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Paradox Game Engine
v1.0.0 beta06
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This class represents a set of settings that can be stored in a file. This class is public for serialization purpose only, and should not be used directly. More...
Public Member Functions | |
SettingsFile () | |
Initializes a new instance of the SettingsFile class. More... | |
Properties | |
Dictionary< UFile, object > | Settings [get, set] |
Gets the collection of settings to serialize. More... | |
This class represents a set of settings that can be stored in a file. This class is public for serialization purpose only, and should not be used directly.
Definition at line 14 of file SettingsFile.cs.
SiliconStudio.Presentation.Settings.SettingsFile.SettingsFile | ( | ) |
Initializes a new instance of the SettingsFile class.
Definition at line 19 of file SettingsFile.cs.
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getset |
Gets the collection of settings to serialize.
Definition at line 27 of file SettingsFile.cs.