Paradox Game Engine  v1.0.0 beta06
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SiliconStudio.Assets.AssetDescription Class Reference

Contains user-friendly names and descriptions of an asset type. More...

Public Member Functions

 AssetDescription (string displayName, string description, bool dynamicThumbnails)
 Initializes a new instance of the AssetDescription class. More...
 

Properties

string DisplayName [get, set]
 Gets the display name of the asset More...
 
string Description [get, set]
 Gets a description of the asset. More...
 
bool DynamicThumbnails [get, set]
 Gets whether the thumbnails of the asset type are dynamic and should be regenerated each time a property changes. More...
 

Detailed Description

Contains user-friendly names and descriptions of an asset type.

Definition at line 8 of file AssetDescription.cs.

Constructor & Destructor Documentation

SiliconStudio.Assets.AssetDescription.AssetDescription ( string  displayName,
string  description,
bool  dynamicThumbnails 
)

Initializes a new instance of the AssetDescription class.

Parameters
displayNameA user-friendly name describing the asset type.
descriptionA sentence describing the purpose of the asset type.
dynamicThumbnails

Definition at line 31 of file AssetDescription.cs.

Property Documentation

string SiliconStudio.Assets.AssetDescription.Description
getset

Gets a description of the asset.

Definition at line 18 of file AssetDescription.cs.

string SiliconStudio.Assets.AssetDescription.DisplayName
getset

Gets the display name of the asset

Definition at line 13 of file AssetDescription.cs.

bool SiliconStudio.Assets.AssetDescription.DynamicThumbnails
getset

Gets whether the thumbnails of the asset type are dynamic and should be regenerated each time a property changes.

Definition at line 23 of file AssetDescription.cs.


The documentation for this class was generated from the following file: