Paradox Game Engine  v1.0.0 beta06
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SiliconStudio.Paradox.Effects.ShadowConfiguration Struct Reference

Public Attributes

LightType LightType
 The type of light. More...
 
int ShadowCount
 The number of shadows in this group. More...
 
int CascadeCount
 The number of cascade in this group. More...
 
ShadowMapFilterType FilterType
 The type of filtering in this group. More...
 

Detailed Description

Definition at line 14 of file ShadowConfiguration.cs.

Member Data Documentation

int SiliconStudio.Paradox.Effects.ShadowConfiguration.CascadeCount

The number of cascade in this group.

<userdoc> The number of cascades of each shadow map in this group </userdoc>

Definition at line 44 of file ShadowConfiguration.cs.

ShadowMapFilterType SiliconStudio.Paradox.Effects.ShadowConfiguration.FilterType

The type of filtering in this group.

<userdoc> The shadow filtering of this group. </userdoc>

Definition at line 54 of file ShadowConfiguration.cs.

LightType SiliconStudio.Paradox.Effects.ShadowConfiguration.LightType

The type of light.

<userdoc> The type of light that will cast shadows. Point light is not yet supported. </userdoc>

Definition at line 24 of file ShadowConfiguration.cs.

int SiliconStudio.Paradox.Effects.ShadowConfiguration.ShadowCount

The number of shadows in this group.

<userdoc> The number of shadows in this group. </userdoc>

Definition at line 34 of file ShadowConfiguration.cs.


The documentation for this struct was generated from the following file: