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override Texture | Clone () |
| Makes a copy of this texture. More...
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override Texture | ToStaging () |
| Return an equivalent staging texture CPU read-writable from this instance. More...
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T | ToTexture< T > (ViewType viewType, int arrayOrDepthSlice, int mipMapSlice) |
| Gets a view on this texture for a particular ViewType, array index (or zIndex for Texture3D), and mipmap index. More...
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abstract Texture | ToTexture (ViewType viewType, int arraySlice, int mipMapSlice) |
| Gets a view on this texture for a particular ViewType, array index (or zIndex for Texture3D), and mipmap index. More...
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RenderTarget | ToRenderTarget () |
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MipMapDescription | GetMipMapDescription (int mipmap) |
| Gets the mipmap description of this instance for the specified mipmap level. More...
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int | GetSubResourceIndex (int arraySlice, int mipSlice) |
| Gets the absolute sub-resource index from the array and mip slice. More...
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int | CalculateWidth< TData > (int mipLevel=0) |
| Calculates the expected width of a texture using a specified type. More...
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int | CalculatePixelDataCount< TData > (int mipLevel=0) |
| Calculates the number of pixel data this texture is requiring for a particular mip level. More...
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T | Clone< T > () |
| Makes a copy of this texture with type casting. More...
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TData[] | GetData< TData > (int arraySlice=0, int mipSlice=0) |
| Gets the content of this texture to an array of data. More...
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bool | GetData< TData > (TData[] toData, int arraySlice=0, int mipSlice=0, bool doNotWait=false) |
| Copies the content of this texture to an array of data. More...
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unsafe bool | GetData< TData > (Texture stagingTexture, TData[] toData, int arraySlice=0, int mipSlice=0, bool doNotWait=false) |
| Copies the content of this texture from GPU memory to an array of data on CPU memory using a specific staging resource. More...
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void | SetData< TData > (TData[] fromData, int arraySlice=0, int mipSlice=0, ResourceRegion?region=null) |
| Copies the content an array of data on CPU memory to this texture into GPU memory. More...
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void | SetData (DataPointer fromData, int arraySlice=0, int mipSlice=0, ResourceRegion?region=null) |
| Copies the content an data on CPU memory to this texture into GPU memory using the specified GraphicsDevice (The graphics device could be deffered). More...
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unsafe void | SetData< TData > (GraphicsDevice device, TData[] fromData, int arraySlice=0, int mipSlice=0, ResourceRegion?region=null) |
| Copies the content an array of data on CPU memory to this texture into GPU memory using the specified GraphicsDevice (The graphics device could be deffered). More...
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unsafe bool | GetData (Texture stagingTexture, DataPointer toData, int arraySlice=0, int mipSlice=0, bool doNotWait=false) |
| Copies the content of this texture from GPU memory to a pointer on CPU memory using a specific staging resource. More...
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unsafe void | SetData (GraphicsDevice device, DataPointer fromData, int arraySlice=0, int mipSlice=0, ResourceRegion?region=null) |
| Copies the content an data on CPU memory to this texture into GPU memory. More...
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void | Save (Stream stream, ImageFileType fileType) |
| Saves this texture to a stream with a specified format. More...
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Image | GetDataAsImage () |
| Gets the GPU content of this texture as an Image on the CPU. More...
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Image | GetDataAsImage (Texture stagingTexture) |
| Gets the GPU content of this texture to an Image on the CPU. More...
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void | Save (Stream stream, Texture stagingTexture, ImageFileType fileType) |
| Saves this texture to a stream with a specified format. More...
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void | Dispose () |
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override string | ToString () |
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static Texture2D | New (GraphicsDevice device, Texture2D texture) |
| Creates a new texture from a Direct3D11.Texture2D. More...
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static Texture2D | New (GraphicsDevice device, TextureDescription textureDescription) |
| Creates a new texture from a Direct3D11.Texture2D. More...
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static Texture2D | New (GraphicsDevice device, int width, int height, PixelFormat format, TextureFlags textureFlags=TextureFlags.ShaderResource, int arraySize=1, GraphicsResourceUsage usage=GraphicsResourceUsage.Default) |
| Creates a new Texture2D with a single mipmap. More...
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static Texture2D | New (GraphicsDevice device, int width, int height, MipMapCount mipCount, PixelFormat format, TextureFlags textureFlags=TextureFlags.ShaderResource, int arraySize=1, GraphicsResourceUsage usage=GraphicsResourceUsage.Default) |
| Creates a new Texture2D. More...
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static unsafe Texture2D | New< T > (GraphicsDevice device, int width, int height, PixelFormat format, T[] textureData, TextureFlags textureFlags=TextureFlags.ShaderResource, GraphicsResourceUsage usage=GraphicsResourceUsage.Immutable) |
| Creates a new Texture2D with a single level of mipmap. More...
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static Texture2D | New (GraphicsDevice device, int width, int height, MipMapCount mipCount, PixelFormat format, DataBox[] textureData, TextureFlags textureFlags=TextureFlags.ShaderResource, int arraySize=1, GraphicsResourceUsage usage=GraphicsResourceUsage.Default) |
| Creates a new Texture2D. More...
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static new Texture2D | New (GraphicsDevice device, Image image, TextureFlags textureFlags=TextureFlags.ShaderResource, GraphicsResourceUsage usage=GraphicsResourceUsage.Immutable) |
| Creates a new Texture2D directly from an Image. More...
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static new Texture2D | Load (GraphicsDevice device, Stream stream, TextureFlags textureFlags=TextureFlags.ShaderResource, GraphicsResourceUsage usage=GraphicsResourceUsage.Immutable) |
| Loads a 2D texture from a stream. More...
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static TextureDescription | NewDescription (int width, int height, PixelFormat format, TextureFlags textureFlags, int mipCount, int arraySize, GraphicsResourceUsage usage) |
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static int | CalculateMipSize (int width, int mipLevel) |
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static Texture | Load (GraphicsDevice device, Stream stream, TextureFlags textureFlags=TextureFlags.ShaderResource, GraphicsResourceUsage usage=GraphicsResourceUsage.Immutable) |
| Loads a texture from a stream. More...
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static Texture | New (GraphicsDevice device, Image image, TextureFlags textureFlags=TextureFlags.ShaderResource, GraphicsResourceUsage usage=GraphicsResourceUsage.Immutable) |
| Loads a texture from a stream. More...
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static Texture | New (GraphicsDevice graphicsDevice, TextureDescription description) |
| Creates a new texture with the specified generic texture description. More...
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| Texture2D () |
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| Texture2DBase () |
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| Texture () |
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| Texture (GraphicsDevice device, Texture parentTexture, ViewType viewType, int viewArraySlice, int viewMipLevel, PixelFormat viewFormat=PixelFormat.None) |
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| Texture (GraphicsDevice device, TextureDescription description, ViewType viewType, int viewArraySlice, int viewMipLevel, PixelFormat viewFormat=PixelFormat.None) |
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virtual TextureDescription | GetCloneableDescription () |
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override void | Destroy () |
| Disposes of object resources. More...
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| GraphicsResource () |
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| GraphicsResource (GraphicsDevice device) |
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| GraphicsResource (GraphicsDevice device, string name) |
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| GraphicsResourceBase () |
| Initializes a new instance of the GraphicsResourceBase class. More...
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| GraphicsResourceBase (GraphicsDevice device) |
| Initializes a new instance of the GraphicsResourceBase class. More...
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| GraphicsResourceBase (GraphicsDevice device, string name) |
| Initializes a new instance of the GraphicsResourceBase class. More...
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| ComponentBase () |
| Initializes a new instance of the ComponentBase class. More...
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| ComponentBase (string name) |
| Initializes a new instance of the ComponentBase class. More...
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virtual void | OnNameChanged () |
| Called when Name property was changed. More...
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readonly TextureDescription | Description |
| Common description for the original texture. More...
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int | Width |
| The width of this texture view. More...
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int | Height |
| The height of this texture view. More...
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readonly int | Depth |
| The depth of this texture view. More...
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readonly PixelFormat | ViewFormat |
| The format of this texture view. More...
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readonly ViewType | ViewType |
| The format of this texture view. More...
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readonly int | MipLevel |
| The miplevel index of this texture view. More...
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readonly int | ArraySlice |
| The array index of this texture view. More...
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readonly bool | IsBlockCompressed |
| Gets a boolean indicating whether this Texture is a using a block compress format (BC1, BC2, BC3, BC4, BC5, BC6H, BC7). More...
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Action< GraphicsResourceBase > | Reload |
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PropertyContainer | Tags |
| Gets the attached properties to this component. More...
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static DataBox | GetDataBox< T > (PixelFormat format, int width, int height, int depth, T[] textureData, IntPtr fixedPointer) |
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GraphicsDevice | GraphicsDevice [get, set] |
| Gets the graphics device attached to this instance. More...
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long | Id [get, set] |
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string | Name [get, set] |
| Gets or sets the name of this component. More...
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bool | IsDisposed [get, set] |
| Has the component been disposed or not yet. More...
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long | Id [get] |
| Gets the id of this component. More...
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string | Name [get] |
| Gets the name of this component. More...
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int | ReferenceCount [get] |
| Gets the reference count of this instance. More...
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ObjectCollector | Collector [get] |
| Gets the collector. More...
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A Texture 2D frontend to SharpDX.Direct3D11.Texture2D.
Definition at line 37 of file Texture2D.cs.