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Paradox Game Engine
v1.0.0 beta06
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A renderable texture view. More...
Static Public Member Functions | |
static implicit | operator Texture (RenderTarget renderTarget) |
Performs an implicit conversion from RenderTarget to Texture. More... | |
Public Attributes | |
readonly TextureDescription | Description |
readonly Texture | Texture |
The underlying texture. More... | |
int | Width |
Gets the width in texel. More... | |
int | Height |
Gets the height in texel. More... | |
readonly PixelFormat | ViewFormat |
The format of this texture view. More... | |
readonly ViewType | ViewType |
The format of this texture view. More... | |
readonly int | MipLevel |
The miplevel index of this texture view. More... | |
readonly int | ArraySlice |
The array index of this texture view. More... | |
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Action< GraphicsResourceBase > | Reload |
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PropertyContainer | Tags |
Gets the attached properties to this component. More... | |
Protected Member Functions | |
override void | Destroy () |
Disposes of object resources. More... | |
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GraphicsResourceBase () | |
Initializes a new instance of the GraphicsResourceBase class. More... | |
GraphicsResourceBase (GraphicsDevice device) | |
Initializes a new instance of the GraphicsResourceBase class. More... | |
GraphicsResourceBase (GraphicsDevice device, string name) | |
Initializes a new instance of the GraphicsResourceBase class. More... | |
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ComponentBase () | |
Initializes a new instance of the ComponentBase class. More... | |
ComponentBase (string name) | |
Initializes a new instance of the ComponentBase class. More... | |
virtual void | OnNameChanged () |
Called when Name property was changed. More... | |
Additional Inherited Members | |
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void | Dispose () |
override string | ToString () |
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GraphicsDevice | GraphicsDevice [get, set] |
Gets the graphics device attached to this instance. More... | |
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long | Id [get, set] |
string | Name [get, set] |
Gets or sets the name of this component. More... | |
bool | IsDisposed [get, set] |
Has the component been disposed or not yet. More... | |
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long | Id [get] |
Gets the id of this component. More... | |
string | Name [get] |
Gets the name of this component. More... | |
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int | ReferenceCount [get] |
Gets the reference count of this instance. More... | |
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ObjectCollector | Collector [get] |
Gets the collector. More... | |
A renderable texture view.
Definition at line 10 of file RenderTarget.cs.
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protectedvirtual |
Disposes of object resources.
Reimplemented from SiliconStudio.Paradox.Graphics.GraphicsResourceBase.
Definition at line 51 of file RenderTarget.cs.
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static |
Performs an implicit conversion from RenderTarget to Texture.
renderTarget | The render target. |
Definition at line 62 of file RenderTarget.cs.
readonly int SiliconStudio.Paradox.Graphics.RenderTarget.ArraySlice |
The array index of this texture view.
Definition at line 49 of file RenderTarget.cs.
readonly TextureDescription SiliconStudio.Paradox.Graphics.RenderTarget.Description |
Definition at line 12 of file RenderTarget.cs.
int SiliconStudio.Paradox.Graphics.RenderTarget.Height |
Gets the height in texel.
The height.
Definition at line 29 of file RenderTarget.cs.
Referenced by SiliconStudio.Paradox.UI.UISystem.Initialize(), SiliconStudio.Paradox.Game.Initialize(), and SiliconStudio.Paradox.Effects.BackgroundRenderer.OnRendering().
readonly int SiliconStudio.Paradox.Graphics.RenderTarget.MipLevel |
The miplevel index of this texture view.
Definition at line 44 of file RenderTarget.cs.
readonly Texture SiliconStudio.Paradox.Graphics.RenderTarget.Texture |
The underlying texture.
Definition at line 17 of file RenderTarget.cs.
Referenced by SiliconStudio.Paradox.Effects.LightingPrepassPlugin.Load(), SiliconStudio.Paradox.Effects.AOPlugin.Load(), and SiliconStudio.Paradox.Graphics.Regression.GraphicsTestBase.SaveBackBuffer().
readonly PixelFormat SiliconStudio.Paradox.Graphics.RenderTarget.ViewFormat |
The format of this texture view.
Definition at line 34 of file RenderTarget.cs.
readonly ViewType SiliconStudio.Paradox.Graphics.RenderTarget.ViewType |
The format of this texture view.
Definition at line 39 of file RenderTarget.cs.
int SiliconStudio.Paradox.Graphics.RenderTarget.Width |
Gets the width in texel.
The width.
Definition at line 23 of file RenderTarget.cs.
Referenced by SiliconStudio.Paradox.UI.UISystem.Initialize(), and SiliconStudio.Paradox.Effects.BackgroundRenderer.OnRendering().