Paradox Game Engine  v1.0.0 beta06
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Properties Events Macros Pages
Irony.Interpreter.Ast.EmptyStatementNode Class Reference
Inheritance diagram for Irony.Interpreter.Ast.EmptyStatementNode:
Irony.Interpreter.Ast.AstNode Irony.Parsing.IAstNodeInit Irony.Parsing.IBrowsableAstNode Irony.Parsing.IVisitableNode Irony.Interpreter.Ast.IInterpretedAstNode

Additional Inherited Members

- Public Member Functions inherited from Irony.Interpreter.Ast.AstNode
 AstNode ()
 
virtual void Init (ParsingContext context, ParseTreeNode treeNode)
 
virtual void Evaluate (EvaluationContext context, AstMode mode)
 
virtual SourceLocation GetErrorAnchor ()
 
virtual void EvaluateNode (EvaluationContext context, AstMode mode)
 
virtual
System.Collections.IEnumerable 
GetChildNodes ()
 
void SetParent (AstNode parent)
 
bool FlagIsSet (AstNodeFlags flag)
 
override string ToString ()
 
virtual void AcceptVisitor (IAstVisitor visitor)
 
IEnumerable< AstNodeGetAll ()
 
- Public Attributes inherited from Irony.Interpreter.Ast.AstNode
AstNode Parent
 
BnfTerm Term
 
SourceSpan Span
 
AstNodeFlags Flags
 
string Role
 
readonly AstNodeList ChildNodes = new AstNodeList()
 
- Protected Member Functions inherited from Irony.Interpreter.Ast.AstNode
AstNode AddChild (string role, ParseTreeNode childParseNode)
 
void InvalidAstMode (string mode)
 
- Protected Attributes inherited from Irony.Interpreter.Ast.AstNode
NodeEvaluate EvaluateRef
 
SourceLocation ErrorAnchor
 
- Properties inherited from Irony.Interpreter.Ast.AstNode
SourceLocation Location [get]
 
string AsString [get, set]
 
- Properties inherited from Irony.Parsing.IBrowsableAstNode
SourceLocation Location [get]
 

Detailed Description

Definition at line 10 of file EmptyStatementNode.cs.


The documentation for this class was generated from the following file: