Paradox Game Engine  v1.0.0 beta06
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SiliconStudio.Assets.AssetImport Class Reference

An importable asset. More...

Inheritance diagram for SiliconStudio.Assets.AssetImport:
SiliconStudio.Assets.Asset SiliconStudio.Assets.AssetImportTracked SiliconStudio.Paradox.Assets.Audio.SoundAsset SiliconStudio.Paradox.Assets.Model.AnimationAsset SiliconStudio.Paradox.Assets.Texture.TextureAsset SiliconStudio.Paradox.Assets.Model.ModelAsset SiliconStudio.Paradox.Assets.Audio.SoundEffectAsset SiliconStudio.Paradox.Assets.Audio.SoundMusicAsset SiliconStudio.Paradox.Assets.Model.AdditiveAnimationAsset

Properties

UFile Source [get, set]
 Gets or sets the source file of this More...
 
Guid ImporterId [get, set]
 Gets or sets id of the importer used. More...
 
- Properties inherited from SiliconStudio.Assets.Asset
Guid Id [get, set]
 Gets or sets the unique identifier of this asset. More...
 
int SerializedVersion [get, set]
 Gets or sets the version number for this asset, used internally when migrating assets. More...
 
AssetBase Base [get, set]
 Gets or sets the base. More...
 
int BuildOrder [get, set]
 Gets or sets the build order for this asset. More...
 
TagCollection Tags [get, set]
 Gets the tags for this asset. More...
 

Additional Inherited Members

- Public Member Functions inherited from SiliconStudio.Assets.Asset
virtual void SetDefaults ()
 Sets the defaults values for this instance More...
 
override string ToString ()
 
- Protected Member Functions inherited from SiliconStudio.Assets.Asset
 Asset ()
 Initializes a new instance of the Asset class. More...
 

Detailed Description

An importable asset.

Definition at line 14 of file AssetImport.cs.

Property Documentation

Guid SiliconStudio.Assets.AssetImport.ImporterId
getset

Gets or sets id of the importer used.

The id of the importer.

Definition at line 34 of file AssetImport.cs.

UFile SiliconStudio.Assets.AssetImport.Source
getset

Gets or sets the source file of this

The source.

<userdoc> The source file of this asset. </userdoc>

Definition at line 25 of file AssetImport.cs.

Referenced by SiliconStudio.Paradox.Assets.Model.ModelAssetCompiler.Compile().


The documentation for this class was generated from the following file: