Paradox Game Engine  v1.0.0 beta06
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Paradox.Effects.Modules.RenderTargetKeys Class Reference

Keys used for render target settings. More...

Static Public Attributes

static readonly
ParameterResourceKey
< DepthStencilBuffer > 
DepthStencil = ParameterKeys.Resource<DepthStencilBuffer>()
 The depth stencil buffer key. More...
 
static readonly
ParameterResourceKey
< RenderTarget > 
RenderTarget = ParameterKeys.Resource<RenderTarget>()
 The render target key. More...
 
static readonly
ParameterResourceKey< Buffer
StreamTarget = ParameterKeys.Resource<Buffer>()
 The render target key. More...
 

Detailed Description

Keys used for render target settings.

Definition at line 10 of file RenderTargetKeys.cs.

Member Data Documentation

readonly ParameterResourceKey<DepthStencilBuffer> Paradox.Effects.Modules.RenderTargetKeys.DepthStencil = ParameterKeys.Resource<DepthStencilBuffer>()
static

The depth stencil buffer key.

Definition at line 15 of file RenderTargetKeys.cs.

readonly ParameterResourceKey<RenderTarget> Paradox.Effects.Modules.RenderTargetKeys.RenderTarget = ParameterKeys.Resource<RenderTarget>()
static

The render target key.

Definition at line 20 of file RenderTargetKeys.cs.

readonly ParameterResourceKey<Buffer> Paradox.Effects.Modules.RenderTargetKeys.StreamTarget = ParameterKeys.Resource<Buffer>()
static

The render target key.

Definition at line 25 of file RenderTargetKeys.cs.


The documentation for this class was generated from the following file: