![]() |
Paradox Game Engine
v1.0.0 beta06
|
Base root class for all statements. More...
Protected Member Functions | |
Statement () | |
Initializes a new instance of the Statement class. More... | |
![]() | |
Node () | |
Initializes a new instance of the Node class. More... | |
Properties | |
List< AttributeBase > | Attributes [get, set] |
Gets or sets the attributes. More... | |
![]() | |
SourceSpan | Span [get, set] |
Gets or sets the source span. More... | |
List< Node > | ChildrenList [get] |
Gets the childrens. More... | |
![]() | |
List< AttributeBase > | Attributes [get, set] |
Additional Inherited Members | |
![]() | |
override bool | Equals (object against) |
override int | GetHashCode () |
object | GetTag (object tagKey) |
Gets a tag value associated to this node.. More... | |
bool | RemoveTag (object tagKey) |
Gets a tag value associated to this node.. More... | |
bool | ContainsTag (object tagKey) |
Determines whether the specified instance contains this tag. More... | |
void | SetTag (object tagKey, object tagValue) |
Sets a tag value associated to this node. More... | |
virtual IEnumerable< Node > | Childrens () |
Gets the child nodes. More... | |
override string | ToString () |
![]() | |
static bool | operator== (Node left, Node right) |
static bool | operator!= (Node left, Node right) |
Base root class for all statements.
Definition at line 11 of file Statement.cs.
|
protected |
Initializes a new instance of the Statement class.
Definition at line 16 of file Statement.cs.
Referenced by SiliconStudio.Shaders.Writer.ShaderWriter.Visit().
|
getset |
Gets or sets the attributes.
The attributes.
Definition at line 27 of file Statement.cs.
Referenced by SiliconStudio.Shaders.Writer.ShaderWriter.Visit().