Paradox Game Engine  v1.0.0 beta06
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SiliconStudio.Paradox.Effects.Mesh Class Reference

Public Member Functions

 Mesh ()
 Initializes a new instance of the Mesh class. More...
 
 Mesh (Mesh mesh)
 Initializes a new instance of the Mesh class using a shallow copy constructor. More...
 

Public Attributes

int NodeIndex
 Index of the transformation node in Model. More...
 
string Name
 
BoundingBox BoundingBox
 Gets or sets the bounding box encompassing this Mesh. More...
 
MeshSkinningDefinition Skinning
 

Properties

MeshDraw Draw [get, set]
 
Material Material [get, set]
 
ParameterCollection Parameters [get, set]
 

Detailed Description

Definition at line 12 of file Mesh.cs.

Constructor & Destructor Documentation

SiliconStudio.Paradox.Effects.Mesh.Mesh ( )

Initializes a new instance of the Mesh class.

Definition at line 17 of file Mesh.cs.

SiliconStudio.Paradox.Effects.Mesh.Mesh ( Mesh  mesh)

Initializes a new instance of the Mesh class using a shallow copy constructor.

Parameters
meshThe mesh.

Definition at line 26 of file Mesh.cs.

Member Data Documentation

BoundingBox SiliconStudio.Paradox.Effects.Mesh.BoundingBox

Gets or sets the bounding box encompassing this Mesh.

Definition at line 62 of file Mesh.cs.

string SiliconStudio.Paradox.Effects.Mesh.Name

Definition at line 56 of file Mesh.cs.

int SiliconStudio.Paradox.Effects.Mesh.NodeIndex

Index of the transformation node in Model.

Definition at line 53 of file Mesh.cs.

MeshSkinningDefinition SiliconStudio.Paradox.Effects.Mesh.Skinning

Definition at line 66 of file Mesh.cs.

Property Documentation

MeshDraw SiliconStudio.Paradox.Effects.Mesh.Draw
getset

Definition at line 41 of file Mesh.cs.

Material SiliconStudio.Paradox.Effects.Mesh.Material
getset
ParameterCollection SiliconStudio.Paradox.Effects.Mesh.Parameters
getset

The documentation for this class was generated from the following file: