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Paradox Game Engine
v1.0.0 beta06
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This represents the base class for all gesture configuration. More...
Properties | |
GestureType | AssociatedGestureType [get, set] |
Specify the GestureType corresponding to this configuration. More... | |
int | RequiredNumberOfFingers [get, set] |
This value represents the required number of simultaneous finger to tap to trigger the gesture. For example: 1 for single finger, and so on... More... | |
This represents the base class for all gesture configuration.
Gesture configurations cannot be modified after being added to the input system for gesture recognition. Doing so will throw an InvalidOperationException.
Gesture Recognizers work with normalized coordinates belonging to [0,1]x[0,1/screenRatio] so distances, speeds and margin errors need to be expressed relatively to this coordinates system.
Definition at line 18 of file GestureConfig.cs.
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getset |
Specify the GestureType corresponding to this configuration.
Definition at line 23 of file GestureConfig.cs.
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getset |
This value represents the required number of simultaneous finger to tap to trigger the gesture. For example: 1 for single finger, and so on...
This value is strictly positive.
ArgumentOutOfRangeException | The given value is not in the allowed range. |
InvalidOperationException | Tried to modify the configuration after it has been frozen by the system. |
Definition at line 45 of file GestureConfig.cs.