![]() |
Paradox Game Engine
v1.0.0 beta06
|
Describes various information about an image. More...
Public Attributes | |
| UFile | Source |
| Gets or sets the source file of this More... | |
| string | Name |
| Gets or sets the name of the sprite. More... | |
| Rectangle | TextureRegion |
| The rectangle specifying the region of the texture to use. More... | |
Properties | |
| ImageOrientation | Orientation [get, set] |
| Gets or sets the rotation to apply to the texture region when rendering the image More... | |
Describes various information about an image.
Definition at line 14 of file ImageInfo.cs.
| string SiliconStudio.Paradox.Assets.ImageInfo.Name |
Gets or sets the name of the sprite.
Definition at line 28 of file ImageInfo.cs.
| UFile SiliconStudio.Paradox.Assets.ImageInfo.Source |
| Rectangle SiliconStudio.Paradox.Assets.ImageInfo.TextureRegion |
The rectangle specifying the region of the texture to use.
Definition at line 34 of file ImageInfo.cs.
|
getset |
Gets or sets the rotation to apply to the texture region when rendering the image
Definition at line 41 of file ImageInfo.cs.