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Paradox Game Engine
v1.0.0 beta06
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An identifier. More...
Public Member Functions | |
| Identifier () | |
| Initializes a new instance of the Identifier class. More... | |
| Identifier (string name) | |
| Initializes a new instance of the Identifier class. More... | |
| bool | Equals (Identifier other) |
| Equalses the specified other. More... | |
| override bool | Equals (object obj) |
| override int | GetHashCode () |
| override string | ToString () |
| Returns a System.String that represents this instance. More... | |
Public Member Functions inherited from SiliconStudio.Shaders.Ast.Node | |
| override bool | Equals (object against) |
| override int | GetHashCode () |
| object | GetTag (object tagKey) |
| Gets a tag value associated to this node.. More... | |
| bool | RemoveTag (object tagKey) |
| Gets a tag value associated to this node.. More... | |
| bool | ContainsTag (object tagKey) |
| Determines whether the specified instance contains this tag. More... | |
| void | SetTag (object tagKey, object tagValue) |
| Sets a tag value associated to this node. More... | |
| virtual IEnumerable< Node > | Childrens () |
| Gets the child nodes. More... | |
| override string | ToString () |
Static Public Member Functions | |
| static bool | operator== (Identifier left, Identifier right) |
| Implements the operator ==. More... | |
| static implicit | operator string (Identifier identifier) |
| Performs an implicit conversion from Identifier to System.String. More... | |
| static implicit | operator Identifier (string identifierName) |
| Performs an implicit conversion from System.String to Identifier. More... | |
| static bool | operator!= (Identifier left, Identifier right) |
| Implements the operator !=. More... | |
Static Public Member Functions inherited from SiliconStudio.Shaders.Ast.Node | |
| static bool | operator== (Node left, Node right) |
| static bool | operator!= (Node left, Node right) |
Properties | |
| bool | HasIndices [get] |
| Gets a value indicating whether this instance has indices. More... | |
| List< Expression > | Indices [get, set] |
| Gets or sets the indices. More... | |
| bool | IsSpecialReference [get, set] |
| Gets or sets a value indicating whether this instance is a special reference using < > More... | |
| string | Text [get, set] |
| Gets or sets the name. More... | |
Properties inherited from SiliconStudio.Shaders.Ast.Node | |
| SourceSpan | Span [get, set] |
| Gets or sets the source span. More... | |
| List< Node > | ChildrenList [get] |
| Gets the childrens. More... | |
Additional Inherited Members | |
Protected Member Functions inherited from SiliconStudio.Shaders.Ast.Node | |
| Node () | |
| Initializes a new instance of the Node class. More... | |
An identifier.
Definition at line 12 of file Identifier.cs.
| SiliconStudio.Shaders.Ast.Identifier.Identifier | ( | ) |
Initializes a new instance of the Identifier class.
Definition at line 19 of file Identifier.cs.
| SiliconStudio.Shaders.Ast.Identifier.Identifier | ( | string | name | ) |
Initializes a new instance of the Identifier class.
| name | The name. |
Definition at line 29 of file Identifier.cs.
| bool SiliconStudio.Shaders.Ast.Identifier.Equals | ( | Identifier | other | ) |
Equalses the specified other.
| other | The other. |
Definition at line 92 of file Identifier.cs.
References SiliconStudio.Shaders.Ast.Identifier.Text.
| override bool SiliconStudio.Shaders.Ast.Identifier.Equals | ( | object | obj | ) |
Definition at line 106 of file Identifier.cs.
| override int SiliconStudio.Shaders.Ast.Identifier.GetHashCode | ( | ) |
Definition at line 124 of file Identifier.cs.
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static |
Performs an implicit conversion from System.String to Identifier.
| identifierName | Name of the identifier. |
Definition at line 191 of file Identifier.cs.
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static |
Performs an implicit conversion from Identifier to System.String.
| identifier | The identifier. |
Definition at line 179 of file Identifier.cs.
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static |
Implements the operator !=.
| left | The left. |
| right | The right. |
Definition at line 204 of file Identifier.cs.
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static |
Implements the operator ==.
| left | The left. |
| right | The right. |
Definition at line 167 of file Identifier.cs.
| override string SiliconStudio.Shaders.Ast.Identifier.ToString | ( | ) |
Returns a System.String that represents this instance.
Definition at line 141 of file Identifier.cs.
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get |
Gets a value indicating whether this instance has indices.
true if this instance has indices; otherwise, false.
Definition at line 45 of file Identifier.cs.
Referenced by SiliconStudio.Shaders.Writer.Hlsl.HlslWriter.Write(), and SiliconStudio.Shaders.Writer.ShaderWriter.Write().
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getset |
Gets or sets the indices.
The indices.
This property can be null.
Definition at line 61 of file Identifier.cs.
Referenced by SiliconStudio.Shaders.Writer.Hlsl.HlslWriter.Write(), and SiliconStudio.Shaders.Writer.ShaderWriter.Write().
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getset |
Gets or sets a value indicating whether this instance is a special reference using < >
true if this instance is special reference; otherwise, false.
Definition at line 69 of file Identifier.cs.
Referenced by SiliconStudio.Shaders.Writer.Hlsl.HlslWriter.Write(), and SiliconStudio.Shaders.Writer.ShaderWriter.Write().
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getset |
Gets or sets the name.
The name.
Definition at line 77 of file Identifier.cs.
Referenced by SiliconStudio.Shaders.Ast.Identifier.Equals(), SiliconStudio.Paradox.Shaders.Parser.Grammar.ParadoxGrammar.ParseClassGenerics(), SiliconStudio.Paradox.Shaders.Parser.Mixins.ShaderMixinCodeGen.Visit(), SiliconStudio.Shaders.Writer.Hlsl.HlslWriter.Write(), and SiliconStudio.Shaders.Writer.ShaderWriter.Write().