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Paradox Game Engine
v1.0.0 beta06
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Thread-local storage context used during rendering. More...
Public Member Functions | |
RenderContext (GraphicsDevice graphicsDevice) | |
Properties | |
GraphicsDevice | GraphicsDevice [get] |
Gets the graphics device. More... | |
ParameterCollection | Parameters [get] |
Gets the parameters shared by this instance. More... | |
RenderPass | CurrentPass [get, set] |
Gets or sets the current pass being rendered. More... | |
Thread-local storage context used during rendering.
Definition at line 12 of file RenderContext.cs.
SiliconStudio.Paradox.Effects.RenderContext.RenderContext | ( | GraphicsDevice | graphicsDevice | ) |
Definition at line 17 of file RenderContext.cs.
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getset |
Gets or sets the current pass being rendered.
The current pass.
Definition at line 51 of file RenderContext.cs.
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get |
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get |
Gets the parameters shared by this instance.
The parameters.
Definition at line 40 of file RenderContext.cs.