Paradox Game Engine  v1.0.0 beta06
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SiliconStudio.Paradox.Graphics.Texture1D Class Reference

A Texture 1D frontend to SharpDX.Direct3D11.Texture1D. More...

Inheritance diagram for SiliconStudio.Paradox.Graphics.Texture1D:
SiliconStudio.Paradox.Graphics.Texture SiliconStudio.Paradox.Graphics.GraphicsResource SiliconStudio.Paradox.Graphics.GraphicsResourceBase SiliconStudio.Core.ComponentBase SiliconStudio.Core.IComponent SiliconStudio.Core.ICollectorHolder SiliconStudio.Core.IReferencable SiliconStudio.Core.IReferencable

Public Member Functions

override Texture Clone ()
 Makes a copy of this texture. More...
 
override Texture ToStaging ()
 Return an equivalent staging texture CPU read-writable from this instance. More...
 
- Public Member Functions inherited from SiliconStudio.Paradox.Graphics.Texture
ToTexture< T > (ViewType viewType, int arrayOrDepthSlice, int mipMapSlice)
 Gets a view on this texture for a particular ViewType, array index (or zIndex for Texture3D), and mipmap index. More...
 
abstract Texture ToTexture (ViewType viewType, int arraySlice, int mipMapSlice)
 Gets a view on this texture for a particular ViewType, array index (or zIndex for Texture3D), and mipmap index. More...
 
RenderTarget ToRenderTarget ()
 
MipMapDescription GetMipMapDescription (int mipmap)
 Gets the mipmap description of this instance for the specified mipmap level. More...
 
int GetSubResourceIndex (int arraySlice, int mipSlice)
 Gets the absolute sub-resource index from the array and mip slice. More...
 
int CalculateWidth< TData > (int mipLevel=0)
 Calculates the expected width of a texture using a specified type. More...
 
int CalculatePixelDataCount< TData > (int mipLevel=0)
 Calculates the number of pixel data this texture is requiring for a particular mip level. More...
 
Clone< T > ()
 Makes a copy of this texture with type casting. More...
 
TData[] GetData< TData > (int arraySlice=0, int mipSlice=0)
 Gets the content of this texture to an array of data. More...
 
bool GetData< TData > (TData[] toData, int arraySlice=0, int mipSlice=0, bool doNotWait=false)
 Copies the content of this texture to an array of data. More...
 
unsafe bool GetData< TData > (Texture stagingTexture, TData[] toData, int arraySlice=0, int mipSlice=0, bool doNotWait=false)
 Copies the content of this texture from GPU memory to an array of data on CPU memory using a specific staging resource. More...
 
void SetData< TData > (TData[] fromData, int arraySlice=0, int mipSlice=0, ResourceRegion?region=null)
 Copies the content an array of data on CPU memory to this texture into GPU memory. More...
 
void SetData (DataPointer fromData, int arraySlice=0, int mipSlice=0, ResourceRegion?region=null)
 Copies the content an data on CPU memory to this texture into GPU memory using the specified GraphicsDevice (The graphics device could be deffered). More...
 
unsafe void SetData< TData > (GraphicsDevice device, TData[] fromData, int arraySlice=0, int mipSlice=0, ResourceRegion?region=null)
 Copies the content an array of data on CPU memory to this texture into GPU memory using the specified GraphicsDevice (The graphics device could be deffered). More...
 
unsafe bool GetData (Texture stagingTexture, DataPointer toData, int arraySlice=0, int mipSlice=0, bool doNotWait=false)
 Copies the content of this texture from GPU memory to a pointer on CPU memory using a specific staging resource. More...
 
unsafe void SetData (GraphicsDevice device, DataPointer fromData, int arraySlice=0, int mipSlice=0, ResourceRegion?region=null)
 Copies the content an data on CPU memory to this texture into GPU memory. More...
 
void Save (Stream stream, ImageFileType fileType)
 Saves this texture to a stream with a specified format. More...
 
Image GetDataAsImage ()
 Gets the GPU content of this texture as an Image on the CPU. More...
 
Image GetDataAsImage (Texture stagingTexture)
 Gets the GPU content of this texture to an Image on the CPU. More...
 
void Save (Stream stream, Texture stagingTexture, ImageFileType fileType)
 Saves this texture to a stream with a specified format. More...
 
- Public Member Functions inherited from SiliconStudio.Core.ComponentBase
void Dispose ()
 
override string ToString ()
 

Static Public Member Functions

static Texture1D New (GraphicsDevice device, int width, PixelFormat format, TextureFlags textureFlags=TextureFlags.ShaderResource, int arraySize=1, GraphicsResourceUsage usage=GraphicsResourceUsage.Default)
 Creates a new Texture1D with a single mipmap. More...
 
static Texture1D New (GraphicsDevice device, int width, MipMapCount mipCount, PixelFormat format, TextureFlags textureFlags=TextureFlags.ShaderResource, int arraySize=1, GraphicsResourceUsage usage=GraphicsResourceUsage.Default)
 Creates a new Texture1D. More...
 
static unsafe Texture1D New< T > (GraphicsDevice device, int width, PixelFormat format, T[] textureData, TextureFlags textureFlags=TextureFlags.ShaderResource, GraphicsResourceUsage usage=GraphicsResourceUsage.Immutable)
 Creates a new Texture1D with a single level of mipmap. More...
 
static unsafe Texture1D New (GraphicsDevice device, int width, PixelFormat format, IntPtr dataPtr, TextureFlags textureFlags=TextureFlags.ShaderResource, GraphicsResourceUsage usage=GraphicsResourceUsage.Immutable)
 Creates a new Texture1D with a single level of mipmap. More...
 
static new Texture1D New (GraphicsDevice device, Image image, TextureFlags textureFlags=TextureFlags.ShaderResource, GraphicsResourceUsage usage=GraphicsResourceUsage.Immutable)
 Creates a new Texture1D directly from an Image. More...
 
static new Texture1D Load (GraphicsDevice device, Stream stream, TextureFlags textureFlags=TextureFlags.ShaderResource, GraphicsResourceUsage usage=GraphicsResourceUsage.Immutable)
 Loads a 1D texture from a stream. More...
 
- Static Public Member Functions inherited from SiliconStudio.Paradox.Graphics.Texture
static int CalculateMipSize (int width, int mipLevel)
 
static Texture Load (GraphicsDevice device, Stream stream, TextureFlags textureFlags=TextureFlags.ShaderResource, GraphicsResourceUsage usage=GraphicsResourceUsage.Immutable)
 Loads a texture from a stream. More...
 
static Texture New (GraphicsDevice device, Image image, TextureFlags textureFlags=TextureFlags.ShaderResource, GraphicsResourceUsage usage=GraphicsResourceUsage.Immutable)
 Loads a texture from a stream. More...
 
static Texture New (GraphicsDevice graphicsDevice, TextureDescription description)
 Creates a new texture with the specified generic texture description. More...
 

Static Protected Member Functions

static TextureDescription NewDescription (int width, PixelFormat format, TextureFlags flags, int mipCount, int arraySize, GraphicsResourceUsage usage)
 
- Static Protected Member Functions inherited from SiliconStudio.Paradox.Graphics.Texture
static DataBox GetDataBox< T > (PixelFormat format, int width, int height, int depth, T[] textureData, IntPtr fixedPointer)
 

Additional Inherited Members

- Public Attributes inherited from SiliconStudio.Paradox.Graphics.Texture
readonly TextureDescription Description
 Common description for the original texture. More...
 
int Width
 The width of this texture view. More...
 
int Height
 The height of this texture view. More...
 
readonly int Depth
 The depth of this texture view. More...
 
readonly PixelFormat ViewFormat
 The format of this texture view. More...
 
readonly ViewType ViewType
 The format of this texture view. More...
 
readonly int MipLevel
 The miplevel index of this texture view. More...
 
readonly int ArraySlice
 The array index of this texture view. More...
 
readonly bool IsBlockCompressed
 Gets a boolean indicating whether this Texture is a using a block compress format (BC1, BC2, BC3, BC4, BC5, BC6H, BC7). More...
 
- Public Attributes inherited from SiliconStudio.Paradox.Graphics.GraphicsResourceBase
Action< GraphicsResourceBaseReload
 
- Public Attributes inherited from SiliconStudio.Core.ComponentBase
PropertyContainer Tags
 Gets the attached properties to this component. More...
 
- Protected Member Functions inherited from SiliconStudio.Paradox.Graphics.Texture
 Texture ()
 
 Texture (GraphicsDevice device, Texture parentTexture, ViewType viewType, int viewArraySlice, int viewMipLevel, PixelFormat viewFormat=PixelFormat.None)
 
 Texture (GraphicsDevice device, TextureDescription description, ViewType viewType, int viewArraySlice, int viewMipLevel, PixelFormat viewFormat=PixelFormat.None)
 
virtual TextureDescription GetCloneableDescription ()
 
override void Destroy ()
 Disposes of object resources. More...
 
- Protected Member Functions inherited from SiliconStudio.Paradox.Graphics.GraphicsResource
 GraphicsResource ()
 
 GraphicsResource (GraphicsDevice device)
 
 GraphicsResource (GraphicsDevice device, string name)
 
- Protected Member Functions inherited from SiliconStudio.Paradox.Graphics.GraphicsResourceBase
 GraphicsResourceBase ()
 Initializes a new instance of the GraphicsResourceBase class. More...
 
 GraphicsResourceBase (GraphicsDevice device)
 Initializes a new instance of the GraphicsResourceBase class. More...
 
 GraphicsResourceBase (GraphicsDevice device, string name)
 Initializes a new instance of the GraphicsResourceBase class. More...
 
- Protected Member Functions inherited from SiliconStudio.Core.ComponentBase
 ComponentBase ()
 Initializes a new instance of the ComponentBase class. More...
 
 ComponentBase (string name)
 Initializes a new instance of the ComponentBase class. More...
 
virtual void OnNameChanged ()
 Called when Name property was changed. More...
 
- Properties inherited from SiliconStudio.Paradox.Graphics.GraphicsResourceBase
GraphicsDevice GraphicsDevice [get, set]
 Gets the graphics device attached to this instance. More...
 
- Properties inherited from SiliconStudio.Core.ComponentBase
long Id [get, set]
 
string Name [get, set]
 Gets or sets the name of this component. More...
 
bool IsDisposed [get, set]
 Has the component been disposed or not yet. More...
 
- Properties inherited from SiliconStudio.Core.IComponent
long Id [get]
 Gets the id of this component. More...
 
string Name [get]
 Gets the name of this component. More...
 
- Properties inherited from SiliconStudio.Core.IReferencable
int ReferenceCount [get]
 Gets the reference count of this instance. More...
 
- Properties inherited from SiliconStudio.Core.ICollectorHolder
ObjectCollector Collector [get]
 Gets the collector. More...
 

Detailed Description

A Texture 1D frontend to SharpDX.Direct3D11.Texture1D.

Definition at line 37 of file Texture1D.cs.

Member Function Documentation

override Texture SiliconStudio.Paradox.Graphics.Texture1D.Clone ( )
virtual

Makes a copy of this texture.

This method doesn't copy the content of the texture.

Returns
A copy of this texture.

Implements SiliconStudio.Paradox.Graphics.Texture.

Definition at line 48 of file Texture1D.cs.

static new Texture1D SiliconStudio.Paradox.Graphics.Texture1D.Load ( GraphicsDevice  device,
Stream  stream,
TextureFlags  textureFlags = TextureFlags.ShaderResource,
GraphicsResourceUsage  usage = GraphicsResourceUsage.Immutable 
)
static

Loads a 1D texture from a stream.

Parameters
deviceThe GraphicsDevice.
streamThe stream to load the texture from.
textureFlagsTrue to load the texture with unordered access enabled. Default is false.
usageUsage of the resource. Default is GraphicsResourceUsage.Immutable
Exceptions
ArgumentExceptionIf the texture is not of type 1D
Returns
A texture

Definition at line 161 of file Texture1D.cs.

static Texture1D SiliconStudio.Paradox.Graphics.Texture1D.New ( GraphicsDevice  device,
int  width,
PixelFormat  format,
TextureFlags  textureFlags = TextureFlags.ShaderResource,
int  arraySize = 1,
GraphicsResourceUsage  usage = GraphicsResourceUsage.Default 
)
static

Creates a new Texture1D with a single mipmap.

Parameters
deviceThe GraphicsDevice.
widthThe width.
formatDescribes the format to use.
usageThe usage.
textureFlagstrue if the texture needs to support unordered read write.
arraySizeSize of the texture 2D array, default to 1.
Returns
A new instance of Texture1D class.

Definition at line 74 of file Texture1D.cs.

static Texture1D SiliconStudio.Paradox.Graphics.Texture1D.New ( GraphicsDevice  device,
int  width,
MipMapCount  mipCount,
PixelFormat  format,
TextureFlags  textureFlags = TextureFlags.ShaderResource,
int  arraySize = 1,
GraphicsResourceUsage  usage = GraphicsResourceUsage.Default 
)
static

Creates a new Texture1D.

Parameters
deviceThe GraphicsDevice.
widthThe width.
mipCountNumber of mipmaps, set to true to have all mipmaps, set to an int >=1 for a particular mipmap count.
formatDescribes the format to use.
usageThe usage.
textureFlagstrue if the texture needs to support unordered read write.
arraySizeSize of the texture 2D array, default to 1.
Returns
A new instance of Texture1D class.

Definition at line 92 of file Texture1D.cs.

static unsafe Texture1D SiliconStudio.Paradox.Graphics.Texture1D.New ( GraphicsDevice  device,
int  width,
PixelFormat  format,
IntPtr  dataPtr,
TextureFlags  textureFlags = TextureFlags.ShaderResource,
GraphicsResourceUsage  usage = GraphicsResourceUsage.Immutable 
)
static

Creates a new Texture1D with a single level of mipmap.

Template Parameters
TType of the initial data to upload to the texture
Parameters
deviceThe GraphicsDevice.
widthThe width.
formatDescribes the format to use.
usageThe usage.
textureDataTexture data. Size of must be equal to sizeof(Format) * width
dataPtrData ptr
textureFlagstrue if the texture needs to support unordered read write.
Returns
A new instance of Texture1D class.

The first dimension of mipMapTextures describes the number of array (Texture1D Array), second dimension is the mipmap, the third is the texture data for a particular mipmap.

Definition at line 131 of file Texture1D.cs.

static new Texture1D SiliconStudio.Paradox.Graphics.Texture1D.New ( GraphicsDevice  device,
Image  image,
TextureFlags  textureFlags = TextureFlags.ShaderResource,
GraphicsResourceUsage  usage = GraphicsResourceUsage.Immutable 
)
static

Creates a new Texture1D directly from an Image.

Parameters
deviceThe GraphicsDevice.
imageAn image in CPU memory.
textureFlagstrue if the texture needs to support unordered read write.
usageThe usage.
Returns
A new instance of Texture1D class.

Definition at line 143 of file Texture1D.cs.

References SiliconStudio.Paradox.Graphics.Image.Description, SiliconStudio.Paradox.Graphics.ImageDescription.Dimension, and SiliconStudio.Paradox.Graphics.Image.ToDataBox().

static unsafe Texture1D SiliconStudio.Paradox.Graphics.Texture1D.New< T > ( GraphicsDevice  device,
int  width,
PixelFormat  format,
T[]  textureData,
TextureFlags  textureFlags = TextureFlags.ShaderResource,
GraphicsResourceUsage  usage = GraphicsResourceUsage.Immutable 
)
static

Creates a new Texture1D with a single level of mipmap.

Template Parameters
TType of the initial data to upload to the texture
Parameters
deviceThe GraphicsDevice.
widthThe width.
formatDescribes the format to use.
usageThe usage.
textureDataTexture data. Size of must be equal to sizeof(Format) * width
textureFlagstrue if the texture needs to support unordered read write.
Returns
A new instance of Texture1D class.

The first dimension of mipMapTextures describes the number of array (Texture1D Array), second dimension is the mipmap, the third is the texture data for a particular mipmap.

Type Constraints
T :struct 

Definition at line 111 of file Texture1D.cs.

References DirectX.format.

static TextureDescription SiliconStudio.Paradox.Graphics.Texture1D.NewDescription ( int  width,
PixelFormat  format,
TextureFlags  flags,
int  mipCount,
int  arraySize,
GraphicsResourceUsage  usage 
)
staticprotected

Definition at line 169 of file Texture1D.cs.

References DirectX.flags, and DirectX.format.

override Texture SiliconStudio.Paradox.Graphics.Texture1D.ToStaging ( )
virtual

Return an equivalent staging texture CPU read-writable from this instance.

Returns

Implements SiliconStudio.Paradox.Graphics.Texture.

Definition at line 57 of file Texture1D.cs.


The documentation for this class was generated from the following file: