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Paradox Game Engine
v1.0.0 beta06
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Keys used for render target settings. More...
Static Public Attributes | |
static readonly ParameterResourceKey < DepthStencilBuffer > | DepthStencil = ParameterKeys.Resource<DepthStencilBuffer>() |
The depth stencil buffer key. More... | |
static readonly ParameterResourceKey < RenderTarget > | RenderTarget = ParameterKeys.Resource<RenderTarget>() |
The render target key. More... | |
static readonly ParameterResourceKey< Buffer > | StreamTarget = ParameterKeys.Resource<Buffer>() |
The render target key. More... | |
Keys used for render target settings.
Definition at line 10 of file RenderTargetKeys.cs.
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The depth stencil buffer key.
Definition at line 15 of file RenderTargetKeys.cs.
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The render target key.
Definition at line 20 of file RenderTargetKeys.cs.
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The render target key.
Definition at line 25 of file RenderTargetKeys.cs.