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Paradox Game Engine
v1.0.0 beta06
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Classes | |
struct | ParticleData |
Static Public Member Functions | |
static void | Run (EngineContext engineContext) |
Definition at line 28 of file ScriptParticleSmoke.cs.
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static |
Definition at line 88 of file ScriptParticleSmoke.cs.
References SiliconStudio.Paradox.Graphics.Texture.Load().