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    Paradox Game Engine
    v1.0.0 beta06
    
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Keys used for render target settings. More...
Static Public Attributes | |
| static readonly  ParameterResourceKey < DepthStencilBuffer >  | DepthStencil = ParameterKeys.Resource<DepthStencilBuffer>() | 
| The depth stencil buffer key.  More... | |
| static readonly  ParameterResourceKey < RenderTarget >  | RenderTarget = ParameterKeys.Resource<RenderTarget>() | 
| The render target key.  More... | |
| static readonly  ParameterResourceKey< Buffer >  | StreamTarget = ParameterKeys.Resource<Buffer>() | 
| The render target key.  More... | |
Keys used for render target settings.
Definition at line 10 of file RenderTargetKeys.cs.
      
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The depth stencil buffer key.
Definition at line 15 of file RenderTargetKeys.cs.
      
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The render target key.
Definition at line 20 of file RenderTargetKeys.cs.
      
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The render target key.
Definition at line 25 of file RenderTargetKeys.cs.