Paradox Game Engine  v1.0.0 beta06
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NShader.NShaderFormatHelper Class Reference

Alpha version for reformatting. After some test (more particularly with prepropressor directives), we definitely need a fully implemented lexical-parser in order to perform a correct reformatting. More...

Static Public Member Functions

static List< EditSpan > ReformatCode (IVsTextLines pBuffer, TextSpan span, int tabSize)
 

Detailed Description

Alpha version for reformatting. After some test (more particularly with prepropressor directives), we definitely need a fully implemented lexical-parser in order to perform a correct reformatting.

Definition at line 31 of file NShaderFormatHelper.cs.

Member Function Documentation

static List<EditSpan> NShader.NShaderFormatHelper.ReformatCode ( IVsTextLines  pBuffer,
TextSpan  span,
int  tabSize 
)
static

Definition at line 41 of file NShaderFormatHelper.cs.

References NShader.Lexer.Scanner.GetNext().


The documentation for this class was generated from the following file: