Paradox Game Engine  v1.0.0 beta06
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SiliconStudio.Paradox.Effects.RenderContext Class Reference

Thread-local storage context used during rendering. More...

Public Member Functions

 RenderContext (GraphicsDevice graphicsDevice)
 

Properties

GraphicsDevice GraphicsDevice [get]
 Gets the graphics device. More...
 
ParameterCollection Parameters [get]
 Gets the parameters shared by this instance. More...
 
RenderPass CurrentPass [get, set]
 Gets or sets the current pass being rendered. More...
 

Detailed Description

Thread-local storage context used during rendering.

Definition at line 12 of file RenderContext.cs.

Constructor & Destructor Documentation

SiliconStudio.Paradox.Effects.RenderContext.RenderContext ( GraphicsDevice  graphicsDevice)

Definition at line 17 of file RenderContext.cs.

Property Documentation

RenderPass SiliconStudio.Paradox.Effects.RenderContext.CurrentPass
getset

Gets or sets the current pass being rendered.

The current pass.

Definition at line 51 of file RenderContext.cs.

GraphicsDevice SiliconStudio.Paradox.Effects.RenderContext.GraphicsDevice
get

Gets the graphics device.

The graphics device.

Definition at line 28 of file RenderContext.cs.

ParameterCollection SiliconStudio.Paradox.Effects.RenderContext.Parameters
get

Gets the parameters shared by this instance.

The parameters.

Definition at line 40 of file RenderContext.cs.


The documentation for this class was generated from the following file: