions manually to NShader.cs and NShader.pkgdef! More...

Public Attributes

const string HLSL_FX = ".fx"
 
const string HLSL_FXH = ".fxh"
 
const string HLSL_HLSL = ".hlsl"
 
const string HLSL_VSH = ".vsh"
 
const string HLSL_PSH = ".psh"
 
const string SL_FX = ".slfx"
 
const string GLSL_FRAG = ".frag"
 
const string GLSL_VERT = ".vert"
 
const string GLSL_FP = ".fp"
 
const string GLSL_VP = ".vp"
 
const string GLSL_GEOM = ".geom"
 
const string GLSL_GLSL = ".glsl"
 
const string CG_CG = ".cg"
 
const string CG_CGFX = ".cgfx"
 
const string Paradox_Shader = ".pdxsl"
 
const string Paradox_Effect = ".pdxfx"
 

Detailed Description

Supported extensions. Loaded by NShaderScannerFactory. WARNING, you need also to add those extensions manually to NShader.cs and NShader.pkgdef!

Definition at line 24 of file NShaderSupportedExtensions.cs.

Member Data Documentation

const string NShader.NShaderSupportedExtensions.CG_CG = ".cg"

Definition at line 43 of file NShaderSupportedExtensions.cs.

const string NShader.NShaderSupportedExtensions.CG_CGFX = ".cgfx"

Definition at line 44 of file NShaderSupportedExtensions.cs.

const string NShader.NShaderSupportedExtensions.GLSL_FP = ".fp"

Definition at line 37 of file NShaderSupportedExtensions.cs.

const string NShader.NShaderSupportedExtensions.GLSL_FRAG = ".frag"

Definition at line 35 of file NShaderSupportedExtensions.cs.

const string NShader.NShaderSupportedExtensions.GLSL_GEOM = ".geom"

Definition at line 39 of file NShaderSupportedExtensions.cs.

const string NShader.NShaderSupportedExtensions.GLSL_GLSL = ".glsl"

Definition at line 40 of file NShaderSupportedExtensions.cs.

const string NShader.NShaderSupportedExtensions.GLSL_VERT = ".vert"

Definition at line 36 of file NShaderSupportedExtensions.cs.

const string NShader.NShaderSupportedExtensions.GLSL_VP = ".vp"

Definition at line 38 of file NShaderSupportedExtensions.cs.

const string NShader.NShaderSupportedExtensions.HLSL_FX = ".fx"

Definition at line 27 of file NShaderSupportedExtensions.cs.

const string NShader.NShaderSupportedExtensions.HLSL_FXH = ".fxh"

Definition at line 28 of file NShaderSupportedExtensions.cs.

const string NShader.NShaderSupportedExtensions.HLSL_HLSL = ".hlsl"

Definition at line 29 of file NShaderSupportedExtensions.cs.

const string NShader.NShaderSupportedExtensions.HLSL_PSH = ".psh"

Definition at line 31 of file NShaderSupportedExtensions.cs.

const string NShader.NShaderSupportedExtensions.HLSL_VSH = ".vsh"

Definition at line 30 of file NShaderSupportedExtensions.cs.

const string NShader.NShaderSupportedExtensions.Paradox_Effect = ".pdxfx"

Definition at line 48 of file NShaderSupportedExtensions.cs.

const string NShader.NShaderSupportedExtensions.Paradox_Shader = ".pdxsl"

Definition at line 47 of file NShaderSupportedExtensions.cs.

const string NShader.NShaderSupportedExtensions.SL_FX = ".slfx"

Definition at line 32 of file NShaderSupportedExtensions.cs.


The documentation for this class was generated from the following file: